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General Nintendo

Monster Hunter series producer Ryozo Tsujimoto dished on his impression of western players – primarily in America – as part of an interview with Siliconera.

Tsujimoto said that the original assumption was that they’d have a more aggressive playstyle. However, he learned that this wasn’t actually so and they were more careful like Japanese players.

Here’s Tsujimoto’s comments in full:

A pair of new rewards have been added to the Japanese Club Nintendo website. A Yoshi plush is now available, along with a Mario decoration tape set (three different tapes). Pricing is set at 650 points and 200 points respectively.

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This week’s GameStop ad has gone live. You can find it in full below.

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On Thursday, a presentation will be held on Niconico for the new Fatal Frame Wii U game and related media efforts such as the upcoming movie. The event seems to be rather significant – as one would expect – given some of the guests attending.

Perhaps mostly importantly, Nintendo’s Shigeru Miyamoto will be showing up for this week’s presentation. Other guests include staff from Kadokawa and Koei Tecmo, Keisuke Kikuchi (Fatal Frame series), Shin Kibayashi (the author of the manga), Mari Asato (movie director), Nakajo Ayami (actress) and Aoi Morikawa (actress).

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Peter Warman, CEO of video game research firm Newzoo, shared an overview of Sonic’s lifetime sales in different territories with Fortune.

The Blue Blur is most popular in the United States, which is where about half of the total sales have originated from. Europe makes up another 35 percent, with the remaining 15 percent of sales stemming from other countries like Japan.

As stated by Warman:

It was 31 years ago that Nintendo released the Famicom in Japan. The system launched on July 15, 1983. Of course, in other parts of the world, the Famicom is known as the NES (Nintendo Entertainment System).

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With the PlayStation 4, Sony is looking to bring in some of the consumers who previously purchased Wii.

That tidbit comes from Sony Computer Entertainment president Andrew House, who was speaking with Eurogamer. He told the site:

“Our big opportunity is to welcome back an audience much earlier in the lifecycle that possibly bought into the Wii previously. Whether it’s based on this is a really good all-round entertainment device for a family in addition to having great games, our consumer data suggests some of those people are already coming in now and that’s what’s contributing to the really great sales we’ve had.”

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Keiji Inafune has shown some interest in going the Mega Man Legends-style route with Mighty No. 9.

Inafune, fielding a question about the possibility during a Q&A session at SGC 2014, said that he’d “love to see” Mighty No. 9 go in “any directions that would fit the series”. He then asked attendees if they’d back a project that incorporates the same kind of gameplay as Mega Man Legends – which was met with a roaring cheer.

Inafune’s translator ended by saying, “he’s got nothing to announce today but the fact is he’s heard all of you shout out like that. He’s definitely putting that in his pocket and taking it back with him.”

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