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This week brings the longest daylight hours of the season across North America. Whether your own neighborhood is under sunny skies or summer clouds, the weather on Nintendo’s Wii™ Shop Channel and Nintendo DSi™ Shop is always inviting. New additions for the WiiWare™ service this week include an eye-popping new installment in the Art Style™ series and a pair of The Tales of Bearsworth Manor™ action-puzzle games. Hand-held gamers can choose from five new games for the Nintendo DSiWare™ service, including the puzzle fun of Spin Six™, the undersea amusement of Puffins: Let’s Fish! and the prehistoric adventure of Legendary Wars: T-Rex Rumble.

We’ve also got new arrivals in the “Big Name Games” section of the WarioWare™: D.I.Y. series, which features downloadable microgames from some of the industry’s most talented figures. This week’s additions come from the Treehouse, Nintendo’s game localization team. New “Big Name Games” will be added every Monday through July 26, all available to download for zero Nintendo DSi Points™ to anyone with broadband Internet access and a copy of either WarioWare: D.I.Y. for the Nintendo DS™ family of systems or WarioWare: D.I.Y. Showcase software for the WiiWare service. Visit the Nintendo Channel on your Wii system today to learn more about these games.


01. / 00. [WII] Xenoblade (Nintendo) – 82.952 / NEW
02. / 01. [WII] Super Mario Galaxy 2 (Nintendo) – 73.480 / 518.530 (-30%)

03. / 00. [PS3] Grand Theft Auto IV: Episodes from Liberty City (Rockstar Games) – 64.249 / NEW
04. / 00. [NDS] Mega Man Zero Collection (Capcom) – 21.736 / NEW
05. / 03. [NDS] Dragon Quest Monsters: Joker 2 (Square Enix) – 19.593 / 1.141.582 (-16%)

06. / 00. [PS3] Just Cause 2 (Square Enix) – 18.795 / NEW
07. / 02. [PSP] Fairy Tail: Portable Guild (Konami) – 13.586 / 48.557 (-61%)
08. / 09. [PS3] World Soccer Winning Eleven 2010: Blue Samurai Challenge (Konami) – 12.617 / 106.055 (-10%)
09. / 10. [NDS] Friend Collection (Nintendo) – 12.229 / 3.263.000 (-12%)
10. / 11. [WII] New Super Mario Bros. Wii (Nintendo) – 11.864 / 3.885.000 (-9%)


This information comes from n-Space’s Facebook page…

“More titles to announce this year. But not Winter or Geist 2. We have one more unannounced DS title in development, and a Wiiware title left to announce.”

According to n-Space, GoldenEye is not one of the games they were teasing. I’m wondering when we’re going to hear about their projects! I’m also hoping that we’ll get a first look at the DS GoldenEye game next week.


ESRB updates

Posted on 14 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

Calvin Tucker’s Redneck Farm Animals Racing Tournament (DS) – E
Calvin Tucker’s Redneck Farm Animals Racing Tournament (Wii) – E10+
Chuck E Cheese’s Party Games (Wii) – E
Legend of the Guardians: The Owls of Ga’Hoole (DS) – E10+
Summer Camp Showdown (Wii) – E10+
Busy Scissors (Wii) – E
4 Travellers – Play French (DSi) – E
Disney Phineas and Ferb: Ride Again + DGamer (DS) – E
Harry Potter and the Deathly Hallows Part 1 (DS) – E10+
Astro Invaders (DS) – E
Sengoku Basara Samurai Heroes (Wii) – T
Rune Factory 3: A Fantasy Harvest Moon (DS) – E
Disney Club Penguin Game Day (Wii) – E
Disney•Pixar Toy Story 3 (Wii) – E10+
Disney•Pixar Toy Story 3 + DGamer (DS) – E
Disney•Pixar Toy Story 3: To The Rescue Edition + DGamer (DS) – E



Wii:

* PokéPark Wii: Pikachu’s Adventure – July 9
* New Carnival Games – September
* NBA Jam from Electronic Arts – October
* GoldenEye 007 – Fall
* Just Dance 2 – Fall
* Disney Epic Mickey – Holiday
* Donkey Kong Country Returns: – Holiday
* Sonic Colors – Holiday
* Kirby’s Epic Yarn – Q4
* Wii Party – Q4
* Mario Sports Mix – 2011
* The Legend of Zelda: Skyward Sword – 2011

DS:

* Dragon Quest IX: Sentinels of the Starry Skies – July 11
* Final Fantasy: The 4 Heroes of Light – October 8
* Professor Layton and the Unwound Future – October
* Pokémon Ranger: Guardian Signs – November
* Ghost Trick: Phantom Detective – Fall
* Rock Band 3 – Holiday
* Sonic Colors – Holiday
* Golden Sun: Dark Dawn – Q4
* Super Scribblenauts – Q4
* Mario vs. Donkey Kong: Miniland Mayhem – Q1 2011
* Okamiden – 2011


Iwata on the origins of the 3DS…

“3D is nothing new for Nintendo. We’ve been working on the challenges for a number of years. As you know, about 15 years ago, we tried 3D with the Virtual Boy handheld. It didn’t work that well.

About ten years ago, when we were launching the Nintendo GameCube console, 3D technology was already available in the form of parallax barrier. We experimented to see what would happen if a LCD display could do 3D using the processing power of the GameCube. The GameCube had the ability to show images from the left eye and the right eye, shifted so that they could produce a 3D effect. The circuitry had been designed with the possibility of using a parallax barrier LCD. We experimented with Luigi’s Mansion, a launch title for the GameCube, to see if it would work. And the result was appealing. It showed depth in the view of the gaming world. But when we reviewed its marketability, we had to consider the problem of consumers having to purchase displays. Game hardware was already one purchase. And the TVs were not cheap at that time. So we thought it would not be practical.



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