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Family Gamer TV’s Andy Robertson has come across a glitch that allows LEGO City Undercover: The Chase Begins players to easily find all outfit missions in the game.

Here’s the trick:

As you can see in this video, a glitch in Lego City Undercover: The Chase Begins lets you cruise around the city on top of a car to discover all the side-quests. When driving a car normally the scanner icon, which flashes when a side-quest is nearby, is not available. However using this “car surfing” glitch you can keep an eye on the scanner while touring the city and sort out all those needy citizens.

A big part of the challenge to completing the game is scanning for the different side-missions for each of the different outfits he wears. This handy trick should set you well on your way to tracking down those hard to find missions.

If you reaaaally want to take the fun out of things, you can try taking advantage of the glitch above.

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Is Kokuga heading to the west? A rating from the USK is certainly pointing in that direction.

The German classification board has rated G.rev shooter. Interestingly, the company as listed as the game’s publisher. G.rev appears to be bringing Kokuga overseas itself, likely opting for an eShop release.

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Another round of Hot Blooded Tough Guy Kunio: Fighting Concerto details are now available courtesy of this week’s Famitsu. You can find the latest information about the 3DS game below.

– Extensive single-player mode
– Follows Kunio as he tries to take down a new, brutal syndicate of high-school punks that have taken over the streets of most of eastern Japan
– Kunio is the leader of a street gang on the outskirts of Tokyo
– City map feature lets you freely travel around
– Side quests given by citizens to earn extra money
– Can punch out NPCs
– Attacking non-combatants will reportedly lead to unexpected story developments and the occasional police foot pursuit
– Can play with up to three others with a single game card
– Battle-royale fighting mode and dodgeball game available for multiplayer
– Dodgeball lets you build teams from a pool of 36 players and whip the snot out of each other out in the schoolyard
– 4,649 yen
– Pre-orders come with a soundtrack CD
– Live-action production of some sort is in the works

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Devil Summoner: Soul Hackers is heading to Europe. NIS America announced today that it intends to publish the game throughout the continent this fall.

Atlus shipped Devil Summoner: Soul Hackers in North America last week. Japan got the game last year.

Source: NISA PR


Warner Bros. and 5th Cell are gearing up for a new Scribblenauts that incorporates the DC license, according to an IGN report. The game is rumored to be arriving on the Wii U, 3DS, and PC.

Scribblenauts Unmasked was one of the names being thrown around internally. Max is returning once again for this latest outing, who is out to help a variety of DC superheroes.

IGN’s write-up offers two gameplay scenario examples:



More comments from Eiji Aonuma have come in through Miiverse pertaining to Zelda: A Link to the Past’s sequel on 3DS. He talked essentially about the vision behind the game and and how development is going without giving anything mind-blowing away:

“The world of Hyrule has been reborn in a highly realistic stereoscopic vision, which will feature a new story and new puzzles to be solved. The development for the successor of The Legend of Zelda: A Link to the Past is going smoothly, so, please look forward to it!”

“The day we’ll be seeing the successor is still further ahead, but for those of you who wish to contribute or show your support, please comment on the Wii U The Legend of Zelda series community [on Miiverse].”

– Eiji Aonuma, The Legend of Zelda series producer


Aonuma suggested that the game has been in the works since 2011 in a recent Japanese Nintendo Direct, which would indicate a 2 year development cycle for the game. The most recent handheld Zelda title– The Legend of Zelda: Spirit Tracks— came out on DS in 2009.

Via Siliconera


Ghostlight has now published a more formal blog post regarding the upcoming patch for Devil Survivor Overclocked in Europe.

As was mentioned through the company’s Twitter account yesterday, the fix is almost ready for prime time. It already passed through testing, and it will soon be submitted to Nintendo. Once approved, Ghostlight hopes that the update will be available a couple of weeks after.

I’m relieved to report that the Devil Survivor Overclocked patch has now passed through testing here and a submission to Nintendo is imminent. The key issues regarding Devil Summoning and the Auction House have been fixed and Atlus have also improved the naming convention for characters and demons. Once Nintendo have approved the patch, we are hopeful that it will be available to download from the eShop in the next few weeks.

At this point, a huge thank you should go out to Atlus for their team’s dedication and continued hard work in resolving the reported issues in the game. Also, on behalf of Ghostlight I would once again like to apologise for the inconvenience these bugs have caused and thank you all for your patience while we work towards bringing the patch to the eShop.

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