Bravely Second details – being made with “sequel” as a focus, surprises teased, more
The latest issue of Famitsu contains an interview with producer Tomoya Asano, some of which has been translated by Siliconera. Asano spoke to the magazine about how the team is making Bravely Second with “sequel” as a focus, teased surprises, and more.
You’ll find details and a few comments from Asano below.
– Asano reminds fans that the game will still be a Bravely game in this week’s Famitsu
– Asano also said there will be plenty of surprises to look forward to
– The game is currently in a state where it can be played from its opening to the ending
– The team is now deciding on how much time will be spent on polish
– Asano wants to make Bravely Second as good as it can be
– The concept behind the making of Bravely Second focused on it being a sequel
– Since most who played Bravely Default were fans of fantasy RPGs and met pleasant surprises in the first game, he says that fans looking forward to Bravely Second can expect plenty of surprises as well
On how Agnes has been inaugurated as a pope…
“Yes, you may have noticed by looking at the illustration, but this time, the adventure will be centered around saving Agnes, who gets taken away.”
– The idea is to bring out a feeling of saving a princess
– Bravely Second will have new jobs plus ones from Bravely Default
– Designs for returning jobs have been refined
On whether the Asterisk Holders [the characters from whom you obtained the job classes] will be different this time around…
“No, the Asterisk Holders who appeared in the first game won’t be changing. Please look forward to seeing what they’ll be up to in the world of Bravely Second.”
On whether we’ll be seeing follow-up reports on a more regular basis from this point on…
“I’d really like to do that. I’d also like to release a demo for the game, so look forward to that, as well. For those who haven’t played the first game, there’s a demo that lets you play up to the first four chapters, so please go ahead and give that a try!”