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Famitsu recently published an interview with Astral Chain director Takahisa Taura and supervisor Hideki Kamiya. While we posted some tidbits previously, we’ve taken another look at the discussion and have a bunch of additional information to share.

Taura knew that directing was a tough and lonely endeavor, but it was even tougher and lonelier than he expected. Since it was a new IP, it was hard to define what was right and wrong to do, so he tried out a lot of ideas during production. He gained even more respect for Kamiya since he’s been a director so many times before.

Hello, my DLC fighters! In today’s episode of NEP, we’re in Tokyo for upcoming Tokyo Game Show. Please excuse the audio quality as we gush about the Nintendo Direct that slayed us. Destiny is the Animal Crossing of Shlooters, Overwatch.Tokyo Mirage Sessions #FE, new Kirby, Pokemon curry and new designs that are dumb- we love them. SNES games on Switch finally. And Animal Crossing is the cyberpunk of non-binary accessibility options. And Oni goes wild for Xenoblade. And so much more.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Hello, my boy cops and girl cops! In today’s episode of NEP, we’re catching up on a ton of game announcements and games we’ve been playing. Clifton Roy of Gayme Married on YouTube makes a brief cameo, Galen shares how he first found out about cheat codes and much more. Come hang out!

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Hello, my Chocobos and Cactuars! This week on NEP, we’ve got the simultaneous worst and best episode yet! We’ve got Jared of Avalanche Reviews guesting in, but Galen’s mic crapped out once or twice, so his commentary is a little light in a few spots.

But Jared is here to get super nerdy with us about upscaling output video on retro consoles, as all three of us bond over Resident Evil and the best boys of YouTube. In particular, Jared talks about getting the best picture possible out of the SNES, N64 and GCN consoles; the Framemeister; and technical nonsense of video and retro graphics explained in easy-to-understand detail.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Hello, my beautiful bubbles and bobbles. This week on NEP, we’re gushing about Fire Emblem: Three Houses. Oni tries (and fails) to not talk about FE3H the entire episode, while Galen picks arbitrary battles as he defends Cooking Mama. Oni also gives some first impressions with the Grandia HD Collection, and the gang discusses all the game announcements and details we got this week! Could a Nintendo Direct be coming next month?
We finish things off by chatting about games with sequels where one was exponentially better than the other. Both Galen and Oni dive into their pasts to pull up some sore memories of their favorite games…

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through the algorithms, so we would greatly appreciate your help. Thank you for listening!

Hello, my beautiful poison and fairy types. This week on NEP, we have a special guest—three in fact! Jay, James and Julian from Massive Monster join us to talk about their upcoming challenging action-platformer for Nintendo Switch, “Never Give Up”. The devs reveal a lot about their upcoming game including a few secrets, how Egoraptor / Arin Hanson is involved, and their origins as developers that led up to this point.

The trio then sticks around to chat with us about new Pokemon details and lootboxes in gaming, with Nintendo making a statement recently about introducing new rules for transparency. We all get on and have a great chat, and we’re particularly grateful for Massive Monster’s insight on these topics as developers.

If you like what you’re hearing, you can support us by giving NEP a 5 star review on Apple Podcasts, aka new iTunes. We would greatly appreciate if you could help us out! We’re very grateful for your support, and we thank you for listening!

At E3 2019, GungHo Online Entertainment kindly invited us to their private conference room for a gameplay demo and presentation for Grandia HD Collection coming to Switch. With the game coming out in a few days, we’ve rounded up all the important details and new information below that producer Takeshi Minagawa was able to share with us.

Here’s the full rundown:

Hello my beautiful Black Eagles, Blue Lions and Golden Deer! In this episode of NEP, we put on the boxing gloves and discuss microtransactions in gaming, why Fire Emblem: Three Houses is so damn good, and the wild mechanics with Dragon Quest Hero as he debuts in Super Smash Bros. Ultimate. We also have a chat about the new additions to Nintendo Switch Online and if they save the service or not, Ubisoft’s Chinese Rabbids game and the meager announcements from Nintendo and Tencent at ChinaJoy. Finally in our Listener Mail segment, we recommend JRPGs and give our brutally honest feelings about the Final Fantasy series and Kingdom Hearts series.

We hope you enjoy!

If you like what you’re hearing, you can support us by giving NEP a 5 star review on Apple Podcasts, aka new iTunes. We would greatly appreciate if you could help us out! We’re very thankful for your support, and we thank you for listening.

At E3 2019, we were invited to meet with the incredibly passionate team at Daybreak Games for an behind-closed-doors gameplay demo and interview. We spoke at length with the creative director, SJ Mueller, and executive producer, Leah Bowers, as they kindly answered a number of our questions about how they decided to bring the game to Switch, how everything stacks up compared to PS4 and PC, future content, cross-play possibilities and so much more.

The devs were incredibly excited and genuinely passionate to bring the game to Switch; check out our transcript below.

During E3, Yacht Club Games kindly took time out of their busy schedule to meet with us for a one-on-one interview. Among the topics we discussed, pixel artist and animator Sandy Gordon revealed a design philosophy to Nintendo Everything which they made ample use of throughout development of the upcoming Shovel Knight: King of Cards expansion.

Our full interview will be going live soon, but until then you can learn a little more by checking below.