Monster Hunter 4’s logo explained
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 6 Comments
Capcom created a rather different logo for Monster Hunter 4. How’d they go about deciding on its direction? Director Kaname Fujioka gave an explanation to Dengeki in a recent interview, in which he shared the following details:
– Because of the game’s new features like verticality during fights, the team wanted to convey a sense of the changes while staying close to the core of the series
– Before Monster Hunter 4, the logos have been “tightly composed”
– Monster Hunter 4’s “M,” “H” and “4” were made larger on purpose
– This creates a larger silhouette presence to provide a sensation of depth on top of the familiar design
– “It still feels like Monster Hunter. But there’s still a sense of something new about it.”
– Whereas previous Monster Hunter logos have used colors to represent themes
– Monster Hunter 4’s theme is freedom and a sense of adventure
– Players can notice this through the story, as it’s represented using the flow of the story and the caravan
– Not forced into a single village unlike previous titles; this game has multiple villages
– This also influenced the game’s logo, along with areas in the game
– Monster Hunter 4’s first field, the ancient ruins, gives players the feeling of adventure through the immense vastness and openness of the area, in addition to the yellow grass extending into the distance
– This field of yellow and the yellow of the “Village Under the Sun,” Barubare, were incorporated into the logo along with an arrow-like sillhouette that gives the impression of release or freedom
Nintendo UK doesn’t think people will be confused about the 2DS, appealing to kids, advertising, rest of 2013 games lineup
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
MCV recently caught up with Nintendo’s UK marketing director Shelly Pearce to talk about all things 2DS. Topics include potential confusion with the introduction of the new portable, appealing to kids with the device, advertising and marketing, and the rest of the company’s handheld lineup for 2013.
You can find a roundup of Pearce’s comments below.
Aonuma: “say that I laughed” when asked about Zelda: Majora’s Mask remake
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories | 5 Comments
A remake of Zelda: Majora’s Mask was something that had been considered previously for the 3DS. Originally, it sounded like Nintendo was deciding between revisiting that game or doing something new with A Link to the Past. We all know how that turned out now.
The possibility of a Majora’s Mask is still something on gamers’ minds, however. Here’s what Zelda producer Eiji Aonuma said when recently asked about such a title happening:
“Please write that I laughed. Don’t make it sound like I laughed because I was troubled or inconvenienced or put out. I don’t want them to read anything into it. But if you want to say that I laughed, I think that would be a good answer.”
When asked how fans should interpret that, Aonuma said, “it’s really up to them. If they want to interpret my laughter as, ‘yeah, we’re making it’ or ‘no, we’re not,’ I guess that’s really up to them.”
Lots of Monster Hunter 4 footage
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 3 Comments
Thanks to Lukas M for the tip.
European Harvest Moon: A New Beginning commercial
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
This is… interesting.
Japanese Gardening Mama demo footage
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Rune Factory 4 out next month in North America, new video
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Videos | 0 comments
Rune Factory 4 will be released in North America on October 1, XSEED has announced. Pricing is set at $39.99.
You can view a new crafting tutorial video above.
Pokemon X/Y Pyroar trailer, details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
As some have speculated, Pyroar is the evolution of Litleo in Pokemon X and Y. The creatur is a fire and normal-type Royal Pokemon with “a great mane of burning flames”. Its abilities include Rivalry and Unnerve.
The Pokemon Company also says that Pyroar can learn the Normal-type move Echoed Voice, “which makes its power grow with every turn. Its power will increase even if other Pokémon use it, so try Echoed Voice out with your allies in Double Battles and Triple Battles to experience its real value.”
SEGA publishing MapleStory: The Girl’s Fate in Japan, a few more details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
MapleStory: The Girl’s Fate isn’t a Korean exclusive after all. SEGA is partnering with Nexon to publish the game across Japan.
Here’s a recap of information about the title:
– Standalone adventure
– Play as a girl with a spirit inside her
– Goal is to get rid of the spirit
– Game was made to be easy to play
– Pick up multiple weapons
– Heroine travels to different lands
– Locations include a desert level, sky level, sunken city, grassy area where you fight a bear
First Puyo Puyo Tetris screenshots, site open
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots, Wii U | 1 Comment
SEGA has sent out the first screenshots from Puyo Puyo Tetris, which you can find above. You can also check out the official site here.