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3DS

Shanghai 3D Cube boxart

Posted on 13 years ago by (@NE_Brian) in 3DS, News | 0 comments


First Conduit 3DS details

Posted on 13 years ago by (@NE_Brian) in 3DS, News | 0 comments

As promised, High Voltage Software brought their Conduit 3DS project to the Game Developers Conference. Members of the press were able to see the game, and now we have some details about the title:

– Conduit 2 engine ported over to the 3DS
– Assets from Wii used on 3DS
– Numerous environments shown
– High Voltage in the experimental phase
– Move with the control pad
– Shoot with L
– Target, jump, weapon switching accomplished with the stylus or buttons
– Story hasn’t been decided
– High Voltage would like to explore the Conduit universe further
– Could be a prequel which fills in the backstories of characters
– High Voltage experimenting with multiplayer possibilities

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Sonic & Tales 2
Sonic Drift 2
The GG Shinobi
Dragon Crystal Shirani’s Maze
Columns

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PilotWings Resort (3DS) – April 14, ¥4,800
Battle & Get! Pokemon Typing DS (DS) – April 21, ¥5,800
Kirby (Wii) – 2011
Just Dance 2 (Wii) – 2011
GoldenEye 007 (Wii) – 2011
Super Mario (3DS) – TBA

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This information comes from Epic’s Mark Rein…

“Why do people keep asking about the platforms we don’t love? Nothing’s changed. There’s only so much time in the day; our engine requires a certain level of hardware capabilities to make our pipeline, our tools work — and we work on the ones that do. The second Nintendo releases a piece of hardware that can run our engine well, we’ll be on it like water on fish. There’s nothing against Nintendo. I hate that people somehow think that’s the case. If we felt it could run [Unreal Engine] and deliver the kind of experience people license our technology to build, we’d be on [the 3DS].”

Ah well… I think it’s time to move on. We just won’t be seeing any Epic Games titles for the 3DS in the future.

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Believe it or not, Satoru Iwata wasn’t the only Nintendo employee to take the stage at GDC today. Hideki Konno delivered a keynote titled “Development Process of Nintendo 3DS” a few hours to discuss the new handheld. There wasn’t a whole lot of new information from the event, but you can check out some photos of the presentation above.

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In this photo provided by Nintendo of America, Satoru Iwata, president of Nintendo Co. Ltd., delivers a keynote address titled “Video Games Turn 25: A Historical Perspective and Vision” on March 2, 2011 at the Game Developers Conference in San Francisco.

In this photo provided by Nintendo of America, Satoru Iwata, president of Nintendo Co. Ltd., showcases the Nintendo 3DS portable video game system at the Game Developers Conference in San Francisco on March 2, 2011. The Nintendo 3DS launches in the United States on March 27, 2011 and offers a realistic, immersive 3D gaming experience without the need for special glasses.



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