Yacht Club Games talks Shovel Knight: Specter of Torment
Last night, Yacht Club Games finally showed a trailer for Shovel Knight: Specter of Torment at The Game Awards. The studio shared a bit more on the expansion in a blog post shortly afterwards.
Perhaps what’s most interesting here is that the team is making Specter of Torment “from the ground up so that it can be a completely unique standalone experience.” It’s a prequel, featuring “new areas, new music, new enemies, new objects, new boss fights, new weapons, new armors, and way, way more than ever before.” It really does sound like its own thing in many ways.
Here’s the full update from Yacht Club:
“Whoah! Did you get everything!? You’ll not only play through Specter Knight’s own story, but also see new areas, new music, new enemies, new objects, new boss fights, new weapons, new armors, and way, way more than ever before. Even the villainous boss knights have prepared new tricks and tactics!
Does that sound like a new game?! Well, that’s because we’re building Specter of Torment from the ground up so that it can be a completely unique standalone experience.
While Plague of Shadows followed an alternate parallel campaign, Specter Knight travels a new path in this amazing prequel. It’s your mission as Specter Knight to recruit the Order of No Quarter for The Enchantress! Specter Knight’s campaign truly is his own adventure, and we can’t wait for everyone to get their hands on it this Spring.”