XSEED Games announces THE WIZARD OF OZ: Beyond the Yellow Brick Road for Nintendo DS
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 3 Comments
Torrance, Calif., (July 20,2009) – XSEED Games today announced that THE WIZARD OF OZ: Beyond the Yellow Brick Road, licensed by Warner Bros. Interactive Entertainment, for the Nintendo DS is currently in development and scheduled for release in North America in Fall 2009. Released as RIZ-ZOAWD by D3Publisher in Japan, THE WIZARD OF OZ: Beyond the Yellow Brick Road is an RPG inspired by the beloved tale of Dorothy and her magical journey through the Land of Oz, showing a unique new perspective on what happened after reaching the end of the Yellow Brick Road.
THE WIZARD OF OZ: Beyond the Yellow Brick Road takes gamers through the endearing adventure of protagonist Dorothy and her lovely dog, Toto, turning these charming characters into classic RPG heroes. A tornado suddenly strikes a small farm in Kansas, savagely uprooting Dorothy and Toto with just one gust. After hours of dancing around in the bushel of wind, the pair eventually settles in an unfamiliar countryside. It is here Dorothy learns that the only way to return home is by following the ominous voice calling out to her to the end of the Yellow Brick Road. On her journey, Dorothy encounters some unlikely characters who eventually decide to join her on her quest.
EA: Motion control is here to stay
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
“I think where motion controls really work is making games more accessible. I would never have imagined my mum playing a bowling game, she’s in her late 60s. I couldn’t imagine her bowling, I couldn’t imagine her doing exercise in front of the TV, I couldn’t imagine her knocking down a tower of things with a control pad. The Wii and the motion control makes it accessible. I think that’s what motion control does – it makes games more accessible to people. I don’t think they replace typical control devices or typical interfaces, but they do definitely augment them. The right games work on the right platforms. They’re definitely here to stay and they’re definitely cool, and through the accessibility they’re bringing more people into gaming.” – Harvey Elliott, head of EA Bright Light studio in Guildford
Even in the short time that motion control has been available in the industry, it has proven to be very profitable and has allowed casual players to test out the waters of video gaming. And with Microsoft and Sony developing their own ideas based on motion control, that concept won’t be going anywhere any time soon.
Rabbids Go Home announced for DS/DSi
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
SAN FRANCISCO – July 20, 2009 – Today Ubisoft announced a Nintendo DS(TM) and Nintendo DSi(TM) video game system installment for its upcoming comedy-adventure, Rabbids Go Home. The Nintendo handheld version features the same zany storyline as its Wii(TM) counterpart, but will feature a different gameplay experience unique to DS. Players will solve a variety of puzzles and brain teasers in an effort to collect as much stuff as they can to build a giant pile all the way to the moon. The game will also feature an intuitive Level Editor, allowing players to create their own puzzles and share them with other gamers for more Rabbids adventures. Nintendo DSi owners will be able to use the Nintendo DSi Camera to take pictures and customize them with funny Rabbid animations. Rabbids Go Home for Nintendo DS is scheduled to release Holiday 2009.
About the Game:
The Rabbids first comedy-adventure will take them to the moon or bust! Those crazy Rabbids have an infallible plan: collect all the human stuff they can find, heap it onto a giant pile and literally climb home to the moon. But not so fast! The Humans revolt, unleashing the Verminators whose only objective is to exterminate the Rabbids. Rabbids Go Home game features include:
Pokemon Heart Gold/Soul Silver gameplay footage
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Where the Wild Things game announced, WayForward working on DS version
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
WARNER BROS. INTERACTIVE ENTERTAINMENT AND LEGENDARY PICTURES PRESENT WHERE THE WILD THINGS ARE
Action-Adventure Videogame Inspired by the Upcoming Film from Spike Jonze
London – July 20, 2009 – In conjunction with the release of the highly anticipated feature film from director Spike Jonze, Warner Bros. Interactive Entertainment and Legendary Pictures announce the Where the Wild Things Are videogame will be available on Wii, PlayStation 3, Xbox 360 and Nintendo DS in November 2009. Where the Wild Things Are is a Warner Bros. theatrical release from Warner Bros. Pictures, Legendary Pictures and Village Roadshow Pictures. The UK movie release is set for 11th December 2009.
In the videogame, players assume the role of the rambunctious young Max and can explore the island of the Wild Things, journey across its dangerous terrain, overcome hazardous obstacles and battle fierce creatures. After landing his boat on the mysterious island of the Wild Things – Max quickly befriends the fearsome but loveable creatures and becomes “King of All Wild Things.” He soon learns that the island is on the brink of destruction and that it’s up to him and the Wild Things to work together to find a way to escape to safety before it’s too late. Where the Wild Things Are is being developed for the Wii, PlayStation 3 and Xbox 360 by Amaze Entertainment, a Foundation 9 studio, and for the Nintendo DS by WayForward.
WiiWare/DSiWare downloads – block sizes
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
WiiWare
Final Fantasy Crystal Chronicles: My Life as a Darklord – 316 blocks
5 Spots Party – 208 blocks
Battle Poker – 107 blocks
DSiWare
Art Style: Zengage – 68 blocks
Nyx will appear in Furry Legends
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
“Hidden character in Furry Legends! Nyx from NyxQuest will have a guest appearance in Furry Legends” – Furry Legends twitter
I think that this is actually pretty cool. It’s a nice way for indie devs to collaborate and give each other support. And I don’t think we’ve seen something like this happen in a WiiWare title before.
Playtainment branches out: The Mystery of Whiterock Castle appears on WiiWare
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
The Mystery of Whiterock Castle positions Playtainment as the first German publisher to release a game on WiiWare™. The classic “hidden object” game, developed by the Frankfurt studio Keen Games, transports players of all ages into a medieval fairytale adventure.
The Mystery of Whiterock Castle tells the story of a young knave who sets out on a thrilling quest to find his beloved playmate. The princess has mysteriously disappeared from the royal apartments, and hidden object game fans assume the role of the young knave who, armed only with a sword and a magnifying glass, must scour countless rooms and gloomy dungeons in the meticulously detailed settings, rendered with hand-painted 3D graphics.
Dragon Ball: Revenge of Piccolo videos
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Thanks to _Contra_ for the news tip!