Shin’en first 3DS game revealed
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
After a few months full of teases, Shin’en’s first 3DS game has been revealed. Majesco Entertainment announced Nano Assault, which seems to build off of the success that Nanostray 1 and 2 experienced on the DS. You can check out a bunch of details about the game below, and expect more news soon. We’ll have more Shin’en goodness on Friday, and an interview with the company about Nano Assault in the near future.
EDISON, N.J., April 14, 2011 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, announced today Nano Assault™ for the system is in development for an expected release this fall. Developed by Shin’en, this fast-paced shooter leaps off the screen with stunning 3D graphics that resemble electron microscope imagery. It’s within this dangerous microscopic world that players will navigate a Nanite ship through a cellular system, maneuvering through alien cell clusters, fighting off infections, and analyzing and destroying the virus’ core to ultimately save humanity.
“Nano Assault’s inspired visual style looks fantastic and is perfectly suited for 3D,” said Jesse Sutton, Chief Executive Officer, Majesco Entertainment. “The game is a fresh approach to the classic shooter, featuring a unique theme, solid depth of play and tight controls. I think this game is going to surprise a lot of people.”
Updated Dead or Alive: Dimensions European boxart
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
MDK2 WiiWare dated
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
The WiiWare edition of MDK2 will be available next month. Interplay’s release calender has listed a May 9 date for the title. Players can expect graphical improvements in addition to new Wii remote controls.
Battle & Get! Pokemon Typing DS commercial
Posted on 13 years ago by Brian(@NE_Brian) in DS, Videos | 0 comments
Pokemon Black/White Global Link images
Posted on 13 years ago by Brian(@NE_Brian) in DS, News | 0 comments
The Legend of Zelda: Ocarina of Time 3D art
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Nintendo says no StreetPass support for The Legend of Zelda: Ocarina of Time 3D
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
One feature you won’t be seeing in The Legend of Zelda: Ocarina of Time is StreetPass support. Nintendo confirmed earlier this week that there are no plans to use the function. Personally, I don’t think it’s that big of a deal. I can’t really imagine many practical, enjoyable ways that StreetPass could be used in Ocarina of Time 3D.
Pandora’s Tower details
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– Motion controls are optional
– Use the chain in the following ways:
Grab and pull flesh and items from beasts.
Restrain the beasts with the chain and then go in for the kill with another weapon.
Restrain one beast with the chain, then swing it around to strike other enemies.
Use the chain to latch on to walls and swing from location to location.
Use the chain to manipulate switches.
– Wiimote/nunchuck setup
– Classic Controller option available
– Wiimote/nunchuck option: Use the Wiimote like you would swing a chain in real life
– Exploration-style action RPG
– C rating from CERO