Japanese Balloon Fight 3DS VC trailer
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Ninja Gaiden hitting the Japanese eShop next week
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments

Ninja Gaiden will be hitting the Japanese eShop as a Famicom download on August 29 for 500 yen. Screenshots of the game can be found above.
Japanese Yoshi 3DS VC trailer
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
First screenshots: Viking Invasion 2
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
BiP Media has shared the first screenshots of its DSiWare sequel and eShop title, Viking Invasion 2: Olaf’s Return. You can read up on gameplay details here.
Famitsu review scores (8/21/12)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
This week’s Famisu review scores are as follows:
Hatsune Miku: Project Diva F (PSV) – 9/8/9/8
Devil Summoner: Soul Hackers (3DS) – 8/9/7/8
Mobile Suit Gundam AGE (PSP) – 8/9/7/8
DiRT Showdown (PS3/360) – 8/8/8/7
Spec Ops: The Line (PS3/360) – 8/8/7/8
Senran Kagura Burst (3DS) – 8/7/7/8
Kami Jigen Game Neptune V (PS3) – 8/8/7/7
Rurouni Kenshin: Meiji Kenkaku Romantan Kansei (PSP) – 8/7/7/7
Custom Drive (PSP) – 8/7/7/6
Aqua Pazza: Aquaplus Dream Match (PS3) – 7/7/6/6
Bakemonogatari Portable (PSP) – 6/6/4/7
Why Castlevania: Lords of Shadow – Mirror of Fate is on the 3DS
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Castlevania: Lords of Shadow – Mirror of Fate is on the 3DS. Why did MercurySteam decide to make the game for the platform?
Producer David Cox explained to the Official Nintendo Magazine that the team was very interested in creating a title for a handheld. Regarding the specific choice to go with the 3DS, Cox made note of the fact that the 3D effect and overall hardware fit in well with MercurySteam’s vision.
According to Cox:
“We knew we wanted to do a game on a handheld. Castlevania has traditionally done well on handhelds. And when we looked at different formats, we really liked the 3DS because we knew we could do a really cool 2.5D side-scroller, but with 3DS we had the advantage of layers and layers of 3D and using the stereoscopic camera to go into the world; a dynamism that wouldn’t be on other handhelds. And once we got hold of the hardware, we realised what we could do with it. We essentially built an engine from the ground up for the 3DS, we felt that this was the right format. Traditionally Castlevania has always appeared on Nintendo formats and that appealed to us as fans of the classic.”
Iwata talks all about handheld gaming, threat of smartphones, and more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, GBA, General Nintendo, News | 0 comments
Nintendo president Satoru Iwata has fielded a number of questions relating to handheld gaming – competition in particular. Head past the break for his comments on what it would take for his company to stop making dedicated gaming handhelds, the threat of smartphones, how the two platforms differ, and more.
EA executive believes retail games could be gone in ten years
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Retail games still have a strong presence in the industry, but selling titles digitally has become increasingly popular.
Now that there is such a focus on digital downloads, EA Games executive vice president Patrick Soderlund believes retail releases could be on the way out.
When asked if he believes EA will still be selling physical content at retailers in ten years, Soderlund said:
“I don’t know, it’s a hard question. We know that packaged goods work, and the majority of our current revenue comes from that. That’s still a viable business model. In the long term, we’ll see more and more people gravitate to downloaded content. I happen to think that there’s something about physical content, like books, that’s collectable and satisfying to own. I still want physical content but I’m not part of the new generation of gamers. I remember a time when I bought a cartridge and excitedly read the manual on my way home, imagining what the game was going to be like. Maybe kids don’t have that anymore.”
Soderlund added:
“I think it’s going to be sooner than people think. I think it’s going to be sooner than ten years. That’s my personal opinion, and might not be what EA thinks.”