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“Overlord Dark Legend looks amazing. When people see this game in motion, they are going to be seriously impressed. It sounds like such a lame cliché to say ‘it looks like the 360 version’, but that’s true. Not exactly, but it’s closer than we ever imagined possible on the platform. Quote me, and hold me up to internet ridicule if that’s not the case. Of course we’ve made some changes to get that level of fidelity on the Wii, but the guys at Climax have been very clever with it. In terms of looks, it blows away just about everything else I’ve seen on Wii. I’m not going to share the secrets of how we made that possible, the Climax art ninjas will take that to their graves. Or they might swap it for the recipes for KFC and Coke. Seasoned Overlord gamers won’t get the feeling that there’s something missing when they play this, and that’s the important thing.” – Associate Producer Dean Scott

Based on the screenshots that have been released this far, Dark Legend does appear to be one of the better looking Wii games. However, this title will have some tough competition to match up to: Super Mario Galaxy, The Conduit, and Metroid Prime 3: Corruption all are impressive-looking games.

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Oxygen Games presents Challenge Me Maths Workout, a fun & challenging game to help you relax & improve your mind
NORTHAMPTONSHIRE, UK Thurs 29th January 2009: Oxygen Games™ introduces the next in a new range of games designed to relax and stimulate your mind; Challenge Me: Maths Workout!

Relax, Play and improve your mind. Challenge Me: Maths Workout, with its extended gameplay and variety of features, gives you the chance to test yourself while having fun. Guaranteed to stimulate and surprise with hours of gameplay to keep you entertained, Challenge Me: Maths Workout is a relaxing and entertaining way to keep your mind challenged and stimulated.

Challenge Me: Maths Workout! Challenge Me: Maths Workout is the second game to be released in the Challenge Me series after Challenge Me: Brain Puzzles.


– Sequel was born almost immediately after the first Boom Blox was done with development – Producer Amir Rahimi: “There was so much enthusiasm and rolling into new ideas that I could hardly stop them from doing a sequel.”
– Bash Party is similar to the first game
– Wii exclusive
– Can share levels online
– Does not use friend codes – download + upload levels through EA’s servers
– Download, rate, remix, upload levels – “With the push of one button, you can send [a level you create] to EA and we will broadcast it to the world”
– Slingshot effect – Use Wiimote to grab object on screen, pull it back, let it go and it will fly
– Shooting “has taken a backseat in the sequel”
– Head-tracking not in Bash Party
– No MotionPlus support – dev team didn’t receive it in time to use it
– 400 new levels (none recycled from first game)
– New environments (space and underwater)
– New block shapes (cylinders and ramps)
– Integration of first game’s characters as blocks themselves
– No plans for a Boom Blox movie

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Tracks Represent Metallica’s Most Influential Music and Hand-Picked Guest Acts Including Queen, Foo Fighters and Alice in Chains
Thursday 29th January/…Metallica’s influential music takes center stage this spring when Activision Publishing Inc.’s Guitar Hero® Metallica® takes music fans through the band’s fabled library of songs, plus the music and musicians who influence them. When the house lights go down this spring, virtual rock stars across the globe will shred, drum and wail to an explosive set list featuring over 45 tracks from Metallica’s illustrious career and a wide variety of other legendary artists personally selected by the band, such as Queen, Foo Fighters, Bob Seger, Lynyrd Skynyrd, Slayer and Judas Priest. Featuring tracks from every Metallica studio album, the complete Guitar Hero Metallica on-disc set list will include their following hits:

• “All Nightmare Long”
• “Battery”
• “Creeping Death”
• “Disposable Heroes”
• “Dyers Eve”
• “Enter Sandman”
• “Fade To Black”
• “Fight Fire With Fire”
• “For Whom The Bell Tolls”
• “Frantic”
• “Fuel”
• “Hit The Lights”
• “King Nothing”
• “Master of Puppets”
• “Mercyful Fate”
• “No Leaf Clover”
• “Nothing Else Matters”
• “One”
• “Orion”
• “Sad But True”
• “Seek And Destroy”
• “The Memory Remains”
• “The Shortest Straw”
• “The Thing That Should Not Be”
• “The Unforgiven”
• “Welcome Home (Sanitarium)”
• “Wherever I May Roam”
• “Whiplash”


Dragon Quest IX screenshots

Posted on 15 years ago by (@NE_Brian) in DS, News | 0 comments


Market leaders initiate the industry’s own platform as a combination offline/online event

From 31 July to 2 August 2009, Leipziger Messe presents a new games fair. Headlined GAMES CONVENTION ONLINE, it is the first independent platform in Europe for what is currently the most dynamic market in the gaming industry: browser, client and mobile games. The new gaming trade show is supported by market leaders in the online industry such as BIGPOINT and GAMEFORGE.

Carsten van Husen, CEO at GAMEFORGE 4D, emphasises the need for the industry to have its own platform: “The size achieved and the dynamics for growth in the market for online games really cry out for a strong fair – in Europe too. Given our domestic industry’s leading world role for this segment, Germany is predestined to serve as the location.” GAMEFORGE is the biggest independent provider of online games worldwide. More than 65 million gamers are registered for GAMEFORGE games which are on offer in 50 languages.


CHICAGO – Jan. 29, 2009
Akinai Games, the downloadable games division of leading videogame publisher, YUKE’S Company of America, today announced a February 16th release date for Evasive Space for Nintendo’s WiiWare™ game service. The new title, developed by High Voltage Software, is a top-down space adventure featuring unique use of the infrared capabilities of the Wii Remote™ to pilot your ship. As Konki, race against the clock on collection-based missions to rescue the stars from the insidious Dr. Dark Matter. Evasion is the key to survival as your goal is not to blast adversaries, but to skillfully avoid them while traversing through a variety of hazardous intergalactic environments for an experience that will challenge your reflexes.

Key features of the game include:
– Guide Konki through 20 hazardous space missions spanning four worlds
– Deftly pilot your ship with innovative use of the Wii Remote’s infrared pointer capabilities
– Pick up items and ship upgrades to enhance skills and increase your chances for survival
– Four person multiplayer matches locally on your home console
– Compete for best times with Nintendo® Wi-Fi Connection online leaderboards


01. [WII] Wii Play: Mario Tennis (Nintendo) 31,000 / 88,000
02. [WII] Fragile (Namco Bandai) 26,000 / NEW
03. [WII] Taiko no Tatsujin Wii (Namco Bandai) 25,000 / 316,000

04. [PSP] Zill’O (KOEI) 25,000 / NEW
05. [PSP] Monster Hunter Portable 2nd G (PSP the Best) (Capcom) 25,000 / 357,000
06. [NDS] Rhythm Tengoku Gold (Nintendo) 20,000 / 1,614,000
07. [WII] Wii Fit (Nintendo) 19,000 / 3,196,000

08. [PSP] Dissidia Final Fantasy (Square Enix) 18,000 / 866,000
09. [NDS] Devil Survivor (Atlus) 18,000 / NEW
10. [NDS] Wagamama Fashion: Girl’s Mode (Nintendo) 17,000 / 684,000


Jan. 28, 2009
Nintendo Reports Third Quarter Financials For Fiscal Year 2009
Global Sales Mark 17% Growth Over Previous Year

Despite nearly unprecedented strength of the yen against major foreign currencies, Nintendo Co., Ltd. on Thursday (Japan time) reported 9-month (April to December 2008) global sales of 1,536 billion yen, an increase of nearly 17% over the same period in 2007, along with 501 billion yen of operating profits, up 27% from a year ago. This marks the fourth consecutive year that Nintendo Co., Ltd. has exceeded the previous results for the same nine month period. At the same time, recurring and net profits for the same nine month periods each declined about 18% due to 174 billion yen of foreign currency reevaluation losses from assets held in currencies other than Japanese yen (such as bank deposits without forward exchange contracts).

For the full fiscal year ending March 31, 2009, the company revised its unit sales forecast for the portable Nintendo DS™ system upward by 3% to 31.5 million globally, while the DS software forecast was lowered by 7% to 193 million. For the Wii™ system, with softness in the Japanese consumer market, full year global unit sales estimates for both hardware and software were revised downward by 3%, to 26.5 million systems and 193 million games, respectively, in spite of the overall robust sales outside Japan.



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