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With just 33 hours left to go, the Kickstarter campaign for The Wonderful 101: Remastered has hit another milestone: $2 million of funding. With that, another stretch goal has been unlocked – “Luka’s Second Mission”. This means that the 2D sidescrolling spin-off game that was unlocked at the $1.5 million mark will be expanded.

Next up are orchestral re-recordings of “The Won-Stoppable Wonderful 100” and “Tables Turn”, which will be unlocked should the campaign reach $2.25 million.


This week on NEP, we’re all over the Yacht Club Presents video unveiling Shovel Knight Pocket Dungeon, and further details on Shovel Knight Dig, Cyber Shadow and more! Also, how about this new Samurai Jack game. Kinda… a few years late, no? Plus, we discuss the news of GDC 2020 being postponed, Platinum Games’ newest announcements, and so many more games to share our impressions. Come hang out.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

With a bit over a week to go, the Kickstarter campaign for The Wonderful 101: Remastered has reached another one of its stretch goals: with the campaign surpassing $1.75 million in funding, the game will now receive a remix soundtrack featuring “a special guest”. 

Another soundtrack-related stretch goal has been added to the campaign: should a total of $2.25 million be reached, two of the game’s most iconic tracks, “The Won-Stoppable Wonderful 100” and “Tables Turn” will be re-recorded with a full orchestra. The next stretch goal, however, is Luka’s Second Mission at $2 million.


This week’s edition of Weekly Famitsu has revealed that Platinum Games will have a major announcement in the February 27-due issue. Earlier this month, Platinum Games launched their “Platinum4” website, with the first of the four mystery sections revealed to be the port of The Wonderful 101: Remastered. If the other three sections are intended space for future games, that would mean there are three titles yet to be revealed by the company.

Additionally, Bayonetta director Hideki Kamiya also told the magazine, “Development on Bayonetta 3 is going well. Actually, there is various information hidden within the 2017-released trailer.”


Prior to the announcement of The Wonderful 101: Remastered, Nintendo Everything had a chance to speak with PlatinumGames about revisiting the Wii U game. We sat down with director Hideki Kamiya as well as studio head Atsushi Inaba.

During our discussion, Kamiya and Inaba discussed revisiting the Wii U title, going the Kickstarter route, and more. We also took some to talk about the original game, and yes, butts. Kamiya shared a little tidbit about Wonder Pink that fans may not have been aware of before…

Here’s our full discussion:

Hello, my wonderful superheroes! This week on NEP, we’ve got exclusives on The Wonderful 101: Remastered coming to Switch, PS4 and Steam via Kickstarter. Oni Dino talks about his meetings with Platinum last year, leak culture and butts in Platinum Games (of course). Galen is still holding out for Wonder Red in Smash Bros. Galen also tells more about Dragon’s Crown Pro experiences, and Oni Dino highlights some of the more bespoke writing in Tokyo Mirage Sessions. And the topic of games-as-a-service rears its head in our listener segment.

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

The Kickstarter for The Wonderful 101: Remastered is still trucking along nicely: at the time of this writing, it’s sitting at €1,263,588. Platinum Games recently updated the FAQ on the campaign page, shedding light on some of the game’s technical details. They are targeting 60fps and a 1080p resolution on Nintendo Switch in docked mode. Handheld mode will have a 720p resolution and run at 60fps as well.

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Platinum Games launched the Kickstarter project for The Wonderful 101: Remastered yesterday and it’s been widely successful so far, easily reaching its funding goal within minutes. Now that the game is definitely coming to Nintendo Switch, focus has shifted to the Kickstarter’s stretch goals. One has just now been reached as the campaign has raced past the $1 million milestone: the “Time Attack” mode, described as “A speedrunner’s dream”, has just been unlocked. Next up is “Luka’s First Mission”, a 2D side-scrolling adventure, at $1.5 million. If you want to contribute yourself. you can find the campaign here.


A couple minutes ago, both the official English and Japanese Twitter accounts of Platinum Games posted the image above, showing Hideki Kamiya at his desk. His computer monitors are completely black, except for the Platinum Games logo and the date and time on the left one. You’ll notice that the time says “1:01” – a possible reference to The Wonderful 101. Many fans are already speculating that this might be Platinum’s way of teasing something related to The Wonderful 101, possibly a port of the game for Nintendo Switch. Naturally, this picture by itself isn’t confirmation of anything – while it’s unlikely that the monitor prominently displaying that exact time behind Hideki Kamiya, who was the director of The Wonderful 101, is a coincidence, Platinum Games are known for being cheeky and sometimes putting out references to their games that don’t necessarily mean anything.

Still, the company have talked about The Wonderful 101 and a possible future of the series recently. In June of last year, Platinum Games stated that they’ve been doing “a lot of intel gathering” about the game. Also, in February of last year, Atsushi Inaba, who was the producer of the game, said that he’s interested in releasing The Wonderful 101 again. Back in 2017, they posted some artwork of some The Wonderful 101 characters playing on a Nintendo Switch.

What do you think? Are Platinum Games actually teasing something here? Or are they just having fun?


The folks over at Digital Foundry have decided to take a look at Bayonetta 2 on the Switch. The main takeaways are that the game runs in 720p both in docked and in undocked mode and that the visual fidelity seems to be identical in both modes. Docked mode has the edge in terms of framerate, getting close but not always quite reaching a steady 60 fps. The framerate is the most obvious improvement compared to the Wii U version, since the game doesn’t seem to have received many visual improvements otherwise. Check out Digital Foundry’s video below for their full analysis: