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General Nintendo

The latest Nintendo Power is known as the “January/February” issue. We’ve never seen the magazine “merge” two months into one before. What happened there?

Editor in chief Chris Slate explained that a “scheduling quirk” led to the latest issue being called the “January/February” edition:

“On a side note, this issue is labeled ‘January/February’ due to a scheduling quirk, but things will go back to normal with the March issue, which will be followed by April, May, June, etc. Subscribers will still get the same number of copies they signed up for, so just ignore the slight strangeness of the ‘January/February phrasing, and everything will seem perfectly normal.”


Koei Tecmo, Square Enix, and SEGA will all be dead in ten years. Nintendo, on the other hand, will most likely still be on its feet.

It’s anybody’s guess if this will actually happen, but this is how Japanese publication Shukan Gendai believes things will play out over the next decade.

The magazine rated various gaming companies on a scale of one-to-ten. A zero means that the company will be dead, while companies with a higher rating are more likely to remain in business.

The complete listing of results is as follows:

• Gree: 6 points
• Capcom: 1 point
• Koei Tecmo: 0 points
• Konami: 1 point
• Square Enix: 0 points
• Sega: 0 points
• Sony Computer Entertainment: 2 points
• Nintendo: 7 points
• Namco Bandai: 2 points

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Could there be more games in the Little Tail Bronx sometime in the future? CyberConnect 2 CEO Hiroshi Matsuyama has hinted at the possibility.

During a Japanese fan appreciation event for Solatorobo, Matsuyama said:

“In the not so distant future, I would like to greet everyone in the Little Tail Bronx world. Although, I don’t know what media it will be. As long as it has everyone’s support, the Little Tails Bronx world will live forever.”

Three games have been released in the Little Tail Bronx series: Mamorukun, Tail Concerto, and Solatorobo. We probably wouldn’t see any direct sequels to any of these titles, but there would be connections between them in that they all are set in the same “world”. You may remember that Solatorobo featured guest characters and references to both Tail Concerto and Mamorukun.

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There’s a new interview up with The Legend of Zelda producer Eiji Aonuma. Aonuma was asked about how he and his staff keep motivated, how he used his previous experience with the series in making Skyward Sword a better game, working in the shadow of Ocarina of Time’s success, and much more.

There are quite a few noteworthy tidbits, such as how Aonuma is motivated by his desire to impress Shigeru Miyamoto.

He also explained how he greatly reflected on Twilight Princess “with a view to try and fix lots of the things that we felt weren’t perfect.” Aonuma discussed this quite a bit.

For all of Aonuma’s comments, head past the break.


Shigeru Miyamoto is working on Pikmin 3, Luigi’s Mansion 2, and a third mystery project. ZoomIn says that it is “an undisclosed, original title.”

Could this be the game that Miyamoto hopes to unveil this year?


Fans have started to translate the many, many pages of Hyrule Historia. There are two specific, noteworthy excerpts at the end of the book.

First, Zelda producer Eiji Aonuma commented on the completion of Skyward Sword’s development and how Nintendo is receiving feedback from players. They’ll be using this as “energy for the next voyage.”

Aonuma then stated that “to tell the truth, we’ve already set sail in a new voyage.” He could be referring to the new Zelda project that is in development for the 3DS.

“The long sailing time of creating Skyward Sword, a game to celebrate the 25th anniversary of the Zelda series, has just come to an end. The voices of those who’ve played it from around the world reach us. We hear their admiration comments, and their criticism too. All those voices become energy for the next voyage. Well, to tell the truth, we’ve already set sail in a new voyage.”

Aonuma also reminded fans that Nintendo will always be more concerned with creating engaging gameplay for Zelda titles rather than focusing on the story elements.

“Chapter 2, ‘The Full History of Hyrule,’ arranges the series in chronological order so it’s easier to understand, but from the very beginning, Zelda games have been developed with the top priority of focusing on the game mechanics rather than the story. For example, in Ocarina of Time, the first installment of the series I was involved in, the main theme was how to create a game with pleasant controls in a 3D world. Or in the DS game, Phantom Hourglass, the focus was having comfortable stylus controls. Finally, in the most recent game, Skyward Sword, we focused on an easy way to swing the sword using the Wii motion plus.”


Zoom.in has published a new video interview with Shigeru Miyamoto, and it contains some juicy tidbits. He discusses the retirement situation (yet again), how he’s jealous about video game characters being able to outlive us, his lack of interest in making photo-realistic games, and the pressure he faces due to expectations.


Most of Charles Martinet’s video game work has been limited to the Mario series. He’s the voice actor behind Mario, Luigi, Wario, and Waluigi. It’s true that he has been involved with some titles not published by Nintendo, such as Ratchet & Clank: A Crack in Time and Resonance of Fate. But did you know that he also played a role in The Elder Scrolls V: Skyrim?

Believe it or not, it’s true! The credits for Skyrim confirm it. Head past the break for more information.


Bright Light is no more. Develop reports today that the studio was shut down late last year. Some employees simply lost their jobs while others were relocated to other EA divisions including Criterion and Playfish.

Bright Light was responsible for almost all of the Harry Potter video games. In recent years, the studio also worked on a slew of casual titles.

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Event Featuring New Four-Movement Symphony Tours North America Throughout 2012

REDMOND, Wash.–(BUSINESS WIRE)– Starting today, video game fans and music lovers in North America can purchase tickets for an extraordinary concert tour that celebrates one of the most beloved game series of all time. The Legend of Zelda™: Symphony of the Goddesses tour will feature live orchestral performances of theme music from Nintendo’s The Legend of Zelda franchise.

The name “Symphony of the Goddesses” refers not only to the concert program but also to the new four-movement symphony recounting the classic storylines from The Legend of Zelda: Ocarina of Time™, The Legend of Zelda: The Wind Waker™, The Legend of Zelda: Twilight Princess™ and The Legend of Zelda: A Link to the Past™. Fans can also expect to hear stirring orchestral renditions of music from other games in the series, including The Legend of Zelda: Link’s Awakening™ and The Legend of Zelda: Majora’s Mask™. The full orchestra will be conducted by Eímear Noone with arrangements by music director Chad Seiter.



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