February 2014 NPD: top 10 best-selling games in the U.S. – Bravely Default in the top 10
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 2 Comments
NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of February 2014. The results can be found below.
- Call of Duty: Ghosts (360, PS3, Xbox One, PS4, Wii U, PC)
- The Lego Movie Videogame (360, PS3, 3DS, Wii U, Xbox One, PS4, Vita)
- NBA 2K14 (360, PS4, PS3, Xbox One, PC)
- Thief (PS4, Xbox One, 360, PS3)
- Grand Theft Auto V (360, PS3)
- Battlefield 4 PS4, Xbox One, 360, PS3, PC)
- Assassin’s Creed IV: Black Flag (360, PS4, PS3, Xbox One, Wii U, PC)
- Lightning Returns: Final Fantasy XIII (PS3, 360)
- Minecraft (360)
- Bravely Default (3DS)
Kojima wants Snake in the new Smash Bros., but it’s not likely to happen
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 69 Comments
Don’t count on seeing Snake in the new Super Smash Bros. games.
Hideo Kojima briefly touched on the possibility of the character returning for the Wii U and 3DS titles during a live-stream event held earlier today. He essentially shot down the idea, noting that he doesn’t think it’s likely to happen.
Kojima’s comments in full:
I’m not working on that game so I don’t know, but I don’t think that’s likely. I don’t know. Well if Mr. Sakurai is watching this, please use Snake.
February 2014 NPD: Nintendo’s response, Wii U and 3DS sales up
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 8 Comments
Nintendo has issued its monthly response to the latest NPD report. Last month, Wii U and 3DS both experienced positive sales.
On Wii U, hardware sales rose by 25 percent over the same month last year. Donkey Kong Country: Tropical Freeze sold 130,000 copies between physical and digital sales. In total, Wii U software sales are up 180 percent over the same month in 2013.
3DS also saw an increase in software sales – 25 percent specifically. Bravely Default was a success for Nintendo having sold over 200,000 copies in a little over three weeks.
You can find Nintendo’s full NPD response below, which includes more information about the company’s sales performance in the US last month.
Nintendo Download (3/13/14, North America)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News, Podcast Stories, Wii U eShop | 1 Comment
This week’s North American Nintendo Downloads are as follows:
Wii U Virtual Console
- Super Mario Bros.: The Lost Levels – $4.99
Wii U Download
- CastleStorm – new DLC
3DS Retail
- Yoshi’s New Island – $39.99 (available March 14)
- Madagascar 3 & The Croods Prehistoric Party Combo Pack – $29.95
3DS Download
- Cube Tactics – $4.99
- Bubble Pop World – $4.99
- Lola’s ABC Party – $3.99
3DS Demo
- Wakedas
3DS Virtual Console
- Galaga – $4.99
eShop sales
- SteamWorld Dig – The acclaimed SteamWorld Dig is 50 percent off in the Nintendo eShop on Nintendo 3DS. But hurry, this promotion only lasts until 9 a.m. PT on March 16.
- Sale by Zen Studios – Zen Pinball 3D, Marvel Pinball 3D and Star Wars Pinball are 50 percent off in the Nintendo eShop on Nintendo 3DS. This offer starts 9 a.m. March 17 and lasts until 9 a.m. PT on March 31.
Source: Nintendo PR
More: Nintendo Download, top, Virtual Console
Super Smash Bros. for Wii U screenshot (3/13/14)
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 3 Comments
Along with today’s screenshot, Sakurai passed along the following message on Miiverse:
The tiny Motion-Sensor Bomb is hard to see. If you get any closer, it’s dangerous. I warned you.
Mario Golf: World Tour – “Diving into Cheep Cheep Lagoon” video
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 2 Comments
More: Mario Golf: World Tour, top
Shovel Knight pushed back a few weeks
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 4 Comments
Yacht Club Games is delaying Shovel Knight by “a few weeks”. In a Kickstarter update, the studio stressed that it’s not “a major delay”, nor is it “a long one”. Rather, “it’s simply a stretch of time to get everything polished and aligned.”
Yacht Club wrote in a Kickstarter update:
So, we hemmed and hawed, and made a Super Important Executive Decision. This update is to let everyone know that Shovel Knight will be missing March 31 by a few weeks to make sure it’s a world class experience, and can release on all platforms simultaneously. This isn’t a major delay, or a long one; it’s simply a stretch of time to get everything polished and aligned. While major development is quickly drawing to a close, there are still some external factors, like submission preparation, which need a little bit more breathing room before the game goes live.
A new release date hasn’t been determined as of now. However, fans can expect news “soon.”
Here’s a roundup of what Yacht Club is currently working on:
- Dialogue and scripted events are being finalized
- Finishing touches put on level design for the final levels
- Overall game balancing
- Platform specific standards so everything runs smoothly on your system of choice!
- Testing, testing, testing… on all platforms!
More: indie, Shovel Knight, top, Yacht Club Games
One Piece: Unlimited World Red confirmed for North America as well
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 4 Comments
Following Bandai Namco’s European/Australian announcement earlier today, the company has now confirmed One Piece: Unlimited World Red for North America as well. It’ll be available on the same platforms – Wii U (digital only), 3DS, PS3, and PS Vita (digital only). The game is due out later in 2014.
Source: Bandai Namco PR
One Piece: Unlimited World Red coming to Europe, heading to Wii U as well
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 4 Comments
Update: Also confirmed for North America.
Bandai Namco has confirmed One Piece: Unlimited World Red for overseas territories, but today’s announcement comes with some surprising news.
In Japan, One Piece: Unlimited World Red was a 3DS-exclusive title. However, the European and Australian release will also be made available on Wii U, PlayStation 3, and PS Vita.
Here’s the game’s official overview:
Eiji Aonuma has come to question Zelda’s traditions
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 20 Comments
The first Zelda game had a completely open nature. By comparison, some of the more recent titles became more linear.
According to series producer Eiji Aonuma, this happened because he “thought players didn’t like getting lost, wondering what to do, or where to go.” But starting with A Link Between Worlds, Aonuma has started to question some of the series’ traditional elements.
Aonuma told ONM:
“The recent Zelda games have been rather linear, as I thought players didn’t like getting lost, wondering what to do, or where to go. However, I’ve come to question this ‘traditional’ approach as I felt that we couldn’t gain the sense of wonder that existed in the original Legend of Zelda, in which you made unexpected encounters and where what used to be impossible would suddenly become possible.”
“We will, of course, continue to question and reconsider the approaches we have taken in the past without any reservations.”