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DSi 87,185
PSP 55,090
Wii 49,848
PS3 34,978
DS Lite 26,851
Xbox 360 11,423
PS2 5,628

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Ten Evasive Space videos

Posted on 16 years ago by (@NE_Brian) in News, Wii | 0 comments


WiiWare

-Art Style: ROTOHEX
-Bang!
-Pit Crew Panic!
-Strong Bad Episode 4: Dangeresque 3

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London, UK – 4th December 2008 Attention Citizens of Earth: commence panicking and prepare for the ultimate inter-galactic battle. Empire Interactive, a wholly owned subsidiary of Silverstar Holdings (NASDAQ: SSTR), today announced Martian Panic for Wii™ is currently under development. The Martian Invasion Force has targeted Earth for complete destruction and players will need more than manpower and firepower to avoid mission defeat. The Martian Mothership looms overhead, draining energy from the Earth’s core. Humans must save Earth from the extraterrestrial encounter before the Invasion Force vaporizes our planet. Martian Panic is due for release in the first half of 2009.

Graphically, Martian Panic is a 1950’s comic book come to life in a three-dimensional sci-fi game world,” said James Spice, VP Marketing, Empire Interactive. “Fans of all ages will appreciate the amazing visual details and the family-friendly, nonstop action.”


“Well, as far as if it’s going to be published in North America or not, right now we have no plan. We reviewed the game, and we decided that it was not the right game to bring to North America. We might change our mind…” – John Inadala, Tecmo’s U.S. VP

Last night, an XSEED representativ stated that Winds of Nostolgio would make it to North America. Tecmo won’t be localizing the title but perhaps XSEED or another third-party will pick it up.

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– Launches January 6 2009
– Princess Ai will be the first download available
– First 3 chapters cost 500 Wii points, every two chapters following that cost 200 Wii points
– Princess Ai has 17 chapters (1700 Wii points total)
– Has Japanese and English text

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Experience the Thrill of Team Racing on and off the Track

REDWOOD CITY, Calif. – December 4, 2008 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that NASCAR® Kart Racing, the first and only NASCAR racing title available for the Wii™, will ship to retailers in North America on February 10, 2009, just in time for the Daytona 500 and the official start of the 2009 NASCAR season. Designed exclusively for the Wii, NASCAR Kart Racing enables players to grab the steering wheel as a famed NASCAR Sprint Cup Series driver and speed through treacherous landscapes, wind around rocky cliffs, jump rivers and dodge falling boulders. Up to four players can go head-to-head, via split screen, in a mad dash to the checkered flag, making NASCAR Kart Racing an ideal game to play with family and friends.

Enjoy the thrill of racing as three-time consecutive Sprint Cup Series champion Jimmie Johnson or choose from 13 additional NASCAR Sprint Cup Series drivers. Players can also compete as one of 10 original animated characters. Each driver has personal attributes that will determine how the kart will perform on a course, so strategy is key when choosing a driver and a teammate. Teams that work together win championships!


To move in the game – you have to jOG!

Liverpool, 26 November 2008: New Concept Gaming Ltd, a company dedicated to the development and sale of ground breaking products bridging the video game and health and fitness industries, today announced that its first product, jOG™ is now on sale. Compatible with existing games consoles and games, jOG is an accessory that enables gamers to enjoy their favourite titles with a fun, immersive control mechanic at the same time benefitting from aerobic exercise – quite simply, if you want to run in the game you have to run on the spot to go.

In the basic mode of operation, the user plays their game in the normal way but with one significant difference. jOG detects when the player takes a step and only allows movement in the game while the player is jogging on the spot. Direction and all the other functions are still controlled by the standard gamepad. Using this simple approach, the team at New Concept Gaming has created a very powerful visual feedback loop bringing players deeper into the game experience and compelling them to take light exercise for the duration of game play without affecting the balance of gameplay.


“We continue to focus tremendously internationally, Europe in particular is a very big area of focus for us. Japan has always been an important market for us. That’s an interesting challenge because you’re competing with Sony and Nintendo on their home turf there”. – Microsoft’s Shane Kim

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