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– Shooting game
– Mii support
– 6 stages
– Up to two players can participate
– Can play with different difficulty after clearing the stage
– Price: 600 Wii points
– Release date: December 9th

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Atari has let loose a few of their 2009 titles, and of course, Ghostbusters is high on the list. One of the main elements that distinguishes the Wii version is motion controls, though there are no plans to have Wii MotionPlus supported for the game. On the bright side, there are still plenty of reasons to purchase Ghostbusters, and perhaps MotionPlus could be utilized in future iterations of Ghostbusters games.

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“One of the key features in MadWorld is the base storyline and the world we’re trying to create: the Death Watch game show and Jack’s involvement with it. And that naturally gravitates toward a single-player game. The second part of the answer is that for the actual gameplay mechanics, we wanted the kind of game that someone can just throw a lot of time into and sort of forget about what time it is — just get in there and start playing until they feel full, and then stop so they can pick it up again later on. We wanted something that’s really involved and in-depth for the player, so that also gravitates toward a single-player experience.” – Atsushi Inaba, MadWorld producer

“I’m just sort of wondering what you could possibly do with it [the Wii balance board]. Maybe stomping on it and smashing a dude or something? Probably not.” – Atsushi Inaba, MadWorld producer

“One of the things that we haven’t revealed much of yet is the actual storyline. We have a great storyline, I think. And when we reveal that, for some it may drastically change how they view the game.” – Atsushi Inaba, MadWorld producer

I don’t really believe that balance board support would be a viable option for this game. Stomping on objects and enemies might be fun for awhile, but it would probably end up being more tiresome.

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VC

1 (1) – Super Mario Bros. 3
2 (2) – Super Mario Bros.
3 (4) – Super Mario World
4 (7) – Punch-Out!!
5 (6) – Super Mario Bros. 2
6 (5) – Super Mario RPG: Legend of the Seven Stars
7 (9) – Pac-Man
8 (8) – The Legend of Zelda
9 (3) – Mega Man 3
10 (10) – Super Mario 64
11 (13) – Sonic the Hedgehog
12 (12) – The Legend of Zelda: Ocarina of Time
13 (14) – Mario Kart 64
14 (11) – Secret of Mana
15 (17) – Donkey Kong
16 (16) – Donkey Kong Country
17 (18) – Tecmo Bowl
18 (15) – Earthworm Jim
19 (19) – The Legend of Zelda: A Link to the Past
20 (20) – Mega Man 2

WiiWare

1 (1) – World of Goo
2 (2) – Tetris Party
3 (4) – My Aquarium
4 (5) – Target Toss Pro: Bags
5 (3) – Brain Challenge
6 (8) – Dr Mario Online Rx
7 (7) – Mega Man 9
8 (9) – Defend your Castle
9 (10) – Midnight Bowling
10 (N) – Sudoku Challenge!
11 (12) – Bomberman Blast
12 (6) – Strong Bad Episode 4 Dangeresque 3
13 (13) – My Pokémon Ranch
14 (14) – Wild West Guns
15 (15) – TV Show King
16 (11) – The Incredible Maze
17 (16) – Pong Toss – Frat Party Games
18 (17) – Final Fantasy Crystal Chronicles: My Life as a King
19 (19) – LostWinds
20 (N) – Boingz


If the latest rumor from EGM/Quartermann are to be believed, Dragon Quest IX will not only release for the Nintendo DS, but for the Wii as well. The rumor guesses that the mode would work similarly to the Pollux Engine for Final Fantasy Crystal Chronicles: Echoes of Time for the Wii/DS. The question is, will there be any graphical change from the DS to Wii?

Here’s the official description of the rumor:

“While Dragon Quest IX being announced for the DS rather than a home console was a big enough surprise in the first place, fans of the long-running series were even more shocked to discover that this latest entry will sport faster-paced gameplay and a surprising MMO-lite option to play with up to four friends. Assuming this multiplayer mode works similarly to the DS-and-Wii-linking Echoes of Time, it makes sense that Square would bring DQIX to the console as well. The only question that remains is whether or not the Wii port will receive a graphical upgrade — the Wii and DS versions of the new Crystal Chronicles are going to be identical, after all. Hopefully Square will confirm this news soon and give us more details.”


“The decision to suspend N•Revolution has been taken because it has become increasingly obvious that Nintendo’s strategy for Wii and DS is no longer in line with Imagine Publishing’s target readership, and has moved increasingly away from the hardcore gaming community that is our specialty. With many new launches and especially acquisitions coming to fruition, we believe the resources and manpower are better spent in other markets where advertising revenue and PR support are stronger and sustained. Imagine will continue to drive purchases of Nintendo software with games™, Retro Gamer and our new multiformat videogames website, NowGamer.com, and we hope to work closely with Nintendo in the future on those magazines.” – N•Revolution managing director Damian Butt

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“There are no current plans to bring this [Today and Tomorrow’s Lucky Fortune Telling Channel] to Europe.” – Nintendo statement

That’s actually a shame since this channel seemed to be pretty neat. I expect that the channel will not be available in North America either, but we’ll have to wait and see I suppose.

Source


Title: The Chase: Felix Meets Felicity
Platform: Nintendo DS™
Release Date: 2009
Publisher: Atari
Developer: Razorback Developments
Category: Platform / Action

PRODUCT DESCRIPTION:
Atari makes its way into gamers’ hearts on Valentine’s Day 2009 with The Chase: Felix Meets Felicity for the Nintendo DS. Players will have the chance to fall in love in this virtual cartoon tale of an average kid trying to find true love. The Chase: Felix Meets Felicity marks the first venture into the virtual world of love for Nintendo DS. Players will be able to play as Felix or Felicity, and will have to race against the clock to arrive on time for their date on time in a free-form, platform hopping, trick pulling world of suspended walk-ways, slopes, ramps and obstacles. The innovative use of the stylus lets players draw their path to love on the Nintendo DS touch screen to avoid strange, bizarre obstacles and enemies.



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