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– set in the late 1980s, “follows an experienced climber who sets out to scale a huge mountain in the Himalayas in order to find his recently-lost brother.”
– Gloomy atmosphere
– Deep Silver claims the game will have advanced graphics, impressive scenery
– View the game world from any level
– Pointer/Wiimote movements for exploration and combat
– Main character: “He is an experienced high altitude climber, well known in the international climbing community. He cares a lot for his younger brother, also a climber, and has deep concerns about his overambitious, high risk-taking nature.”
– Bardo is a shadow world – sense enemies with pointer
– Violent game? “What the player experiences is very scary and violent. Half of the people that climb these mountains die up there and are left behind. You will encounter dead bodies, frozen mummies, and fear inducing archaic Buddhist rituals. On the other hand the game is not about chopping up zombies or splashing blood all over the place. It’s violent in the sense of ever present danger and very aggressive environments and enemies. But you can’t be violent against ghosts and mountains. So Cursed Mountain is violent, yes, but in a very unorthodox way.”
– Realtime 3D – Wii capabilities being pushed in terms of lighting, shaders, geometry, audio, animation
– Sproing Interactive, Rabcat, Perspective Studios all taking part in development
– Scheduled for release next year

Source


Wild West Guns trailer

Posted on 16 years ago by (@NE_Brian) in News, Wii | 0 comments


Even though the lack of space on the Wii to store downloadale games, content, and channels have been a persistent issue since the console’s launch, Nintendo may finally be considering an approach – although unconventional – to solve the problem. An excerpt from a filed patent hints that Nintendo may be considering a holographic storage solution, in conjunction with InPhase Technologies, for Wii. “In compliance with 37 C.F.R. .sctn.1.71(g) (1), disclosure is herein made that the claimed invention was made pursuant to a Joint Research Agreement as defined in 35 U.S.C. 103 (c) (3), that was in effect on or before the date the claimed invention was made, and as a result of activities undertaken within the scope of the Joint Research Agreement, by or on the behalf of Nintendo Co., Ltd. and InPhase Technologies, Inc.” It may be worth noting that the patent was filed a few months back, at a time at which one could argue Nintendo was not seriously considering a storage solution. Whether or not this is still a realistic possibility is up in the air, especially since an HDD would make more sense. However, any fix, even if untraditional, will be more than welcomed by the hardcore Nintendo crowd.

Note: You can read up on holographic memory here

Source


Captain Rainbow trailer

Posted on 16 years ago by (@NE_Brian) in News, Wii | 0 comments


– Scheduled for Fall
– 18 new modes
– Balance board support
– 10 ‘never-before-seen single/multi Tetris variations (ex: point-and-shoot, balance board)
– Online play (up to 6 players) – World Battle + Friend Battle modes

Source


Konami’s Leipzig plans

Posted on 16 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

New information has surfaced regarding Konami’s presence at the upcoming Leipzig event:

Games
– PES 2009
– Silent Hill Coming Home (PS3, Xbox 360)
– Castlevania Judgement (Wii)
– Dancing Stage
– Rock Revolution
– Lost in Blue (Wii, NDS)
– Eledees: The Adventures of Kai and Zero (NDS)
– new releases

Stage shows + presentations
– Hideo Kojima (Will discuss Metal Gear Solid 4 and Metal Gear Online plans)
– Koji “IGA” Igarashi provides insight into the Castlevania series
– Thomas Hulett (Associate Producer) talks about Silent Hill Homecoming
– Rock Revolution presentation with Associate Producer Niais Taylor
– Dave Cox, responsible for product planning at Konami Digital Entertainment GmbH, own future developments in Konami Europe


Famitsu review scores

Posted on 16 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

Wii
Fatal Frame IV |9-9-8-8(34/40)
Lost in Blue Wii |7-7-6-5(25/40)

NDS
Fire Emblem: Dark Dragon and Sword of Light |9-8-8-9(34/40)
Trauma Center: Under the Knife 2 |8-8-8-8(32/40)
Code Geass: Hangyaku no Lelouch R2 – Banjou no Geass Gekijou |6-6-6-7(25/40)
Summon Night 2 |8-8-8-6(30/40)
Wantame variety channel |6-6-6-6(24/40)
DS Pico Series: Sanrio no Party e Ikou! Oryouri – Oshare – Okaimono |6-5-6-5(22/40)
Ron-Q! Highland in DS |7-7-7-6(27/40)
San Goku Shi Taisen Ten |8-8-8-8(32/40)
Mite wa Ikenai |6-6-6-5(23/40)
Monster Farm DS 2: Yomigaeru! Master Breeder Densetsu |6-7-8-8(29/40)


In a conference call yesterday, EA confirmed that the company is working on 40 games between the Wii and DS. EA CEO John Riccitiello made it a point to express the importance of the Wii and DS, stating that both the Wii and DS are needed for future success. Most importantly, Riccitello also explained that EA is concentrating on quality and that each game is being created with the system’s feature set in mind.


Edge review scores

Posted on 16 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

The latest Edge review scores are as follows

– Soul Calibur IV [PS3, 360] – 8
– Siren : Blood Curse Episodes 1-3 [PS3] – 8
– Blast Works: Build, Fuse & Destroy [Wii] – 6
– Braid [360, PC] – 9
– Guitar Hero : On Tour [DS] – 4
– American McGee’s Gtimm : Episode’s 1-3 [PC] – 6
– Bionic Commando Rearmed [360, PS3] – 8
– Final Fantasy Tactics A2 : Grimoire of the Rift [DS] – 8
– Schizoid [360] – 5
– Battle Fantasia [360, Ps3] – 7
– Secret Agent Clank [PSP] – 7
– Super Mario Stadium: Family Baseball [Wii] – 6
– Pokémon Mystery Dungeon [DS] – 3
– Final Fantasy IV [DS] – 7

– Daigasso! Band Brothers DX [DS] – 8
– Hail to the Chimp [360, PS3] – 7


Famitsu news

Posted on 16 years ago by (@NE_Brian) in News, Wii | 2 Comments

(Wii) Imabikisou/Chunsoft
-8/7 Release
-6090 Yen

(Wii) Pro Golfer Saru/Namco Bandai
-Fall 2008
-6090 Yen

Source



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