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General Nintendo

There’s a new interview up with The Legend of Zelda producer Eiji Aonuma. Aonuma was asked about how he and his staff keep motivated, how he used his previous experience with the series in making Skyward Sword a better game, working in the shadow of Ocarina of Time’s success, and much more.

There are quite a few noteworthy tidbits, such as how Aonuma is motivated by his desire to impress Shigeru Miyamoto.

He also explained how he greatly reflected on Twilight Princess “with a view to try and fix lots of the things that we felt weren’t perfect.” Aonuma discussed this quite a bit.

For all of Aonuma’s comments, head past the break.


Shigeru Miyamoto is working on Pikmin 3, Luigi’s Mansion 2, and a third mystery project. ZoomIn says that it is “an undisclosed, original title.”

Could this be the game that Miyamoto hopes to unveil this year?


Fans have started to translate the many, many pages of Hyrule Historia. There are two specific, noteworthy excerpts at the end of the book.

First, Zelda producer Eiji Aonuma commented on the completion of Skyward Sword’s development and how Nintendo is receiving feedback from players. They’ll be using this as “energy for the next voyage.”

Aonuma then stated that “to tell the truth, we’ve already set sail in a new voyage.” He could be referring to the new Zelda project that is in development for the 3DS.

“The long sailing time of creating Skyward Sword, a game to celebrate the 25th anniversary of the Zelda series, has just come to an end. The voices of those who’ve played it from around the world reach us. We hear their admiration comments, and their criticism too. All those voices become energy for the next voyage. Well, to tell the truth, we’ve already set sail in a new voyage.”

Aonuma also reminded fans that Nintendo will always be more concerned with creating engaging gameplay for Zelda titles rather than focusing on the story elements.

“Chapter 2, ‘The Full History of Hyrule,’ arranges the series in chronological order so it’s easier to understand, but from the very beginning, Zelda games have been developed with the top priority of focusing on the game mechanics rather than the story. For example, in Ocarina of Time, the first installment of the series I was involved in, the main theme was how to create a game with pleasant controls in a 3D world. Or in the DS game, Phantom Hourglass, the focus was having comfortable stylus controls. Finally, in the most recent game, Skyward Sword, we focused on an easy way to swing the sword using the Wii motion plus.”


Zoom.in has published a new video interview with Shigeru Miyamoto, and it contains some juicy tidbits. He discusses the retirement situation (yet again), how he’s jealous about video game characters being able to outlive us, his lack of interest in making photo-realistic games, and the pressure he faces due to expectations.


Most of Charles Martinet’s video game work has been limited to the Mario series. He’s the voice actor behind Mario, Luigi, Wario, and Waluigi. It’s true that he has been involved with some titles not published by Nintendo, such as Ratchet & Clank: A Crack in Time and Resonance of Fate. But did you know that he also played a role in The Elder Scrolls V: Skyrim?

Believe it or not, it’s true! The credits for Skyrim confirm it. Head past the break for more information.


Bright Light is no more. Develop reports today that the studio was shut down late last year. Some employees simply lost their jobs while others were relocated to other EA divisions including Criterion and Playfish.

Bright Light was responsible for almost all of the Harry Potter video games. In recent years, the studio also worked on a slew of casual titles.

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Event Featuring New Four-Movement Symphony Tours North America Throughout 2012

REDMOND, Wash.–(BUSINESS WIRE)– Starting today, video game fans and music lovers in North America can purchase tickets for an extraordinary concert tour that celebrates one of the most beloved game series of all time. The Legend of Zelda™: Symphony of the Goddesses tour will feature live orchestral performances of theme music from Nintendo’s The Legend of Zelda franchise.

The name “Symphony of the Goddesses” refers not only to the concert program but also to the new four-movement symphony recounting the classic storylines from The Legend of Zelda: Ocarina of Time™, The Legend of Zelda: The Wind Waker™, The Legend of Zelda: Twilight Princess™ and The Legend of Zelda: A Link to the Past™. Fans can also expect to hear stirring orchestral renditions of music from other games in the series, including The Legend of Zelda: Link’s Awakening™ and The Legend of Zelda: Majora’s Mask™. The full orchestra will be conducted by Eímear Noone with arrangements by music director Chad Seiter.


2011 saw the release of four Pokemon titles. Pokemon Typing DS, Pokedex 3D, Pokemon Rumble Blast, and PokePark 2: Wonders Beyond all made it out in the Land of the Rising Sun last year.

It was certainly a fantastic year for the Pokemon gaming franchise, but there’s even more to come in 2012.

Famitsu was given a greetings card from The Pokemon Company, and inside, it was noted that they’re launch “even more amazing games” in 2012 than in 2011.

Pokemon X Nobunaga’s Ambition is one of these games for sure. I wonder what else is in store though….

Source 1, Source 2


Missed any of the 2011 Video Game Awards last month? Now’s your opportunity to watch the whole show!


Starting on Thursday, Nintendo fans will have the opportunity to order tickets for upcoming Zelda Symphony concerts. The first concert, taking place in Canada, is set for March 14.

The full list of concert dates are as follows:

Vancouver, BC – Wednesday, March 14th, 2012
Phoenix, AZ – Friday, April 20th, 2012
Atlanta, GA – Saturday, May 12th, 2012
Orlando, FL – July 14th, 2012

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