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Arc Rise Fantasia videos

Posted on 15 years ago by (@NE_Brian) in News, Wii | 3 Comments


Nintendo Power review scores

Posted on 15 years ago by (@NE_Brian) in DS, News, Wii | 1 Comment

Rhythm Heaven (DS) – 9.0
Super Robot Taisen OG Saga: Endless Frontier (DS) – 7.0
Excitebots: Trick Racing (Wii) – 8.0
Klonoa: Door to Phantomile (Wii) – 9.0
Steal Princess (DS): 6.0
Major Minor’s Majestic March (Wii) – 6.0
Broken Sword: Shadow of the Templars Director’s Cut (Wii) – 7.0
Don King Boxing (Wii) – 5.5
Dokapon Journey (DS) – 4.0
Grand Theft Auto: Chinatown Wars (DS) – 9.0
Guilty Gear XX Accent Core Plus (Wii) – 7.5
Touch Mechanic (DS) – 5.0
The Dark Spire (DS) – 5.0
Pokemon Platinum (DS) – 9.0


Abylight is pleased to announce the next release of its “Fish’em All” game.

Hold on tight to your controls and fish’em all! Alone, or with your friends, you will have a great time catching these little fish… they’re crazy!

Beat your own high scores, take on challenges and solve fun puzzles in a range of amazing stages full of colour and fantasy. Watch out for the dragon, the ninja-rat or the sumo-toad! Do you think it looks easy?

This game will bring all the excitement of the great arcade classics to your console.

Soon available!


dsi_launch-1

In this photo released by Nintendo, Anthony Lewis, 22, from Sherman Oaks, CA was among the first to get a hands-on demonstration of Nintendo DSi by Jessica Villarreal. Hundreds of Nintendo fans congregated to GameStop at Universal CityWalk in Los Angeles for the chance to get a first-look at the third iteration of the world’s best-selling portable video game system, which officially launches in the U.S. on April 5, 2009. (Nintendo photo by Bob Riha, Jr.)

dsi_launch-2

In this photo released by Nintendo, Gym Class Heroes band members pose with video game icon Mario after they performed at the Nintendo DSi launch event at GameStop at Universal CityWalk, Sunday, April 5, 2009 in Los Angeles, Calif. (Nintendo photo by Bob Riha, Jr.)


Grand Slam Tennis video

Posted on 15 years ago by (@NE_Brian) in News, Wii | 0 comments


Bird & Beans – 11 blocks
Master of Illusion Express: Funny Face – 19 blocks
Art Style: AQUIA – 91 blocks
WarioWare: Snapped! – 61 blocks
Brain Age Express: Math – 71 blocks
Nintendo DSi Browser – 96 blocks


“If Nintendo is really committed to reaching a broader, more diverse audience of gamers beyond the ‘kids’ market that they’ve always engaged, there isn’t much new with the DSi to support that. Significant gamer demographic groups are being ignored, and there continues to be limited opportunities for games from external publishers to do well on the DSi. Compare that with the PSP platform, where we have many blockbuster franchises from our publishing partners launching this year, representing a wide variety of genres and targeting diverse demographics. Games such as Rock Band Unplugged from MTV Games, Assassin’s Creed from Ubisoft, Dissidia Final Fantasy from Square Enix, and Hannah Montana from Disney demonstrate the commitment that publishers have to the PSP. From our own first-party studios, we’re launching unique versions of LittleBigPlanet and MotorStorm, and we’re also planning a steady stream of downloadable games — both new titles and PSone classics — to add to the content that PSP owners can already purchase wirelessly through PlayStation Store.” – SCEA director of hardware marketing John Koller

Wait…So all of the adults who have purchased Professor Layton and Brain Age are actually just kids? And since when was Grand Theft Auto: Chinatown Wars developed for children?

Source


We’re back!

Posted on 15 years ago by (@NE_Brian) in Site updates | 1 Comment

Have I ever told you guys how much I hate site downtime? Yeah…It’s not fun. The site went down a few hours ago because one of our host’s power breaker went out. 30 machines went offline, which impacted the website. We’re back now though!


“It is moderately successful and has exceeded forecast (slightly, not by some rediculous amount). That is doing well. Did it do a million or a half million units worldwide? Of course not. But it’s still a moderate success because of the issues I called out earlier (game quality/managed scope). I’m not sure what else to tell you. No, expectations haven’t changed. I don’t think Colin’s statement contradicts mine (though it is a bit more rose colored).” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

So…It looks as though Okami did well, but not anything that made anyone at Capcom jump out of their seats.



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