Miiverse simplifies Friend Codes, input has been eliminated
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Following the confusion of Friend Codes throughout the past seven days, it’s finally been made clear that the system will be returning for Wii U. That may raise a red flag for some gamers, but we’re hearing that the process has been simplified greatly.
Nintendo president Satoru Iwata assured investors at a Q&A session at E3 2012 last week that Miiverse has the capability to “simplify the process of making friends”. Apparently you won’t have to input codes provided by other Wii U owners.
According to Iwata:
We’re not completely getting rid of Friend Codes, but a function of the “Miiverse” will simplify the process of making friends with another user in the platform by eliminating the need to input Friend Codes.
Iwata: Other online systems not suited for Nintendo’s approach, Miiverse is one new direction for Nintendo
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
Nintendo has a small dilemma on its hands when it comes to online gaming. It needs to create a service that appeals to core gamers while also making it accessible for its large casual userbase.
When it comes to online gaming on Wii U, president Satoru Iwata feels that the systems implemented into other “existing dedicated gaming platforms is not particularly well suited to the approach Nintendo has taken.” He also can’t admit that Nintendo has “quickly overcome or catch up to other companies” in the online space.
Iwata does, however, think that Nintendo has created its own original approach with Miiverse, and discussed some if its unique functionality in a Q&A meeting with investors at E3 2012 last week.
Nintendo not looking to battle for exclusivity, could partner with third-parties
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
It’s true that some companies have partnered with third-parties for exclusive content. For instance, Microsoft was able to nab the exclusive rights to BioWare’s first Mass Effect. As another example, the Dawnguard DLC for The Elder Scrolls: Skyrim will be exclusive to the Xbox 360 for the first few weeks.
“Exclusivity” was something brought up by an investor at Nintendo’s E3 2012 analyst Q&A session. President Satoru Iwata stated that “it would be an appropriate course of action for Nintendo to get into a battle with a company like Microsoft over the cost or the expense of trying to go head to head in a situation to try to obtain exclusive rights.” However, if a third-party creates a very unique idea for the Wii U and/or its GamePad, “there is a high possibility that Nintendo will be a partner with that third party in an unprecedented manner”.
Iwata said:
Iwata: Price cut not why 3DS selling better than DS, will do the “utmost” to avoid Wii U price drop
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii U | 0 comments
It’s no secret that the 3DS had a rough start at retail. The system’s poor sales led to one of the fastest price drops we’ve seen for a Nintendo system in the company’s history.
That being said, president Satoru Iwata believes the 3DS’ newfound success and ability to outsell the DS isn’t a result of the $80 cut. After all, the 3DS still costs more than the DS did at launch.
This is just one element Iwata touched on in a meeting with investors at E3 2012 last week (and published today). He also talked about 3DS launch mistakes and how Nintendo will be “doing our utmost to avoid a situation where we have to cut the price of the Wii U hardware shortly after its launch”.
Off-screen Netflix Wii U footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Famitsu software sales (6/4 – 6/10)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 0 comments
The latest Japanese software sales estimates from Famitsu are as follows:
01. [PS3] Tokyo Jungle
02. [3DS] Dragon Quest Monsters: Terry’s Wonderland 3D
03. [PSV] Mobile Suit Gundam: Seed Battle Destiny
04. [PS3] Dragon’s Dogma
05. [3DS] Mario Tennis Open
06. [WII] Mario Party 9
07. [PSP] Storm Lover
08. [3DS] Super Mario 3D Land
09. [3DS] Monster Hunter Tri G
10. [3DS] Mario Kart 7
First images: Netflix on Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Engadget has acquired some images showing off Netflix on Wii U. This is our first real look at the service running on the console, showing how the television and GamePad will work together.
You can find the photos in the gallery above.
New Pokemon Black/White 2 scans
Posted on 12 years ago by Brian(@NE_Brian) in DS, News | 0 comments
New Pokemon Black/White 2 scans/photos/pictures (or whatever else you’d like to call them) have leaked out from CoroCoro. We’ve posted them above.
Assassin’s Creed III creative director talks GamePad functionality
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Assassin’s Creed III is significant for a number of reasons. It’s by far the biggest entry in the series, and it’ll be making its first appearance on a Nintendo home console.
Creative director Alex Hutchison discussed how the Wii U GamePad will enhance gameplay in an interview with ONM.
Hutchison first talked about the benefits of having a large map available at all times:
“Assassin’s Creed 3 is obviously an open world game and we’re dealing with huge expanses. It’s by far the biggest Assassin’s Creed we’ve built to date so having a map – a larger map – at your disposal at all times is a big win. It allows you to plan your navigation, see when enemies are nearby so the bigger the map, the better in our universe.”
And about fight scenes…
“During combat on the Wii U, you have always have access to all your other tools and weapons on the controller itself. So at any point you can very easily switch between your tomahawk and knife or hidden blades and sword without going into a menu.
“We have a new move called the running assassination. You can imagine charging into combat, taking out your first enemy, immediately killing a second with your tomahawk and knife, using a pistol to shoot a third and then switching using the controller to a smoke bomb to affect your escape.”