Rumor: The Wall Street Journal backs up NX hybrid report, "compatible" with Nintendo mobile games - Nintendo Everything

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Rumor: The Wall Street Journal backs up NX hybrid report, “compatible” with Nintendo mobile games

Posted on July 27, 2016 by (@NE_Brian) in Rumors, Switch

Yesterday, Eurogamer put up a report about NX with many unconfirmed details. The big thing we heard about is that, assuming the site’s story is accurate, Nintendo will bring out a portable console with detachable controllers. Players could then use a base/dock station to connect NX to a television.

The Wall Street Journal now appears to be backing up Eurogamer’s report about NX being a hybrid. The outlet wrote today, “A person familiar with the matter said NX would be a handheld-console hybrid that would be compatible with its own smartphone games.”

It goes without saying that we’re still very far away from any of the rumored details being proven true, so take everything you hear with a grain of salt. We’ll see if any of this pans out in the end!

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  • uPadWatcher

    I rely on The Wall Street Journal’s rumor a whole lot more than Eurogamer and that broad fraud Emily Rogers.

    • Advance*

      But it’s the same rumor that Eurogamer already revealed. You’re acting like it’s two different things and you’re siding with the Wall Street Journal.

      • uPadWatcher

        Emily Rogers is a freaking joke. Sorry…

    • KnickKnackMyWack

      To be fair, two out of her three main predictions for BotW turned out to be true.

  • ForeVision

    Regardless of credibility, regardless of whose rumor it is, I’ll take it with a bag of salt until proven by Nintendo.

    • KnickKnackMyWack

      For once, I agree with you.

    • R.D. Covenant

      Exactly. For all we know, IF the system is a hybrid, then the base might give it that extra umph. I remember a nintendo patent for external processing: http://nintendoeverything.com/new-nintendo-patent-supplemental-computing-devices-for-game-consoles-cloud-gaming/

      There’s just so much we don’t know.

      • ForeVision

        Imagine if Nintendo was purposely spreading these rumors themselves to get people off track of what their actual plans are… I’d better ready a well-played badge just in case.

    • Velen (Not WoW)

      Same. I’m not going to listen to all the fear-mongering going on here…

  • Exposer

    Not even God knows what the hey is the NX anymore.

    • Annie

      Mr. Iwata can’t tell him because of NDAs

  • All Nintendo need is give me a High End Handheld Gaming System. With the same or even more amount of Japanese Publishers and Developers support + Miiverse + MyNintendo + Nintendo eShop + Twitch and YouTube Streaming(Won’t matter much if it can connect to TV. I can just use my Elgato Game Capture HD60 then.) + Micro SD Card support and already having The Legend of Zelda: Breath of the Wild, Sonic 2017 and others is great.

  • Gaming News UK

    Nintendo really needs to freaking announce the NX already… it’s getting to the point that I’m losing hope for the system.

    • So because you are unable to control your anxiety and panicking, Nintendo has to announce it? hahahahahaha…

      • Vigilante_blade

        No, I get what he is saying. As I once wrote in a dev blog, hype levels get a spike when an announcement is made, but they gradually go down over time. News need to be spaced out strategically to avoid hype falling below an “I don’t care anymore” point. Right now, people are dangerously close to this point. Some have even crossed that threshold

        • I’m sorry, that doesn’t make sense to me.

          “…hype levels get a spike when an announcement is made, but they
          gradually go down over time. News need to be spaced out strategically to
          avoid hype falling below an “I don’t care anymore” point…”

          Saturation could apply IF Nintendo was the one announcing anything. These are rumours, any hype over no true evidence is just empty and I can’t see why Nintendo or any other company should react over people not being able to deal with non-news.

          If someone can’t deal with rumours, just don’t follow rumours, reserve yourself for official announcements only, it’s that simple. And don’t worry, anyone that crossed that line over rumours are doing themselves a favor and they will certainly come back when anything official comes up, like the actual announcement of the NX.

          • Vigilante_blade

            The problem is that Nintendo announced NX a very long time ago, and people have been getting immeasurable amounts of expectations. There is nothing Nintendo can now do to reach those expectations.

            Hype is an intense feeling, it cannot be maintained indefinitely. You are already seeing people in this comments section who are now more “irritated” about anything NX due to the radio silence.

          • Yeah but as I see it, it’s their problem to solve. People that are like that, they act like that with everything and I don’t feel like anybody has any obligation to babysit them. People should mature and learn how to deal with their expectations and anxiety.

            If this was an isolated issue for this, I would agree, but people really do that with everything, so it’s not Nintendo, it’s them. Again, if it was Nintendo trying to create the hype, they would be doing it wrong, but it’s not.

            Nintendo’s role here is to announce in September and then hype it up for the launch, hype created by just rumours is not their responsibility. You know why? Because this NX rumours followers is just a bubble, this is not as important or big as many may think.

            Most gamers are not even following this, they will know when it’s actually announced and only then it will matter. A lot of people say they are done with Nintendo as soon as they read a rumour they don’t like or they don’t understand and nonetheless, the majority of these people are right there, reading the more rumours about it the next day.

            I follow other type of tech rumours and it’s like that with everything. Regardless of how long it took for Nintendo to say they are developing the NX until they actually announce it, people react like that even within weeks of rumours. I’ve seen it in camera rumours recently. There was an earthquake in Japan that damaged the manufacturing plants and a lot of people still complained about the delay or certain cameras, even when it was written that the earthquake was the case. People that can’t deal with expectations are completely unreasonable beyong any logical argument.

            The announcement is within a few weeks, even people that say that they won’t ever buy the NX anymore, they will be back as soon as Nintendo makes the announcement. You need to distinguish what people say and lie to themselves to what they actually mean or do. They say they don’t care, but they do, so you can’t give them too much value, what they say is empty, they just say because they are spoiled and want everything for now and they can’t have it. Their words are empty and powerless.

            What Nintendo has to deal is not expectation but the actual market and developers. They can make something that has no expectation but if it hits the right point, it blows up, like Pokemon Go. The market and developers rejected the Wii U and as PC gaming market grew in the past few years, as a home console, the market won’t accept a weak console, developers won’t accept a system hard to develop for and I’m pretty sure Nintendo is aware of that.

            A lot of people are expecting Microsoft like presentation with Nintendo spilling specs, they won’t, Nintendo will show games. Microsoft saying 6 Teraflops is empty without actual games. People can talk all day about specs, by the end of the day the only one talking are the games themselves.

  • Stuart

    Some people May disagree with me,but an NX compatible with games like Pokémon GO would be pretty awesome.

    • donut

      nah, that’s exactly what i’m thinking. NX being compatible with pretty much every type of game on the market right now (mobile, handheld and home) would be amazing. i just hope it isn’t ridiculously expensive.

      • KnickKnackMyWack

        Tough call. For what the rumors suggest, it’d be tough to sell something like that at $299 and still make a profit.

        • donut

          well according to mcv, the NX is going to be “cheaper than even the vast majority expect”

          but these are all just rumors so who can say for sure

          • KnickKnackMyWack

            Rumors, rumors, rumors. Rumor-ception! You get a rumor, you get a rumor! Everybody gets rumors!

  • KnightWonder

    Quick! The NX is the next big thing! Throw out any bull you can to get clicks!

    • Annie

      My reliable sources told me it has VR support and it’s backwards compatible with the Virtual Boy, compatible headsets include Virtual Boy, Google Cardboard and View-Master

      • donut

        idk where you heard that, but it’s clearly false. the nintendo already said that NX wouldn’t be using VR because the virtual boy 2 is already in development.

        • Carlos

          It was a joke. Do you really think they would make a system backward compatible with the Virtual Boy?

          • donut

            wait, you mean the virtual boy 2 is REAL??

            this changes everything

          • Cavalier

            It now comes with RGB colors truly a wonderful piece of tech.

          • donut

            what the hell, its not virtual boy if its not painfully black and red. what a disappointment :/

          • Carlos

            I just noticed your Virtual Boy 2 comment, lol.

    • CheslavTheBear

      Also, let’s take them all as fact and stretch them to be as negative as possible!

  • Operative

    This sounds like something I’ve been fearing. Their mobile games dictating their future hardware. Not a fan, I hope it’s at least somewhat inaccurate

    • Exy

      I’m not worried about mobile games influencing traditional games because there aren’t a lot of them. I just hope that the detachable controller business means that it won’t be modular, because peripherals never work out well for Nintendo.

      I also hope that there’s wired controller ports this time so that fighting game makers will give it a chance this time.

    • KnickKnackMyWack

      Doubtful. Two very different types of games for two different markets. This seems more like a way to unify peoples’ Nintendo experiences PSN style. Unless of course you would like to try to convince me that Breath of the Wild and Sonic 2017 are going to be mobile tier casual games.

      • Operative

        Two very different types of games for two very different markets.

        You mean like handheld and console games? This is why I think merging the two is really, truly stupid.

        • KnickKnackMyWack

          We talked about this before, so I won’t get too far into it but dedicated portable games are becoming more like console games and far less like mobile games. Bravely Default, Ocarina of Time 3D and even Pokemon could be great console experiences just as well as portable with a lot more depth than many mobile games. Many western 3DS owners even play their games at home a lot. It’s not uncommon.

          • Operative

            I mean I see your point, but I still find that the games are designed differently on handhelds and consoles and people react to them differently. It must be a psychological thing, but people expect different types of games when playing on a handheld versus a home console. I think that’s the reason GameFreak have said they wouldn’t want to do a traditional pokemon for home consoles

          • KnickKnackMyWack

            Well you’re certainly not wrong. They are developed for different people for sure. That’s why bridging the gap can be beneficial. It can give handheld fans a stronger home experience, which I think is what Nintendo might go for if this is true. This way, they can still do their usual thing of being different from the other two but create a quality experience nonetheless. Bear in mind, just because it’s not for you doesn’t mean it’s bad and I think that’s very applicable to handheld devices.

          • Operative

            The only thing I enjoy about the idea is the -hopefully- lack of software droughts that being split between two consoles causes. But as it stands, I don’t see it being very successful or affordable. Especially if the message is misconstrued like the wii u. If people start seeing it as a handheld primarily and it has a big price tag, they’ll have another $250 3DS situation on their hands.

          • KnickKnackMyWack

            Members of GAF have suggested similar sentiment. This would effectively eliminate the need to make two Mario Karts, two Smashes, two Animal Crossings, etc. each year.

          • Vjon

            Hold on if I can play smash bros with 3ds why not stream the picture to my Wii u

    • Apfel

      Have you seen Breath of the Wild? because it’s the same company.
      I’m not worried. They can release a million apps, but if they continue this BotW line…no reason to be worried

  • supermario69

    I wonder why nintendo is trying to force their crappy freemium mobile games on us

    • KnightWonder

      I wonder why you’re taking this as a fact rather than the rumor it is.

    • José Pedrero

      “forcing” lol. To tell you the truth, it’s because they see a huge opportunity on it and if they want to compete they need to do something different and interesting. If it doesn’t appeal to you specifically then that’s your problem, not theirs.

      • supermario69

        it’s not much of a problem. it’s less money i need to spend on underpowered and overpriced hardware

        • José Pedrero

          If it’s not a problem then you can leave.

          • Vigilante_blade

            People like you are why Nintendo fans as a community are killing its own fanbase.

          • José Pedrero

            Thank you for being constructive and telling me why.
            I try not to be toxic but I when someone is trying to be sassy on me I just can’t let it pass. I don’t see any problem with my first reply.

          • Vigilante_blade

            I was mostly responding to the “If it’s not a problem then you can leave.”

            A lot of Nintendo fans are critical of Nintendo because they love Nintendo. When critique of Nintendo isn’t being tolerated, some fans begin to start hating their very own community and not participating in it…. or leave as you asked.

          • José Pedrero

            Yeah, the thing is… We don’t know how much of a focus on the possible mobile compatibility they have so saying they are “forcing” it is overreacting and annoying. For all we know they could just add it and be like “you can also play miitomo on this” and that’s it. I really don’t think it’s their main focus. I’d be worried if they announced that anyone could develop mobile nx focused games… RCDMANIAX would be all over that. Now that’s a bit scary for their reputation.

          • Vigilante_blade

            True, though you can’t really blame them for worrying after the Wii and Wii U forced gimmicks on people. Mobile games for the most part are not very deep, and while many will hate me for saying this, but core gaming cannot exist in any significant capacity in a button-less device like a smartphone.

            1. Controls: No buttons, and very limited inputs. While it is possible for a phone to get controller dongles, making a game that relies of it is destined to fail. A game must work with the device out of the box to do very well in general. You are left with a touch screen and gyrosensor. That leads to inevitably inaccurate gameplay. Your finger has a certain size, which 1. occludes some of the screen, 2, is a large object touching a small screen, limiting how far a camera can be. Emulated (virtual) D-pads / sticks, etc… have no feedback either. Basically, mobile games have to compromise because of heavy limitations.

            2. Price range: People do not buy expensive mobile games. So either you make a simplistic experience with a lack of depth / low breadth of content, or you charge for microtransactions. That is another limitation.

            3. Many genres cannot work on mobile. Fighting games like Street Fighter or Guilty Gear require buttons to even work. It needs speed of execution. That very same reason is why you can’t do it well for RTS (speed). Racing games don’t have an analogue input to work with, shooters don’t have an accurate method of aiming and moving at the same time, action games don’t have a way of doing several things at once, etc…

            So yeah…. core gaming will never exist on smart devices, not to the level that it could on consoles or PCs.

          • Fisaulerod

            Question. What will be your opinion toward mobile gaming if companies start making standard and comfortable gamepads for smartphones?
            Now there are different kinds of wireless gamepads for mobiles or supports for devices that usually have poor quality (and we don’t have games with good compatibility), however that could change. In fact, we could have a situation similar to PC gaming. Only from a decade ago we have a consistent gamepad compatibility of PC games thanks to the X-input standard

          • Vigilante_blade

            Well, I’ve kind of explained it above. it is impossible in the near to fairly distant future.

            Smartphones are made with the idea of being very compact and portable in mind. In other words, they want as much screen space as possible while being easy to carry in your pocket. Most people are not going to carry an extra wireless controller, and that would be an extra peripheral to buy. Smartphones strive on the fact that the perceived cost for one is zero, since people need it for other things like work, calls, internet, texting, GPS navigation, etc… Adding buttons to a mobile unit means taking away some screen space, and making the device bigger. Casual gamers are not necessarily willing to invest in a phone for its gaming-specific features. In other words, if a phone were to do this, it would be a premium phone product, and most other phone makers would not follow suit. Then you are stuck with a splintered market.

            Option 1: Peripheral. There will be a divide between those who have the peripheral, which i gather will be a vast minority, and those who do not.

            Option 2: Make the buttons integrated witht he device: The market will be split even more drastically as only those with this very specific high end device might be able to play the games.

            Most willw ant a wider reach, and thus games will be adapted tot he simplicity of touch only controls with an occasional camera or gyroscope function. So even if a game has game controller support, it will still be heavily simplistic and have to comply with the limitations of the hardware it is being developed for.

            The reason computers tend to do bette rin this case is because:

            1. They tend to be used in a static environment. Even a laptop has to be rested on something. You can’t play a game while walking around. It is more adapted to controller gameplay, more adapted to couch play.

            2. The main control scheme of a personal computer is a mouse and keyboard, which has more inputs than every single controller on the market. In fact, it is possible to make games that have more input and more depth of control than a controller could. An FPS or RTS game on a PC invariably controls better on a PC than any other platform. Furthermore, PC inputs are generally mechanical in nature, which is another similarity to a traditional control method.

            In other words, it is flat out impossible for a smartphone market to be a good platform for core games. The hardware itself prevents it.

          • Fisaulerod

            Ok, I mostly agree with you. I can see viable the peripherical option in some years. The problem, as you implied, is that in principle all the games are designed to “work well” with touch devices, so we won’t get games designed for buttons.
            However, maaaybe, just maybe, companies could start developing games for mobiles designed for buttons. Just like PC. Now we have a lot of PC games designed for gamepad, games which work awful with keyboard and developers assume we have a xinput controller.
            I agree that this is improbable, but it’s a possibility and I can’t see why could be a bad option. I think this could happen if some company create a dedicated gaming store for mobiles (a mobile steam?), however we know that, for now, google and mac won’t allow that.

          • Vigilante_blade

            I don’t see it happening, and honestly, there is one other thing that makes me hate the idea. I use my phone as an MP3 player and various work-related things. Games are an enormous battery drain for a phone, and very often, require an Internet connection as well, which completely destroys the point of a portable device. (you can’ tplaye everywhere). I like having both separate (games and phone), so that I can keep my phone’s battery up when work calls for it. In fact, if my phone doesn’t have a charge, in my line of work at least, it could be fairly bad news. I occasionally have to answer some emergencies.

          • Fisaulerod

            (! I thought that I was the only person who keep using MP3 player for that reason.)

            I agree with you, at least for now. Yes, I think you’re right, but the point of my original question is that your valid concerns about mobile gaming only works for the current state of the industry and technology, but that can change completely in 10 years or less (maybe 5).
            For one side we know that current mobile devices are capable of running “hardcore” games, they have the hardware and also can support gamepads. But, as you already said, that’s not enough. However, we know that technology improves fast and the industry changes fast too. In particular, there are good candidates to replace the lithium-ion batteries in a few years. Also, we know that the industry aims to “unify devices”.

            I don’t like mobile games now, in fact, I don’t like smartphones too much, but technology changes fast. If in 5 or 7 years we could have a device that is, essentialy, a mobile with a good battery life, that it can be connected to a TV to play “hardcore” games with a tradicional controller, and also can be plugged into a controller as a handheld console, I couldn’t complain, it could be the perfect device. And I really don’t see this so improbable. In fact, the industry seems to aim to this a little. (I know I made an ideal and optimistic scenario, but you get the idea).
            In this scenario, this idea of the hybrid NX can be promising, and maybe it could refresh the industry and stop the decline of “traditional gaming”. Of course I agree with your concerns about this rumour, I really hope that the NX is not other underpowered console, but let’s hope that this rumour is only half true (as most of them).

          • Vigilante_blade

            I think it’ll never happen due to the form factor, but also because miniaturizing the tech will inevitably lead to compromises in power.

            To me, Nintendo has a reputation problem. They’ve burned a lot of bridges.

            1. They need to stop flagging Youtube / streaming content and let creators cover their games. That is literally spitting on free advertisement. That also means shutting down the Nintendo partners program, or revamping it completely to actually giving advantages

            2. They need to show full 110% commitment to core gamers and say it publicly. That means literally dropping everything casual, making higher end games, dropping all gimmicks, and just making the best games they can make. Otherwise, people will continue to doubt that they are trying to make a return to form from what used to make them good. Keep Animal Crossing, but give more options to the players if they want to micromanage.

            3. They need to make Virtual console games a “buy once, have it forever, including all of its potential updates” kind of thing. Consumers are feeling cheated.

            4. They need to bring back competitive players. Melee 2, get Street Fighter, Guilty Gear, all of the FGC games, and make sure they use your hardware at EVO.

            5. They need to listen to fans somewhat. Color Splash, Federation Force, Star Fox Zero…. these games should never have happened. They were a betrayal of what fans expected of them.

            Whenever I see people I know talking about the Wii U, these are the most common things I hear:

            “Man, I wish we could both just use the TV! / Why can’t we play online?” (Hyrule Warriors)

            “This sucks, only the pad guy can advance” (Super Mario 3D World)

            “Where is battle mode!?” (Mario Kart 8)

            “It looks like Sticker Star 2! WHY!?” (Paper Mario Color Splash)

            “What did they do to Star Fox!?” (Star Fox Zero)

            “Why is there no Metroid yet!?”

            “This is so slow, I can’t wavedash, characters play too similar” (Smash U)

            “We can’t both play on the TV? Why?” (Pokkén Tournament

            “Why can’t I use Luigi?” Mario Maker

            “If you want to be in the FGC, the PS4 is the console to own” (Guilty Gear bud)

            “Why can’t I use the pro controller?” (Splatoon)

            “It doesn’t have Dark Souls / Overwatch / Doom, etc…”

            “It looks like a nice-looking last gen game. I wish Nintendo had a powerful system” (Zelda BotW)

            “Nintendo’s only thinking about the casuals now”

            “The NX will just be Wii 3”

          • Fisaulerod

            ‘I think it’ll never happen due to the form factor, but also because
            miniaturizing the tech will inevitably lead to compromises in power.’
            For now, yes. However a lot of advances in nanotechnology looks promising. And, aside from that, we can’t just keep overlooking the mobile industry. Less than a decade ago there wasn’t a mobile gaming industry at all. Then a huge industry emerged, and now even tradicional companies as Konami and SE make mobile games. We can complain forever about mobiles games (I mostly share your opinions about current mobile games), but they exist. And really, I can’t complain how Nintendo is approaching to mobile gaming, I mean, it’s not konami.

            1. Agree.

            2. Agree. However I still think that Nintendo can satisfy both casual and hardcore gamers. I mean, even Sony with the PS4 kind of did that, and Nintendo has better tools to satisfy those both kind of consumers.

            3. Agree!

            4. Partially agree. Competitive gaming, although being a small portion of the gaming spectrum, it still very important. However, they don’t need to release a Melee 2 to achieve that.

            5. Agree with Color Splash. Partially agree with FF (I still think it’s just a spin-off that they developed too early, Sakamoto isn’t even involved). And..I don’t know what to say about SF:Z. It’s like Nintendo listened to fans (in theory it was what we asked for) , but they just did it wrong.

            Now, about your quotes…I think that you’re just exaggerating a lot with most of them and, as usual, just assuming that your and your friend tastes are the right ones. Most of your quotes are just design errors that a lot of games (good games) have in any platform (new and old), and they are not systematic “bad choices” from Nintendo this gen.

            For example:
            ‘ “This sucks, only the pad guy can advance” (Super Mario 3D World) ‘
            Well..yes, it’s an issue, but just a minor one. A lot of classic and older games from Nintendo (in any console) have issues like this one. It’s not like ‘woah, look, Nintendo isn’t listening to fans once again’. It’s just an error, not a big deal, let’s just hope the next 3d Mario is better.

            ‘ “This is so slow, I can’t wavedash, characters play too similar” (Smash U)’
            Really, I understand that you and your friends prefer melee, I do too, but Nintendo doesn’t need to develop a Melee2. A lot of people prefer Melee over Smash4, and also a lot of people prefer Smash4 and Brawl perspective over Melee. What can Nintendo do? Develop two Smash games? Just hope that Nintendo keeps supporting both games (and a better support) and maybe release a Melee HD or indeed a Melee2, who knows.

            ‘ “We can’t both play on the TV? Why?” (Pokkén Tournament)’

            As you may remember, I also was worried about this (and I didn’t buy the game because of this), but, at the end it seems that Pokken is doing really well in the competitive fighting scene. Also, let be fair here. We know very well who developed this game. Again, it’s not that Nintendo is particularly developing bad games this gen.

            ‘”Why is there no Metroid yet!?” ‘
            Just let’s wait. Nintendo just can’t develop an infinite number of games and satisfy everyone, and we know that the 3DS and WiiU were too much for Nintendo. And, to be fair, if Nintendo started developing an AAA 3d Metroid for Wii U, it would be understandable if they moved it to NX (ok, maybe I’m too optimistic here).

          • Vigilante_blade

            For Melee 2, everyone, including the casuals would play it. It would be the new one, there’s no need for Smash 5 to be Brawl 3.

            What they need to do however, is take advantage of extra buttons from new controllers to have a dedicated wavedash button. (GC only has one Z button). That would fix most of the “accessibility” issues many have with it. Plus, the normal way would still work.

          • Fisaulerod

            But then, just as before melee players complained about brawl and smash4, other players will complain about Smash5 if it is a Melee2. It’s a lose-lose situation.
            In any case, your solution it’s interesting!
            I must say that I would like the approach of Rivals of Aether applied to a Smash5. I feel that it has like the physics of Smash4 (but a little faster), but with the better movement options of Melee. I must say (as a Luigi player!) that I wasn’t so open to include wavedash in a new Smash game because it’s still feels like a glitch, but in RoA it feels so natural that know I think that a Smash5 could indeed include something similar to a wavedash.

          • Vigilante_blade

            Honestly, all they need to do with wavedashing is to make a custom animation for it, and make it work exactly the same.

            Though I can’t go back to a slower speed.

            I feel that there would be some anger from maybe a loud 1% of the gaming population out of hate for the Melee community if the next smash is like Melee, but it would eventually fizzle out as people will play it anyways and they will end up liking it on virtue of being the latest game. Honestly, as much as I hate it, I’m willing to take autocancel (e.g. just make landing lag as quick as if you L-canceled in Melee) in order to make it more accessible, but just as fast.

            I feel that everyone loved Melee when it came out, but a counter-culture grew when Brawl got released. It create a gulf that honestly, could have been avoided, sadly.

    • CheslavTheBear

      console that happens to play mobile Nintendo games =/= “forcing”

    • ronin4life

      Because everyone in And out of the industry DEMANDED that they do so.
      Because people like you stopped supporting their premium titles
      Because the industry has been heckling them for 15 years and not buying their home consoles under any circumstance.

      • Kenshin0011

        The industry has also been asking for modern graphics processing power and modern online/OS features, so…

      • supermario69

        list these “premium titles” that I don’t support. If your list includes ultra trash or starfox zero, don’t bother.

        • Vjon

          I say again, Star fox zero and yes even Botw are not part of wii u originally and may b considered ‘trash’ by some but only those who have heckled them for not producing them in the first place…there are plenty of great titles Tokyo mirage sessions #fe.

    • SomeUser

      Isn’t it obvious? They have to “force” some gimmick if they want people to be interested. If it was another generic console. Nobody needs that. They already bought one. They don’t need another.

      • Vigilante_blade

        Hardly. If they forced a gimmick, it will just piss off those who don’t want to use it. Nintendo can survive on the strenght of their IP if they can also have third parties on board. The big reason Nintendo consoles have been having a hard time is that they kept making decisions that drove third parties away. The NES and SNES did fantastically well for this specific reason. No gimmicks. You wanted an NES or an SNES because it had almost all of the games. The quality of the Sega library did not even come close.

        • Fisaulerod

          ‘Nintendo can survive on the strenght of their IP if they can also have third parties on board.’
          Like the gamecube? Man, really, that’s not that true, Nintendo IPs (in general) are as popular and loved as you think. This is how I know that you really are a Nintendo Fan, although a lot of people think the contrary.

          ‘The big reason Nintendo consoles have been having a hard time is that they kept making decisions that drove third parties away. ‘
          Completely agree for the 64 era, a little less now. Even if every popular 3rd party game were released on a stronger Wii U (let’s say AC, CoD, GTA, etc), I doubt that these games would have sold too much. For one side we, as nintendo fans, don’t buy too many 3rd party games, and for the other side now these IPs are heavily associated with the other consoles. I doubt that the big group of kids and teens who only play games like CoD or GTA would play them on a Nintendo console.

          ‘ The NES and SNES did fantastically well for this specific reason. No gimmicks. ‘
          The NES and SNES had good 3rd party support for completely different reasons. In fact, the NES was the console that had the first popular gimmick controller (the zapper).

        • SomeUser

          You’re acting like the other consoles didn’t sell well. The only one that did horrible was the Wii U. Don’t pretend that they can’t learn from that and make an better console WITH gimmicks.

          • Vigilante_blade

            “a better”

            Gimmicks make a console worse by default. They are unnecessary filler that hinder traditional, fun gameplay. The N64 sold less than its competitors by a longshot, and so did the Gamecube. That is in part because they chose poor physical media options twice, did not have decent Internet options, and they charged ridiculous royalties to their third parties.

            I loved the N64 and Gamecube, but bridges have been burnt.

          • Fisaulerod

            And you still think that the main problem of the gamecube was the minidisk…

          • SomeUser

            Nope. Even if the N64 didn’t have gimmicks. It’s competitors still would’ve sold more. How pathetic.

          • Vigilante_blade

            Cartidges when the medium was not the best at the time.

          • SomeUser

            It doesn’t excuse the fact without those gimmicks it still would’ve sold overall the same.

          • Vigilante_blade

            Well… cartridges themselves are not gimmicks. They never were made to draw attention.

            A gimmick is just something meant to attract attention due to a novelty factor. And technically speaking, ig Nintendo had made a different call and got more third parties on board, it would have sold better. That was th emain coplaint during the N64 and Gamecube days, especially. Wii U also had that complaint. Heck, even if the Wii sold well to non gamers, gamers had that complaint about the Wii, since the only third party support they got was bad motion gaming and PS2 ports.

          • SomeUser

            They wouldn’t of got 3rd parties even WITHOUT the gimmicks. Time to use common sense.

          • Velen (Not WoW)

            Don’t bother. He never does.

            His mentality is best summed up as “Traditional controls like those of the Gamecube, N64, SNES, and NES or GTFO.”

            He also obviously has delusions of thinking he knows exactly what Nintendo needs to do to be what they once were again. Without realizing that in the long run, that’s untenable.

            After all, just look the at cost of consoles. For the most part, MS, Sony’s, and Nintendo consoles have been going up in price, every single generation.

          • SomeUser

            Exactly

  • José Pedrero

    It’s not like miitomo couldn’t just run on a Wii U.

  • Vjon

    This thing better have a tonne of battery if it’s bringing hd graphics, the thing is, with Japan buying ARM mayb they got some insight on mobile graphics and how they can combine handheld processing that scales to home console

  • metalpants

    Hmm… some cool possibilities here and there. Let’s say the NX is like that tablet with detachable button handles they’ve been showing. If you have this “dock” at home that will connect the console to your TV (and maybe boost its processing power a bit? I know… too much to ask :P), you put the tablet on it, then take the detachable parts with you to the couch and play like the Wii remote + nunchuck combo, which I loved cause I could rest my hands independently, lol. That also means that you can keep them attached to the “tablet” and play like a normal controller, or remove the detachable parts and play in touchscreen tablet mode. It’s kind of like Wii U but done right (more powerful, portable, with mobile support, and without 500 peripherals).

    And if it’s going to have 4K, will be VR ready, would be easy to port games to, and the ability to get a processing boost via the cloud, I think it’s safe to assume it’ll be an amazing console… given the rumors anyway.

    • donut

      personally, i think the detachable parts are just to make it into a handheld. when its plugged into the dock you’ll probably use a traditional controller similar to the wii u pro, especially if this is gonna have local player. that’s just my theory though.

      also, i highly doubt we’ll see 4k or VR, that’s just way too much. (and way too expensive)

      • metalpants

        That sounds plausible. I guess we’ll see as they unveil the unknowns down the line ’cause what I suggested means that they’d have to add individual batteries and Bluetooth receivers to the detachable parts.

  • TheJuiciest

    Not sure why people are suprised. WSJ said the NX home console supposedly came with a mobile unit way back. They also said it had industry leading chips, so we will just have to see what it truly is because what Eurogame describes seems like its full of holes. Nintendo also said the NX would work woth mobile games already too.

  • Vjon

    This thing sounds like a 3ds/Wii u hybrid (which I have both of by the way)

  • Vjon

    I’m sticking with my android

    • uPadWatcher

      Big mistake.

      • Vjon

        If I’m perfectly clear, it would be this – ten years of software, chip development is ALL it would take to get tegra optimised for the look and feel of what I’m expecting from Nintendo

  • Vigilante_blade

    I hope this is false. It would be horrible.

    • KnickKnackMyWack

      Unifying platforms is horrible? If Sony did the same thing with Xperia Play, you’d be singing their praises.

      • Vigilante_blade

        I dislike mobile. Sony doing it would not change my stance on it. Are you assuming I am. Sony fanboy? I don’t even own a PS4.

        • KnickKnackMyWack

          Fanboy was no where in my comment. I’m saying if this were any other company, you’d say it’s a good thing. Also, unifying accounts and games is never, and I mean never a bad thing. Your personal issues with mobile gaming means nothing. It’s a huge market. Connecting the best parts of that with a dedicated gaming device is a very smart move on Nintendo’s part so long as it has no effects on dedicated game development.

          A good example is PC. There are many great games on PC. There is also just as much freeware and shovelware. It’s not enough to bog down the library though. Having that volume of variety can only be a good thing. Nintendo need only avoid letting shovelware form the bulk of the system’s library.

          • Shawn

            Also, Xbox is unifying across PC and the Xbox1. Despite the fact they are different systems with different gameplay strengths and weaknesses.

            I don’t undernstal the Vigilante Blade’s toxic attitude. I think he is making assumption that if the rumour is true, other things are true. I’m not sure that’s the case. I want my Breath of the Wild. I’m not too concerned what the console is. Especially if it will hook up to my TV.

          • KnickKnackMyWack

            -shrug- At this point NX could be anything. And like with most rumors, there are some people who will only accept the more negative side of the rumors as fact while glossing over anything remotely positive.

  • Vjon

    I think Apple is way ahead of them

  • Christina

    Wait, don’t tell me Nintendo its thinking of partnership with apple now, first was about the motion control case and yet Nintendo doesn’t learns from their past.

  • Vjon

    Iwata must be turning in his grave

    • ronin4life

      He helped make the NX.

      He is only turning if these rumours are false

      • Vjon

        Do u perchance own a Wii u? The philosophies, the blend of old architecture with new software, ingenuity in first person shooters and ip are NOWHERE to be found

        IN NX

        • ronin4life

          It was confirmed this was his last project. HE MADE NX.

          • Vjon

            …Like handing a diamond in the rough to a bunch of baffoons

  • Blanco8x8

    Nintendo promised a home console and we’re getting a handheld? Please, these rumors are driving me mad!

    • KnickKnackMyWack

      They only ever called it a console and that it would replace neither 3DS nor Wii U. That can be interpreted in many different ways since handhelds have been referred to as portable consoles in the past.

      • Melatelo

        Reggie also did once label the NX as a ‘home console.’

        • KnickKnackMyWack

          He said “console.” Home was not a word that he used.

          • Melatelo

            Except it was.

          • KnickKnackMyWack

            Okay, redacted. This is interesting. Could be chalked up to bad PR since 1. Fils-Aime is not the most reliable representative and 2. he actually has zero creative control on Nintendo’s hardware. It could even be that it started as a home console and became something else entirely mid-development.

          • Shawn

            Um, he said they are at work on the next home console. Not that the NX is it. He said the home console is an element we will talk about later.

            How is this hybrid rumour, if true, not a home console. A home console is a video game system you plugin to the TV. That’s what this is. A portable console is one you can play without a TV or plug. That’s what this is.

            I’m not sure they are exclusive of one another.

    • Kenshin0011

      People, if a console hooks up to a television at home, then it CAN be considered home console!

  • Reggie

    Not surprising to hear though that it would be compatible with mobile phone games. It’s pretty much a given. It’d be nice if I could actually play them on the NX though, considering how they either run like crap or don’t work at all on my phone.

    • Exy

      It’s a good thing Nintendo didn’t use Android like some thought they would. Android-based consoles just never work out for some reason. Probably because Android actually sucks.

      • donut

        whats wrong with the ouya?? also the nintendo twouya would’ve made a good name for the NX

      • daizyujin

        Nah the reason they don’t work is because of a lack of compelling software making them pointless. Every one of them wanted to have their own shop but the only companies that have succeeded with shops on Android are Google and Amazon. Nintendo wouldn’t necessarily have that problem. Besides if this is running on a Tegra X1 (which is what Eurogamer says it does) then it is an android box, specifically a suped up Nvidia Shield.

        • Exy

          The other big issue is that mobile app marketplaces have virtually no standards for what gets published, so if Nintendo were to use Android for its OS, it would have yet another shovelware fiasco as tons of bad Android games get ported to it in a hurry.

          • daizyujin

            Well not if it properly curated it. It isn’t the fact it is Android that is the problem, it is the fact that Ouya, GameStick, etc are so starved for content they would accept anything. In fact as bad as those are the worst is actually the Windows Phone store. That store is littered with garbage that even the community has hounded Microsoft about and still they did nothing. It could work, it just requires Nintendo to do due diligence on software selection.

          • Exy

            And nobody is willing to because it’s just too big a problem to contain.

      • Reggie

        Considering I have one, yeah, I can attest to that. Can’t afford anything better though.

        • Exy

          As someone who has only ever used Android, I’d never trust it for something this big.

  • ronin4life

    Again, another untrustworthy news outlet lol.

    Again, wouldnt be surprised if true in the long run, just not trusting these knobheads

  • Kenshin0011

    If it’s true that the NX uses an NVIDIA Tegra X1 GPU, then expect little to no 3rd party support…

    However, does Nintendo really need it?

    If all of their developers are no longer split between portable and home console development, and are instead focused on one universal console, then we will see a steady stream of Nintendo games like never before on a single console.

    That doesn’t mean 3rd party wouldn’t surely help sales and reception, but having such a dedicated Nintendo machine would prove very enticing and worth it imo.

    Let’s just hope Nintendo is smart and uses the NVIDIA Tegra X2, or hope that they sell an additional supplemental computing device that can be used at home to play the latest 3rd party AAA games.

    • Apfel

      They will be merging console and handheld departments. Smart move. Handheld has a pretty decent support.

      • Kenshin0011

        Imagine the 3DS and Wii U software combined on a single device…pretty sweet, eh?

        • Apfel

          Let me raise the bet. Future Fire emblem games, Pokémon and many more on console. More LoZ games (usually developped for 3ds), etc…I’m pretty excited about the NX. I’m counting on the docking station to raise the console power. We “know” the handheld alone can run Breath of the Wild. It’s been announced. So it has the same or more power than the Wii U. If it has this Tegra X2, NX will be certainly amazing.

      • Exy

        The power of an Xbox One in your hand… gorgeous

    • Exy

      I want to play the 3DS Kirby games on a big TV.

  • Let’s assume the new rumours are true and do some speculation exercise.

    The NX should have something between Tegra X1 and X2 and I doubt that the handheld will have 1080p, it will probably be 720p, but at least 540p and even Tegra X1 is plenty to run XB1/PS4 games at 720p60fps. The better solution for better power consumption and to avoid overheating issues would be an underclocked X2.

    So let’s say that the dock to make it hybrid also has another Tegra X1 or X2, then it’s plenty to run at full 1080p60fps. Moreover if the X1 is plenty for 720p, the dock could even have an X2 or an OC X1 since it can have the cooling system it needs.

    This would also match the rumours about the NX being close to XB1 and also those that said that it was closer to PS4 Neo, oscilating between 1 Teraflop and 3 Teraflops.

    This will please those that are ok and happy to be able to play the NX on the go anywhere and also those wanting it as a home console. There could even be a home console only version, that should be around $100 cheaper than the handheld+dock combo.

    So let’s say $200~300 for the handheld, $150~250 for the dock and $300~400 for the home console, all of the sharing the same cartridge as the media, so you can have just one cartridge and play it i any of the platforms.

    • Indielink

      This is what I have been thinking all along for this thing. Glad someone has the same thought process. Having multiple Tegra’s floating around could be complicated though. And expensive. Maybe there is just a single Tegra X2 in the handheld with a certain percentage of it is blocked off and then putting it into the home dock turns on the rest of it.

      • After doing more research on the X2, a single chip might be able to get to 3 or 4 Teraflops. So it’s possible to think about the dock as a cooling system. There are more advantage to the X2 over the X1 as it has a smaller architecture, it generates less heat and has less power consumption.

        It will really depends on the cost of a Tegra X2 over a Tegra X1 because Nintendo won’t sell at a loss and I don’t think they are going to sell a $300+ handheld and I’m not sure an X2 is cheap enough.

        I don’t think that multiple Tegra working together is a problem, the Nvidia Drive PX use dual X1 and Dual X2, so I don’t think there would be a problem with that.

        Maybe X1 for the Handheld, X1 for the Dock and an X2 for the Home console. The handheld as a 1+ Teraflop 720p console and the home console near 3 Teraflops at full 1080p.

        • Indielink

          A Tegra X1 for the portable and dock and the X2 in the home console still runs into the issue of price just because you’re suddenly buying a metric crap ton of chips. Although you don’t need to buy the home version if you are going to run a portable/dock setup. And two X1s does not necessarily equal one X2.

          Using two Tegra X1’s I think is the kind of thing I think Nintendo would do but I can’t imagine that would be easy to port games over to. Going from standard x86 architecture to a mobile chip doesn’t seem like a walk in the park. But I’m not super familiar with the technology so what do I know?

          I’m hoping for the X2 but we’ll see what happens. Of course this is all still rumour at this point.

          • I think that using different generations of chips might not be an issue, the PS4 Neo and XB Scorpio are going to use the new AMD Polaris 10, so it doens’t seem like a problem. But I agree that it doesn’t seem ideal, but giving that the home console version might have some extra media feats, the extra power the X2 has, might help with that.

            Nvidia will already use two X1 chips in their Nvidia Drive PX and it can handle 2.3 Teraflops, so they already have a dual chip solution, so architeture wise it shouldn’t be a problem either.

            There were some old rumours that said that Nvidia was doing everything to get this console design win with Nintendo, meaning that it would be very interesting for Nintendo financially. So this could help with the costs.

            More than a low-power setup, maybe a custom version of the X2 with less CPU and GPU cores and memory, it saves costs and it’s not an overkill for the handheld. But I like both X2 solutions, whatever may work, the X2 has a lot of edge over the 2015 X1.

            ARM is not as big of a deal as far as I understand it. From what I got to know it’s more of an extra compiling and decompiling process, but nothing too bothersome for developers. Moreover, it seems that porting from x86 is easier, so maybe developers can start in x86 and then port it to the NX when it’s not an exclusive.

            A lot of people confuses the isses the Wii U had as solely due to difference in CPU architecture but from what I’ve read it was much more due to how Nintendo made the developing kit hard to extract the most of the console. Nintendo was able to do that with their games, but 3rd parties had more issues with the work arounds. So it was the architecture of the system, not of the CPU.

            So even with ARM, Nintendo should be ok as far as easy to develop for, otherwise, 3rd parties would be complaining about it instead, the ones that talked about the NX, they are very excited about it. Moreover, it might not be the console developers but tons of developers do games for ARM CPUs, so it’s a well known CPU architecture, it’s different from Power PC that is basically used for servers only.

      • Oh, I elaborated the whole idea on this article – in case you want to discuss deeper about it.

        https://medium.com/@theSUBVERSIVE/a-speculation-exercise-over-the-new-nx-rumours-85f4ac3a7f76

    • Melatelo

      I really, really like that idea- but I fear it’s almost too good to be true.

      • I feel like there will be both handheld and home console somehow, a lot of things said so far points towards that end. It will either have a Dock, a home console or both, but it feels so unlikely that it’s going to be just a handheld and that’s it.

        I did some research and the Tegra X2 is pretty powerful, in between AMD’s Polaris 11 and Polaris 10. The Nvidia Drive PX has 8 Teraflops with dual X2 chips.

        The X1 will be 2 years old by the time the NX come out, so it’s possible that it’s a X2 chip, but it does seem that X1 is more likely to be used.

        I went a bit further over this here: https://medium.com/@theSUBVERSIVE/a-speculation-exercise-over-the-new-nx-rumours-85f4ac3a7f76

  • nemo37

    I will say what I have said before. On day one they need to have a system (be it a portable, home console, hybrid, or whatever else form factor that it takes) that has a clear message behind it and is solidly advertised, durable and practical hardware for what it is trying to accomplish, key evergreen exclusive titles (with a steady stream of games including indies, mid-profile, high-profile coming steadily after the initial launch weeks), fairly stable system software with key online and a few non-entertainment features ready to use one day 1, and, in my opinion, the final factor which is of extreme importance is a low-barrier-to-entry price (not only for the system, but also for mandatory accessories that do not come with the system or may need to be readily upgraded, like memory cards). In my view the maximum price they should aim for is $250 USD (and even that is risky considering what happened initially with 3DS and other portables priced at that region) ideally it would be closer to $200 USD.

    • awng781

      Agree with this 100%. Nicely said.

  • awng781

    Not only have WSJ corroborated the rumors, but so have Kotaku (lolz), MVC, and IGN.

    There could very well be another, separate, more console-based NX unit that goes alongside this current NX that Eurogamer broke (IMO I doubt it), but as of right now, it appears very likely that the NX that will be released in March 2017 will be a handheld with console capabilities.

    MVC is reporting a rumor that Nintendo is looking to sell this device at a price that is cheaper than what the “vast majority expect” (and the “vast majority” already expect the NX to be cheaper than the Xbox One and PS4 due to the weaker hardware), so that is definitely a sign that Nintendo is treating this device more like a handheld with console capabilities than a console with handheld capabilities. $200 is a good guess, and if that is indeed the price, then it’s a pretty good deal IMO.

    • ben

      Wait.. because all those idiots have the same source..

  • Cyrus Hart

    in truth i dont see no where. where it saids we back up the rumor it saids “A person familiar with the matter said NX would be a handheld-console
    hybrid that would be compatible with its own smartphone games.” and then it saids It goes without saying that we’re still very far away from any of the
    rumored details being proven true, so take everything you hear with a
    grain of salt. We’ll see if any of this pans out in the end! so with that being said it sounds like they are trying to say they might have it wrong with out sayhing it becuse maybe wall street knows something .