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SAN FRANCISCO – OCTOBER 20, 2008 – Today Ubisoft announced that Tom Clancy’s EndWar™ will be released for the Nintendo DS™ system and the PSP® (PlayStation®Portable) system. Developed by Funatics Software and optimized for the handheld platforms, Tom Clancy’s EndWar is rated T for “teen” and will ship to retailers on November 4, 2008.

Tom Clancy’s EndWar for handhelds allows players to command an elite military force on the ground, in the air and on the seas during World War III. Take control of the elite U.S. Joint Strike Force, European Enforcers Corps or Russian Spetsnaz Guards Brigade and lead your faction to victory in three separate yet interwoven single-player campaigns. Each campaign includes over 30 battle scenarios taking place on real-world battlefields including Paris and London, and features increasingly challenging missions and objectives. Fight against a friend in tense two-player battles in any of the 100 ready-to-play scenarios or in your own custom-created missions.

Key Features:

* Turn-based strategy with a twist: Simultaneous move and attack phases make the experience as intense and authentic as real-time strategy.
* Three campaigns, one for each faction, with increasingly challenging battle scenarios and objectives.
* Over 20 units and vehicles per faction including ground, air and naval units. Units gain experience in combat, dramatically improving their combat performance.
* Two-player versus multiplayer mode, including additional missions specifically designed for multiplayer battles.
* Easy-to-pick-up mission editor: Create and share your custom battlefields and battle scenarios to play solo or against another player.
* Full stylus control on Nintendo DS.



According to G4, E3 will be returning to some of its old ways. The event will be returning to the Los Angeles convention center and will be held in June rather than July. E3 will run, in 2009, from June 2 to June 4. Best of all, as G4 also noted, E3 2009 will “technically be open to the public.” More news is expected to be released in the coming days.


Videos

Wii Music: Shigeru Miyamoto Goes to a Kindergarten
Wii Music: This week’s Instruments 3
Wii Music: Teaser
Wii Music: Arrangement
The Incredible Maze info Video
Spider-Man: Web of Shadows Video 4
Spider-Man: Web of Shadows DS Info Video
Rayman Raving Rabbids TV Party Video 3
NBA Live 09 All-Play Video 3
America Ferrera Plays Brian Age
Strong Bad: Behind the Bad Part 1
Digest Video

Demos (Expire 10/26)

Crosswords DS-Wordsearch Demo
Ninjatown Demo
Battle of Giants: Dinosaurs
Brain Quest: Grades 3&4 and Grades 5&6
MySims Kingdom


LTD console sales in Japan

Posted on 16 years ago by (@NE_Brian) in DS, News, Wii | 4 Comments

Xbox 360: 748,992
PS3: 2,369,484
DS: 6,449,206
DS Lite: 17,080,747

Wii: 6,826,612
PSP: 10,181,888
PS2: 21,454,325

Source


“We are always looking into continuing the development of our popular franchises, so my advice would be to wait and see!” – Takahiro Harada/Nobuo Matsumiya

“‘Wario Land DS’ – oh I just want to develop it! Maybe, if many of your readers’ opinions are gathered and sent to us, it might be an idea that will be realised in the not too distant future. Everyone, do you want to play ‘Wario Land DS?'” – Takahiro Harada/Nobuo Matsumiya

Wario Land on the DS could work out pretty well if you ask me. If the game were to take some of the elements that made previous titles successful, there’s no doubt that a DS game would suit Wario perfectly.

Source


Monolith Soft, best known for their work Disaster: Day of Crisis and the Xenosaga series have confirmed that the company is developing a new RPG title. It was previously hinted that the producer of Disaster would want to create another RPG, as Monolith is known for making those types of games. No further details are known at this time, though at least we know that Monolith has returned to their natural roots: The RPG scene.


Suikoden: Tierkreis details

Posted on 16 years ago by (@NE_Brian) in DS, News | 0 comments

– Game starts with a fully animated cut-scene which shows the defeat of the 108 Stars of Destiny by the One King
– Take control of a young male
– Hero is a member of the Citro Village Defense Corps
– Masayuki Saruta, producer says the development team has “stayed true to the design philosophy of Suikoden”
– Move with control pad or stylus
– Menu selections with tap or A button
– Most battles are random, fought through a menu-driven interface
– Battle-party size has been dropped to four instead of six, but a support character can be added. Can execute co-op attacks.
– “Various types of ethnic and creature groups”
– Game progression is mission based now
– Buy new weapons instead of upgrading gear you already have, no True Runes, no one-on-one battles or strategy battles
– No recurring characters
– No locations/stages from previous Suikoden games, instead there is a parallel-worlds concept
– Share characters locally or over Wi-Fi, then can use a character that has been sent to you to complete missions
– 3D character models with 2D backgrounds
– Full voice-acting for most important scenes
– One of the composers from previous Suikoden titles working on this title


– Upcoming game for WiiWare
– “Compete against your friends to see who gets all the items in their list and runs to the cashiers before anyone else does”
– Supports 4 player local multiplayer
– Can play online

Source



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