Wii vs. Xbox 360 vs. PS3 – The real winner this generation
Posted on 16 years ago by Brian(@NE_Brian) in Features, Wii | 14 Comments
Okay, this might not have been the best way to analyze the winner for this console generation. As many may have assumed at this point, this data was collected by Google Fights. The Wii does, however, has the most pages on Google according to this service, followed by the PS3 and Xbox 360 in that order. To be honest, I don’t think there will ever be a real way to declare a winner, especially with all of the arguments between each side, but hopefully things like this will lighten the situation for video gaming fans.
E3: Companies attending
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
* Akella
* Atari Inc.
* CAPCOM Entertainment, Inc.
* Codemasters
* Crave Entertainment
* Crave Entertainment
* Disney Interactive Studios
* Eidos, Inc.
* Electronic Arts
* Konami Digital Entertainment America
* LucasArts
* Microsoft Corporation
* Midway Games, Inc.
* MTV Games
* NAMCO BANDAI Games America Inc.
* Nintendo of America Inc.
* SEGA of America
* Sony Computer Entertainment America, Inc.
* Sony Online Entertainment Inc.
* Square Enix Inc.
* Take-Two Interactive
* THQ, Inc.
* Ubisoft Entertainment Inc.
Activision will not be attending, though the company has confirmed that a special event of its own will be taking place during the E3 time frame.
First day sales in Japan
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
Link’s Crossbow Training 36k ( 150 shipped )
Emblem of Gundam DS 13k
Hitman REBORN DS 12k
Family Stadium Wii 4600 ( 10% of shipped copies )
ESRB rates Earthbound
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
In this month’s issue of Nintendo Power, it became clear that people want to see Earthbound on the Virtual Console. Perhaps we’re one step closer to seeing this happen, as the ESRB has rated the game. At this point however, I would be cautiously optimistic, as previous games that have been rated on the ESRB have yet to see a release.
Japanese hardware sales (4/21 – 4/27)
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
PSP 92,411
Wii 48,796
DS Lite 42,435
PS3 9,107
PS2 7,108
Xbox 360 1,283
SpongeBob SquarePants Edition trailer
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 2 Comments
Lost in Blue officially coming to the Wii
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 403 Comments
Lost in Blue, which has seen plenty of iterations on the Nintendo DS, is finally migrating to Nintendo’s newest console. Confirmed by a Konami website, Lost in Blue on the Wii will apparently allow another player to join in on the surviving fun – a fresh concept to the series – though the specifics of two-player action are unknown. Other information including a release date is also up in the air, but as always, it is expected that new details will be available shortly.
Nintendo closely guarding Miis
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
“Mr. Miyamoto, the inventor of Mii, himself has been saying that, “In a sense, licensing Mii is same as licensing Mario – Nintendo should grant the license when we can conclude that the proposed project is worthwhile. Should we allow any and all the licensees to use Mii license for whichever projects, Mii’s brand image will be hurt. Because we are not granting Mario license to any and all, we should not do so with Mii either.This is the current policy of Nintendo. So, at the software development stage, we are consulting with the developers as to how they would like to make use of Mii, and our Licensing Department handles on a case-by-case basis.” -Satoru Iwata
I can’t blame Nintendo for wanting to make sure developers don’t ruin the the image of Mii characters, but it’s undeniable that there haven’t been too many titles that support the use of Miis except for a few games.
Westin Hotels Want to Play…Westin Announces Industry-First Partnership With Nintendo
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
REDMOND, Wash., and WHITE PLAINS, N.Y. – [May 1 , 2008] Tennis, anyone? Nintendo and Westin Hotels & Resorts announce a partnership today that will allow guests to experience the Wii™ sensation with a special version of the console ideally suited for use in the hotel environment. Westin Hotels is the first hotel company to partner with Nintendo for its Wii console and will feature this specially designed console as part of the brand’s WestinWORKOUT program at 10 hotels across the United States. The special game console is pre-loaded with many popular games, including the groundbreaking Wii Sports™ game, and today debuts at WestinWORKOUT fitness centers at The Westin Times Square in New York City and The Westin Bellevue in Washington state.
Using the innovative motion-sensitive Wii Remote™ controller, WestinWORKOUT users can get both body and brain moving with a variety of interactive games, including Wii Sports (featuring tennis, golf, baseball, bowling and boxing activities), Big Brain Academy™: Wii Degree and Wii Play™ and others, all played with natural, intuitive movements of the Wii Remote. The special Wii system will be updated automatically with hot new Wii games as they become available and includes features to simplify system management for the hotel property. A simple new game menu makes it easy to jump in and play without inserting game discs, and each property can manage what games are offered and how game data is stored.
“We jumped at the chance to be the first hotel to partner with Nintendo and add interactive entertainment to our successful WestinWORKOUT program,” said Sue Brush, Senior Vice President, Westin Hotels & Resorts. “We think our guests will be eager to make Wii a part of their workouts during their stay with us.”
With this partnership, Westin will be among the first hotel brands in the United States to receive delivery of Wii Fit™, the highly anticipated interactive fitness game, set to release during the week of May 19 in North America. Using another Nintendo innovation, the Wii Balance Board™ accessory, hotel guests will be able to participate in a dynamic mix of more than 40 yoga, aerobics, strength training and balance activities.
“Delivering an active entertainment experience is what Wii is all about,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Games like Wii Sports and the upcoming Wii Fit are ideal for business travelers and families who want to stay energized while on the road.”
Eight additional Westin properties will join the program in May: The Westin Hilton Head; The Westin Crown Center, Kansas City; The Westin Harbor Castle, Toronto; The Westin Diplomat, Hollywood; The Westin St. Francis, San Francisco; The Westin St. Louis; The Westin Galleria, Houston; and The Westin Savannah Harbor. Westin plans to roll out additional Wii systems following guest feedback from the initial hotel pilot.
WestinWORKOUT was developed in partnership with worldwide fitness leaders to develop the travel industry’s most extensive fitness and wellness program. Last month WestinWORKOUT was extended with the addition of BrainBody Fitness, a program connecting mental and physical fitness through a series of original exercises distributed at each Westin throughout North America. By placing expert-recommended mind and body stretches in a variety of strategic hotel touch points, including the front desk, guestrooms, public spaces and WestinWORKOUT fitness centers, Westin is providing guests with simple and effective ways to sharpen their thinking and calm their minds and bodies for better health.
WestinWORKOUT state-of-the-art equipment and high-performance workouts provide the perfect solution for people committed to maintaining personal wellness. Customized WestinWORKOUT guestrooms feature full-body equipment for all levels of performance where guests can elevate their well-being with a challenging and exhilarating workout. Also available at select hotels is runWESTIN, a complimentary program offering guided, scenic three-mile morning runs three days a week. Led by Westin’s trained Running Concierge, the run includes a warm up session with training tips and can be customized into a fun individual or group run.
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.5 billion video games and more than 430 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at www.nintendo.com.
Westin Hotels & Resorts, with more than 150 hotels and resorts in more than 31 countries and territories, is owned by Starwood Hotels & Resorts Worldwide, Inc. (NYSE: HOT). Starwood Hotels & Resorts Worldwide, Inc. is one of the leading hotel and leisure companies in the world with approximately 890 properties in more than 95 countries and 145,000 employees at its owned and managed properties. Starwood® Hotels is a fully integrated owner, operator and franchisor of hotels and resorts with the following internationally renowned brands: St. Regis®, The Luxury Collection®, Sheraton®, Westin®, Four Points® by Sheraton, W®, Le Méridien® and the recently announced AloftSM and ElementSM Hotels. Starwood Hotels also owns Starwood Vacation Ownership, Inc., one of the premier developers and operators of high quality vacation interval ownership resorts. For more information, please visit www.starwoodhotels.com.
(Note: This press release contains forward-looking statements within the meaning of federal securities regulations. Forward-looking statements are not guarantees of future performance or events and involve risks and uncertainties and other factors that may cause actual results or events to differ materially from those anticipated at the time the forward-looking statements are made. These risks and uncertainties are presented in detail in our filings with the Securities and Exchange Commission. Although we believe the expectations reflected in such forward-looking statements are based upon reasonable assumptions, we can give no assurance that our expectations will be attained or that results and events will not materially differ. We undertake no obligation to publicly update or revise any forward-looking statement, whether as a result of new information, future events or otherwise.)
Source: Nintendo Press Room
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