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“We definitely wanted to make Dead Rising on the Wii more accessible. You know, some of the elements in the original one were really cool but more targeted for the hardcore audience. So, things like the mini-game side missions that were in the original Dead Rising are incorporated into the actual narrative of the story now. So, you know, a lot of the hardcore users wanted that extra something to go back to whereas now you can play through the whole game and experience a lot of those different stuff that might have been missed originally.” – Capcom PR rep

The same representative also mentioned that there will be a “satisfactory number of enemies on screen to fight off against” in Chop Till You Drop.

I understand the partial meaning behind these words, though I can’t ever imagine Grandma Muriel playing Dead Rising: Chop Till You Drop. Additionally, in some ways, these statements are a bit disheartening for hardcore Wii owners. Capcom is deliberately making Dead Rising on Wii more casual because of the majority audience that owns the system. Even though Dead Rising is a very hardcore game, Capcom still wants it to appeal to every type of Wii owner.


“[Take-Two has spent] an enormous amount of time and effort [building a relationship with Nintendo to make Chinatown Wars happen]. [GTA: Chinatown Wars has] significant value to add [to the DS] It’s not a one-way relationship in any way. Grand Theft Auto: Chinatown Wars is not even the first step, but an important step, in continuing to develop that relationship…Without commenting on whether GTA is coming to the Wii or not, Nintendo and Take-Two work very well together; Nintendo and Rockstar work well together, and we are continuing to grow that relationship.”

This news is obviously very important for Nintendo. Nintendo needs to have the continued support of third-party publishers. Perhaps the company is beginning to change it’s “behavior” towards third-parties. After all, High Voltage Software has stated that the big N has been helping them with The Conduit and seems to be establishing a better relationship with third-parties – with some companies, at least.

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“There are still decisions ahead but we’re retaining franchises that fit with our long-term strategy. The company is reviewing its options regarding titles that it will not be publishing.” – Activision Blizzard statement

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NGamer review scores

Posted on 15 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

Wii

LEGO Batman – 84%
Star Wars: The Force Unleashed – 76%
Wario Land: The Shake Dimension – 74%
Samba de Amigo – 60%
Madden NFL 09 All-Play – 78%
Fatal Frame IV: Mask of the Lunar Eclipse 90% (Import)
Strong Bad – 4/5
Frat Games: Pong Toss – 1/5
Wild West Guns – 3/5

DS

Madden NFL 09 – 69%
Spore Creatures – 60%
Dragon Quest: Chapters of the Chosen – 81%
Ankh: The Curse of the Scarab King – 50%
Prey, the Stars – 72%
Football Directors DS – 70%
International Athletics – 48%
KORG DS-10 – 77%
Doki Diko Majo Shinpan Duo – 40% (Import)
Rhythm Tengoku Gold – 80% (Import)

Thanks to Biggity for the news tip.


Winds of Nostalgia trailer

Posted on 15 years ago by (@NE_Brian) in DS, News | 0 comments


“Through a merger, we expect we can grow further by respecting both companies’ identities and having an environment in which employees can fully exhibit their skills (Koei) has a higher possibility of improving corporate value.” – Tecmo/Koei statement

I knew that Tecmo had been struggling over the past few months, dealing with issues inside of the company. However, I didn’t exactly see merging with Square Enix as a perfect fix. Koei, on the other hand, might be a better partner for Tecmo.

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– 1-4 Players.
– Fun! Fun! features Golf courses in America, Europe and Asia.
– There are 27 different holes to play.
– Game is releasing on WiiWare soon, official release date coming in the next few weeks.
– Planning to launch the game in Europe and the US
– Game runs at 60fps (NTSC) or 50fps (PAL).
– No 16:9 and 4:3 support.
Graphical specs include:
-HDR Lightning
-Image Based Lightning
-Soft Shadows
-Normal Mapping
-Environment Mapping
-Bump Mapping
-Blooming

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New Arcade Style Air Combat Game for Nintendo Wii Available on September 16

NEW YORK, NY – September 4, 2008 – Videogame publisher XS Games announced today a new arcade style air combat videogame, Rebel Raiders: Operation Nighthawk, for the Nintendo Wii™. Developed by Kando Games, Rebel Raiders: Operation Nighthawk is set in a futuristic universe. The player assumes the role of a brave and grizzled pilot, leader of the elite resistance military unit “Ghost Squadron”. At the player’s command is a group of brave but inexperienced fighter pilots that only the player can lead into battle. The objective: to save mankind from corruption and turmoil at the hands of the Union of World Nations. At stake, is the fate of the world – victory is the only option.

A single player game that uses both the Wii Remote and Nunchuk to control a player’s aircraft, Rebel Raiders: Operation Nighthawk features ground shaking weapons, non-stop combat and thrilling special effects. The game’s 34 unique missions can be navigated with 23 different fighter planes, allowing the player to fly at amazing speeds and create spectacular explosions. By commanding the Ghost Squadron, completing missions and defending the front line, the player earns points for a chance to fly top-secret planes with devastating weapons. Players have to demonstrate they have what it takes to become a true Rebel Raider.



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