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Link’s memories in Zelda: Breath of the Wild and how they may tie into the gameplay

Posted on January 26, 2017 by (@NE_Brian) in News, Switch, Wii U

It’s well known at this point that The Legend of Zelda: Breath of the Wild begins with Link not having memories. In the game world, 100 years have passed by the time you’re able to control the character.

Link’s memory loss appears to have a greater importance to the overall gameplay than some would have initially thought. Since some folks may consider the next bit of information to be spoiler-related, head past the break if you’d like to learn more.

Potential spoilers below

Gamereactor stumbled upon a “Memories” screen in the menu for Zelda: Breath of the Wild. It looks like you’ll recover memories throughout your journey, and these can be viewed as cut-scenes. Gamereactor speculates that you’ll collect them “at your own pace, in your own particular order and piece together the events. Effectively, all this ends up registered in its own archive that you can always consult.”

The menu shows slots for six memories, though there are likely more than that. Also worth noting, the background is decorated by the same flower shown when the memories are mentioned during the latest trailer. That’s the same flower used for the game’s logo, suggesting that the flower and Link’s past are very closely related.

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