Capcom kicks action-adventure into high gear as Spyborgs for Wii ships to retailers
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
WiiTM-Exclusive Brawler Brings Old-School Style Together With Stunning Visuals, Epic Bosses and Dynamic Co-Op
SAN MATEO, CA — September 22, 2009 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Spyborgs™ has shipped to retail exclusively for Wii™. Spyborgs, Capcom’s hottest new thrill ride, combines an extraordinary sci-fi world with action-packed 2-player co-op, epic multi-stage bosses, and the old-school beat em’ up feel that will satisfy fans of the genre and fans of robot destruction alike.Spyborgs is rated by the ESRB as Teen and will be available this week on store shelves in North America for $39.99 or available now through online retailers and the Capcom E-store at shop.capcom.com.
Nintendo officially announces new DSi colors for Europe
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
The Nintendo DSi launched in Europe in April 2009 in white and black and is packed with new features that excite fans of, and newcomers to, the Nintendo DS range. The Nintendo DSi enables you to create, customise and share photos with friends & family, listen to and play with your favourite music and sounds, play over 1000 existing Nintendo DS games and download games directly to the console through the Nintendo DSi Shop which is accessible through the console.
And with the new colours comes a series of new benefits including the new Flipnote Studio and Facebook feature pre-installed. The Facebook feature allows users to post their photographic creations straight to their Facebook profile to get the most out of the fun image manipulation tools in the Nintendo DSi Camera. Flipnote Studio enables users to conveniently make notes on their Nintendo DSi or get creative and animate their own mini-movies! Upload and share your creations online via a special service accessible with the Nintendo DSi: Flipnote Hatena and join the growing community of animators!
Team Ninja, Nintendo having their strengths “multiplied” from collaboration
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
This information comes from an interview with Team Ninja Producer Yosuke Hayashi…
“All of our members at Team Ninja, we have the utmost respect for Nintendo so we’re just honored to be working with such a great label brand company, you name it. At the E3 announcement at the Nintendo conference we were honored to share a brand new trailer with everyone. And at the end, there was a Team Ninja and sort of a symbol that’s an ‘x’ mark with Nintendo and what we see in that sort of line is that our strengths are being multiplied by being a collaborator with Nintendo and so hopefully that will show through in the final project.”
As was mentioned before, this really is quite a different project for Team Ninja. But it’s also odd for Nintendo in that they have handed off such a huge franchise to a third party developer. With that said, Team Ninja can definitely bring something new to the Metroid series and I’m sure that Other M won’t disappoint fans, especially with the oversight from Yoshio Sakamoto.
Team Ninja not only interested in most powerful hardware
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 4 Comments
Metroid: Other M is a very different type of project compared to what Team Ninja has handled in the past. Nintendo has entrusted the company with one of its most sacred franchises and this also marks the first time that they will be working with the Wii hardware. Team Ninja Producer Yosuke Hayashi simply sees Other M as a new challenge, and Hayashi believes that it will be possible to “have a great accomplishment on the Wii.”
“It is true that I think a lot of people assume that we go after the most powerful machine that’s out there, there’s no denying in that. That’s one side of Team Ninja that will continue hopefully. But the other goal that we constantly have and keep in mind is that we do need to challenge ourselves to new things. And so with the Other M project, what was pretty solid from the beginning was that there was a very very firm concept that we could agree to and that we all thought that it would be a new challenge, a great challenge, for Team Ninja. So in that sense, even though it’s not coming out on the most powerful hardware, we do sense that we can have a great accomplishment on the Wii and hopefully learn something from that and take that to the next level with whatever we challenge ourselves with after that project.”
Thanks to jcr for the news tip!
Capcom “cooking something up” for Mega Man 9 anniversary
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Believe it or not, tomorrow marks the one year anniversary of Mega Man 9. And of course, Capcom wouldn’t let the day just pass by…They have something special planned.
“On September 22, 2008, Mega Man 9 was first released as WiiWare on the Wii (followed, of course, by its proper PSN and Xbox Live releases). We’re cooking something up to celebrate but you’ll have to check back tomorrow. In the meantime, tell us about your experiences with playing Mega Man 9 for the first time!
PS. No, we aren’t going to reveal the MM9 secret!”
It’s interesting that Capcom still won’t reveal the Mega Man 9 secret. But perhaps if we’re lucky, we’ll get a clue. A few days ago, Capcom said that they “may have something to share,” but later the plug was pulled. They may have been saving whatever news they had planned for the anniversary.
Updates to the Nintendo Channel
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Nintendo Week 9/21
Mario & Sonic at the Olympic Winter Games DS Gameplay Video
Teenage Mutant Ninja Turtles: Smash-Up Launch Video
Naruto Shippuden Ninja Destiny 2 Jutsu Video
NHL 2K 10 Hockey Moms Wii MotionPlus Featurette
Chaotic Shadow Warriors Info Video
Fmaily Tennis Info Video
The Conduit It Is Not Too Late…
Shaun White Snowboarding: World Stage Gameplay Teaser
Call of Duty: Modern Warfare: Mobilized Gameplay Teaser
Tinker Bell and the Lost Treasure Info Video
Deca Sports 2 Sports Events Video 2
Wacky World of Sports Video 2
Demos (Expire 9/27)
Naruto Shippuden: Ninja Destiny 2
Fossil Fighters Gift Fossil (Air) – No expiration date
Battle of Giants: Dragons
Mega Man Star Force 3
Personal Trainer: Cooking Mac & Cheese Demo
WiiWare/VC/DSiWare downloads – block sizes
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
DSiWare
MySims Camera – 38 blocks
Clubhouse Games Express: Strategy Pack – 37 blocks
WiiWare
You, Me, and the Cubes – 125 blocks
Family Tennis – 164 blocks
VC
Last Ninja 2 – 39 blocks
Infinity Ward comments on Modern Warfare Wii port
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
First, here’s an opinion from Infinity Ward’s lead multiplayer designer, Todd Alderman…
“It depends on what it ends up being, but I have actually played the Modern Warfare on Wii and I think it is really good. So as long as things aren’t being distorted and becoming things we don’t want them to be, I don’t think it bothers us.”
Inifinity Ward studio head Vince Zampella also commented about Modern Warfare Wii a few days ago…
“At this point, the way we look at it is there are people that don’t have anything but the Wii, and it is great for them to get that experience; to experience the game. At the same time, yes, there is always that worry that you created this thing that you put two years of your blood, sweat, and tears into. You want people to see it in the best possible light. And that is why … well you know. It is Modern Warfare 1. It has been long enough that people can see it. They can see, “Wow. We think this is good.”
It seems like there’s a mixed reaction here. It is encouraging, however, to see that at least one employee over at Infinity Ward is pleased with the Wii version. Let’s just hope that a video is released soon…I can’t believe Activision hasn’t released an official trailer yet with less than two months before the game’s release.