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General Nintendo

It’s great to see Nintendo advertising the eShop/Freakyforms. They need to get the word out to consumers about this content!


When Club Nintendo returns, you’ll be able to purchase more than just downloadable games with your coins. Other new rewards include:

Boo Notebook – 250 coins
Princess Peach Notebook – 250 coins
Blue Pen case – 400 coins
Red Pen case – 400 coins
Zelda 25th Anniversary Poster 3-set – 400 coins

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A second statement regarding Shigeru Miyamoto’s position at Nintendo is being published on numerous websites.

The statement is as follows:

“Video game designer Shigeru Miyamoto’s role at Nintendo is not changing. He will continue to be a driving force in Nintendo’s development efforts. In discussing his priorities at Nintendo in a media interview, Mr. Miyamoto explained how he is encouraging the younger developers at the company to take more initiative and responsibility for developing software. He attempted to convey his priorities moving forward, inclusive of overseeing all video game development and ensuring the quality of all products. Mr. Miyamoto also discussed his desire to pursue fresh ideas and experiences of the kind that sparked his initial interest in video games.”

I’m still perplexed as to what happened here. Wired didn’t fabricate their story, and I doubt the translation could have been completely out of whack. Let the confusion continue!

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Club Nintendo is currently down for maintenance, but once it returns, you’ll notice that the site is completely different. The page has received a major graphical overhaul and, better yet, will be offering a new round of rewards.

For the first time, you’ll be able to download games for your Wii or 3DS with your coins. The first round of software will feature Fluidity (150 points), Super Mario Kart (100 points), 3D Classics: Xevious (100 points), and Mario vs. Donkey Kong: Minis March Again! (150 points). These digital download rewards will be up until January 10. Once this date has passed, the games will be swapped out for new ones.

Keep an eye on the Club Nintendo page here. It should be returning soon.

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Well, this is an interesting turn of events. Following Wired’s report that Miyamoto would be stepping down from his position so that younger developers could now lead the way for Nintendo, a company spokesperson has now told Reuters that this is not true.

The spokesperson said:

“This is absolutely not true. There seems to have been a misunderstanding. He has said all along that he wants to train the younger generation. He has no intention of stepping down. Please do not be concerned.”

The news may have caused Nintendo shares to fall by 2% today.

I have no idea what could have happened here. I don’t see how something this big could have been lost in translation. It’d be great if Miyamoto commented on the situation directly, since I’m sure quite a few people are confused about the situation!

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Shigeru Miyamoto will no longer be in charge of Nintendo’s most significant games. This includes the likes of Mario and Zelda. Miyamoto has previously hinted at – and has now confirmed – that he’ll be allowing the younger staffers at Nintendo to lead the company’s more significant projects.

Miyamoto told Wired:

“Inside our office, I’ve been recently declaring, ‘I’m going to retire, I’m going to retire.’ I’m not saying that I’m going to retire from game development altogether. What I mean by retiring is, retiring from my current position. What I really want to do is be in the forefront of game development once again myself. Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small. …In other words, I’m not intending to start from things that require a five-year development time.”

Why is Miyamoto going in this direction? He explained:

“I’m saying this because I have a solid reaction from the existing teams. I was able to nurture the developers inside Nintendo who were able to create something like this or something like that. … The reason why I’m stressing that is that unless I say that I’m retiring, I cannot nurture the young developers. After all, if I’m there in my position as it is, then there’s always kind of a relationship. And the young guys are always kind of in a situation where they have to listen to my ideas. But I need some people who are growing up much more than today. …Anyway, I’m interested in doing a variety of many other things.”

Miyamoto is currently planning to begin making a new title in 2012. If all goes well, he hopes to reveal the game to fans within the year.

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Get the full scoop on the life-size Mario Karts in the video above. West Coast Customs discusses the creation process and more.


Update: Voting is now over either which way. Zelda ended up coming out on top at the last second with 51% to 49%. Good job.

Sorry guys, I’m just making up the post of the day to talk about something sort of weird, but oddly intriguing. You see, I’ve fairly recently begun going on reddit, and through the thousands of upvotes and (now) failing college grades, I noticed that the wonderful folk on r/Zelda were rallying incredibly strongly for the prevalence of The Legend of Zelda: Skyward Sword in G4’s “2011 Gaming Deathmatch”. Basically the idea is that everyone will vote in head to head matches of video games, and the winners of each round will continue to move up until the final face off. Well, needless to say, G4 seems to have had it in for Skyward Sword since the beginning of the voting period.

In the first round they pitted Nintendo’s finely crafted adventure against Uncharted 3, and while no one thought it would ever beat such a monster of a PS3 game, r/Zelda rallied like crazy behind it (I heard the folks on ZeldaDungeon got behind it too) and they managed to take down Nathan Drake’s fantastically crafted action adventure title with a final tally of 53-47. Pretty cool, right? Well, in the second round it easily defeated NBA2KGeneric, but the third round had it fighting the critically acclaimed Arkham City. Another great game, another fight no one thought Skyward Sword could win, but once again it narrowly escaped defeat with a final score of 51-49. So why am I telling you this?

Well, now it’s up against the monstrously huge open world fantasy title, The Elder Scrolls V: Skyrim, and while- once again- everyone thought it would lose horribly to such a big game, the current score stands at 51-49 in favor of Zelda. Don’t get excited, because it’s shifting back and forth more often than a tennis match, but the sheer fact that it’s essentially equal to such a fantastically made game is a testament to the strength of Nintendo’s fanbase. Now, I’m not tellin you this because I want you to go vote for Zelda and make “us” win or whatever. If you wanna go vote for Skyrim or forgo voting entirely, I don’t care at all. The thing is that on r/Zelda, people are going nuts over defeating Skyrim, and consequently the Skyrim community is going nuts over beating Skyward Sword. People are making multiple accounts on both sides I’m sure, there’s posts about this very battle across the internet, and in general fans of both games are freaking the hell out over beating their now-rival. It’s sort of silly to me, but I figured I’d bring the discussion to you.

How do you feel about these game-offs that people do? Do you think they’re accurate representations of what’s best? Would you ever vote in them?

Personally, I did vote for Zelda and I definitely hope it wins, but ultimately I don’t want to go overboard worrying about it. More than anything, I just want to “show” G4 for their blatant bias against Nintendo games. Also you can vote here if you want.


Voice acting in Zelda games is a fairly controversial topic. Some fans support the idea of including voices for all characters other than Link while others would prefer to leave them out entirely.

To date, we’ve never seen voice overs in any Zelda title. Nintendo has been dead-set on avoiding voice acting, and they maintained that stance once again in a new interview with Game Informer.

First, Koji Kondo offered his thoughts about voice acting in Zelda:

“The most important thing about the Zelda series is that the player becomes Link. One of the challenges with full voice is that if we’re trying to convey the player’s emotion through Link, but you hear Link talking in somebody else’s voice, that creates a disconnect between you and the role that you’re taking on.”

Zelda producer Eiji Aonuma also weighed in:

“…if you create a game where everybody else in the game speaks but Link doesn’t, it emphasizes the fact that he is silent and draws even more attention to it.

“Of course, this was the first time we went with fully orchestrated songs in the game, and we’ve seen what that can do to help bring the world alive and make the game that much more fun. We’re continually looking at ways that we can evolve the series. We’re not confident that we can find the right balance with full voice, so we’ll see. Everyone would be speaking Hylian, so even if you heard them speak, you wouldn’t understand them.”

Aonuma also talked about the future of Zelda. The main point here is that he’s been starting to “think a lot more about how I can take the series and really make it my own Zelda and evolve it further.”

“I started working on the series not at the beginning but part-way through its history. I think because of that, early on I was more looking objectively at the series and how we could change small, individual elements within it, rather than looking at how the series should evolve. As time has passed – particularly in the last few years – I’ve started to think a lot more about how I can take the series and really make it my own Zelda and evolve it further. As Mr. Miyamoto has allowed me to take the reins on the Zelda series, ultimately that’s what I need to do. Perhaps some people will think it’s a little bit late for me to start thinking about that, but as time goes by, that’s becoming more of a theme in how I’m approaching the series.”

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