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Rygar for Wii seemed to disappear off the map a few months ago; As such, people began to doubt whether or not the game was canned. A Tecno representative has commented on the situation, however, and confirmed that in spite of no news, the game is still in development. The same PR represnetative additionally commented on the lack of Fatal Frame 4 at E3, noting that it was up to Nintendo to show off the title. “Several of you asked about Tecmo’s other titles that have been announced in Japan which were not on display at the show. Fatal Frame 4 (Wii) will be published by Nintendo, so please contact your Nintendo PR contact for further information.”


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– It’s a golf title
– single and multiplayer modes
– 27 golf holes from America, Asia, Europe
– A game ’suited for all age groups’

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1. [NDS] Dragon Quest V – 644K / NEW
2. [PSP] Gundam Battle Universe – 138K / NEW
3. [PS2] Persona 4 – 41K / 233K
4. [PS3] Tears to Tiara: Kakan no Daichi – 34K / NEW
5. [WII] Wii Fit – 27K / 2,380K
6. [WII] Mario Kart Wii – 24K / 1,584K
7. [NDS] Daigasso! Band Brothers DX – 21K / 212K
8. [NDS] Derby Stallion DS – 16K / 223K

9. [PSP] Monster Hunter Portable 2 G – 16K / 2,293K
10. [NDS] Densetsu no Stafi: Taiketsu! Dire Kaizokudan – 16K / 44K

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Most would say that this year’s E3 was lacking something. Compared to previous years, the renowed gaming convention simply wasn’t as exciting as it used to be. Although I was lucky enough to receive an invite from a Nintendo to view their media summit, I was unable to go…I’m not sure if the same thing will play out next year, but you – the fans – might get a chance to attend.

“The ESA is currently in the process of receiving feedback and will make an announcement about the 2009 E3 Media & Business Summit at an appropriate time.” – ESA

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“We have said publicly that we’re looking hard at the storage situation, that we’re working on a range of solutions. We have nothing to announce now. But certainly it’s an issue we are aware of and we’re working to find a solution and we will.” – Reggie Fils-Aime

I don’t know about you guys, but by flash memory has maxed out. Numerous Nintendo representatives, including Cammie Dunaway, have made disheartening comments that the Wii should be like a virtual fridge, but I just don’t understand how that is a manageable solution. An HDD would definitely fix this situation, but opening up the SD slot directly would help as well.

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“When you have a franchise like this, that’s become popular in a certain type of game style and you change that so drastically, I understand the responses is going to be negative. I also felt a lot of the response was, I guess, unjustified in the sense that they based their [response] on just hearing about it or maybe seeing a couple of screen shots and making a whole assumption.” – Koji Igarashi

Mr. Igarashi has created some brilliant projects throughout his career, but after seeing some previews coming out of E3, I’m not too encouraged about his latest game, Castlevania Judgement. Igarashi has stated numerous times that he felt that Castlevania on the Wii in any other way would result in fatigue because of constant Wii remote movements; Although, turning the franchise into a fighting game – if you ask me – isn’t the best way to go about things.

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REDWOOD CITY, Calif.–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ:ERTS) today announced it has signed with leading Hollywood talent and literary agency UTA for representation in motion pictures and television.

UTA will help the company develop a comprehensive strategy for moving its intellectual property into the realm of large-budget motion pictures and television series. EA’s broad portfolio of titles includes top-selling franchises such as Army of Two™ and Need for Speed™ as well as eagerly awaited new titles such as Dead Space™ and Mirror’s Edge™.

“UTA is an ideal partner for us to bring the richness and story telling nuance of our popular games into other forms of media that give consumers more ways to experience these creative concepts,” said Patrick O’Brien, Vice President of EA Entertainment. “Some of our teams have already made steps to expand our games into other forms of media like online, social networks and print publication. This partnership will help us take these efforts to the next level and match each of our titles with the right artists, producers and financiers.”


Fire Emblem DS trailer

Posted on 15 years ago by (@NE_Brian) in DS, News | 0 comments



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