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Publishers making the decision to port titles from the Wii to the PlayStation 3 and Xbox 360 is often considered to be an unusual occurrence. But rumor has it that Marvelous Entertainment has announced that the company will in fact be porting a Wii title to competing platforms. A shareholders meeting took place not too long ago and this information was discussed at the event. There is a possibility that the ported game might be a recent Wii release. If that’s true, Muramasa: The Demon Blade, Arc Rise Fantasia, and even Reel Fishing: Angler’s Dream are potential titles that may end up no longer being exclusive to the Wii.

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Earlier this year, we posted an unconfirmed report relating to EA and Activision products. Strangely, almost all of the rumors turned out to be true. Except for one: Brutual Legend on the Wii. The game seemed to be closer to being announced for Nintendo’s system with various sources claiming it was the real deal. Today, however, speculation has bubbled claiming that, although the title was in development for Wii at one point, it has since been canceled. Allegedly, there was some concern over the game’s quality and potential technical issues. So, following a good amount of speculation, it looks as though Wii owners will have to look elsewhere for their Brutal Legend Fix.


“As you’ve probably heard, Tatsunoko vs. Capcom is kind of a big deal. Coming out of E3 Tatsunoko vs. Capcom has snagged tons of awards and nominations as Best Fighting Game, including the coveted Game Critics award. Now that you’ve had your turn, the public has its first chance to get its hands on Tatsunoko vs. Capcom at Anime Expo in Anaheim, Calif. this weekend. Expo attendees can visit Booth 437/439 to deal out a few billion damage points and perform amazing Hyper combos with the latest fighting game in Capcom’s Vs. series.” – Capcom

I’m not sure how many of you will be attending the Anime Expo this weekend, but you should definitely check out this game if you have some time to spare!

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“We wanted to see ‘is there an audience out there that will play something completely different on the Wii?’. Commercially, we were not pleased with how it was received, but again, the critics loved it and that happens in this business sometimes…We don’t have a good post-mortem on [Deadly Creatures], but one of the key things that we can build on there is we have great — that was [developed by] one our internal studios, Rainbow Studios — and we have great Wii technology there now and so we’re developing other games — stay tuned for the announcements — but we intend to leverage that great technology on the Wii in the future.” – THQ CEO Brian Farrell

You know, I actually wasn’t expecting Deadly Creatures to be a commercial success and I’m sure I’m not the only one who felt that way. Deadly Creatures 2 probably isn’t in the cards for Wii at this point, but I’m interested in seeing the types of titles THQ/Rainbow Studios will create in the future.

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We’ve already discussed Wii Sports Resort fantastic start in Japan based on its first day sales. However, Enterbrain has provided further insight in regards to how the game performed over a four day period.

– 353,827 units sold over the first four days
– Third best debut for a Wii game in Japan (Super Smash Bros. Brawl first, Mario Kart Wii second)
– First Wii Sports game past 3.5 units

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There’s some rumored information on the game below, but it hasn’t been officially confirmed. Unfortunately I can’t speak/read/understand French!

-Online
-4 player split-screen
-Every environments from the PC version apart from “Bay”
-All the control scheme from Mario Kart apart from the GameCube’s Controller
-Day and Night races
-Level Editor
-Level sharing online
-Early 2010

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“House of the Dead: Overkill was a profitable title for us. Whilst it had a rather sharp tail at full price, they do bubble away at a lower price point for a long time. You get your money back and a bit on full price, but over the years, if we do the final product return on investment, profits come from the lower price point. You have to push boundaries and explore. I think whilst MadWorld commercially didn’t sell what we were expecting I wouldn’t say it’s game over for mature Wii titles from Sega. We’re taking a look at the resources we have now. We’ve got money to invest in development, we’re just considering where to invest it next.” – Gary Dunn, MD of European development for Sega

I honestly was worried about SEGA’s future decisions regarding mature Wii titles. After sales of both MadWorld and House of the Dead were reported, I wasn’t too sure if the Wii had any chance of receiving similar titles from the company down the line.

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Two Versions of the Game — Black Ace and Red Joker — Double the Possibilities
San Mateo, Calif — June. 30, 2009 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Mega Man Star Force ® 3 (MMSF3) for Nintendo DS™ has shipped to North American retailers. Mega Man Star Force 3 comes in two different versions, Black Ace and Red Joker, allowing friends to share unique items and powers utilizing the Nintendo Wi-Fi Connection, enhancing their individual characters. Mega Man Star Force 3 is rated E for Everyone by the Entertainment Software Ratings Board (ESRB) and carries a suggested retail price of $29.99.

As in the previous games, Mega Man Star Force 3 is a unique blend of an action and role-playing game (RPG), combining the high intensity combat that is the hallmark of Mega Man® games with Star Force’s strategic battle system. By defeating enemies and boss characters, players earn “battle cards” that enhance and evolve Mega Man’s abilities and attacks.


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– Called Okaeri! Chibi-Robo! Happy Rich Oosouji, roughly Welcome Home Chibi-Robo! Happy, Rich Big Sweep in English
– Given a vacuum cleaner
– Vacuum dirt to earn money
– Can spend money on new tools
– Ultimately, your goal is to make others happy
– Can also use money to become an interior designer of sorts in Jenny’s home
– Coming out July 23 in Japan

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