Mushroom Men – Rise of the Fungi
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
TITLE: Mushroom Men – Rise of the Fungi
PLATFORM: DS
DEVELOPER: Red Fly Studio
GENRE: Action Adventure
RELEASE DATE: November, 2008DS Weapon Feature
Week 1In order to survive in the world of Mushroom Men, players must concoct grand scale weapons out of mere knickknacks. The arsenal is entirely based on how creative players can get. But modifying flimsy weapons such as sticks, batteries and nails into deadly creations is only a fraction of the arsenal at the player’s disposal. The most valuable armaments will be fusions between multiple weapons already in possession. As a result of the wide range of weapons that can be created in Mushroom Men, players must choose one of three classes which will determine which weapon types they will specialize in, based on their class’ fighting style.
There are three main classes in Mushroom Men: Sage, Scout, and Heavy. Sage specializes in Spore powers. Spore powers are magical skills that give wielders the power to move inanimate objects and attack enemies, among other abilities. However, Sages are very weak at hand-to-hand and ranged combat, leaving them almost completely dependent on their powerful but limited magical abilities. Scouts are expert ranged attackers. However, their agility and attack accuracy only benefit them at a distance from enemies. Once in close range, Scouts are quickly overwhelmed by moderate to large numbers of attackers. The Heavy class excels in melee combat, relying on their brute strength to quickly overtake opponents in tight-quarter battles. Unfortunately, their brawn also makes them very slow fighter, making them easy prey for large groups of well-equipped opponents.
Basic
A – Decide
B – Cancel
Dash Nunchuk Z button
On ground – button ? Underwater – Dash
1 – Use Item (maybe a shorcut to use selected items)
2 – Menu
– Button – Change map size
+ Button – Signal
Use Items
– Hold C button and press A to use. Scroll left or right should be using the directional pad on the wiiremote
Camera
– Rotate camera using Wiiremote directional pad
– Reset camera C button on Nunchuk
Actions
– A or shake nunchuk to dig, pick, etc
Basic Actions On Ground
– B button to stand or crouch
– Dash + B button to evade
Basic Action Underwater
– While moving + B button to evade
– Hold wiiremote straight up + B to swim upwards
– B to swim downwards
Weapons
+ button draw/keep weapons or Shake remote to draw
– While moving shake remote/+ button to draw attack
– Press A button to attack, and twist Wii remote to change directions of attack
– Z + – button = Special attack?
Big Sword
A – Attack
B – Evade
Z – Guard
a) On Ground
– Wii remote flat + A = Slash
– Wii remote twist left/right = Different directional attack
– 3 hit combo = Wiremote flat + A X 3 or shake X 3 (See video for more details)
– Charge attack = hold A
– Plus one action which I dunno what it is
b) Under Water
– Same except no 3 Hit combo
Small Sword
A – Attack
B – Evade
Z – Guard
a) On Ground
– Wii remote flat + A X 3 = Attack A
– Wii remote twist left/right + A X 2 = Different directional attack
– During combo, press a direction on the analog + A for a Swing attack
– Button = Swing attack
– Button while moving = Up attack
– Jump Attack = Shake Wiiremote or hold wiiremote straight up + A -> A to connect combos
b) Under Water
– Same with only no up attack and attack 3 cannot press A twice.
Hammer
A – Attack
B – Evade
Z – Charge
a) On Ground/Under water
– Z + analog to move around during charge
– Let go of charge Z for a charge attack (3 Levels)
– Z + 1 Button = Draw weapon + Charge
– Hammer swing = Charge to Max + time A button for different attacks
– Wii remote flat + A X 3 = 3 Hit combo
– Wii remote twist left/right + A = Different directional attack
Light/Heavy Bowguns (No IR pointing:()
A – Attack
B – Evade
– Button = Reload
Shake Remote = Draw Weapon
+ Button = Keep Weapon
Z – Click = Scope/Dot Sight Mode(?)
a) Scope Mode
– Analog to aim
– D pad Up = Zoom In
– D pad down = Zoom Out
– B scope cancel evade
b) Dot sight mode (?)
– Wiiremote dpad to aim
Monster Hunter 3 Tri ‘TGS 2008’ trailer
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Brief notice on my absense
Posted on 16 years ago by Brian(@NE_Brian) in Site updates | 0 comments
As Malinko already mentioned, I’ll be gone for a few hours. Until then, he will be doing his best to provide you guys with the latest Nintendo updates. Malinko is new to the whole posting process on the website, so make sure you cut him a bit of slack! When I return, I’ll make sure to post on whatever news is missed. See you folks tomorrow!
Capcom on the likelihood of a SEGA vs. Capcom title
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 4 Comments
Capcom has provided a comment regarding the recent rumors on the likelihood of a SEGA vs. Capcom game. However, keep in mind that these words are on general terms, as the comments – believe it or not – came just a few short days before the rumor popped up.
“One never knows. We have a lot on our plates at the moment with SSF2THDR, SF4 and TvC on the fighting front. We’ll see what happens down the line.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development
Valay is away for a few hours! :[
Posted on 16 years ago by Malinko in News | 1 Comment
Hi, Nintendo Nerds!
Valay, Nintendo Everything’s owner is going to be away for a few hours. So, while he’s gone, the website might be a little dead. Shame on Valay for not having any technology around him in today’s world to take care of his precious website he’s obsessed with! Nonetheless, I will try to take care of the website in the next few days, posting news stories, until he returns. Though, if the website isn’t as active as usual, PLEASE do visit the website often because Valay will return and really, he will post a montage of stories to make up for the boring leave.
Anyway, grab a WiiMote, play the Wii or grab your DS and play that for hours and hours until Valay returns so you can keep visiting Nintendo Everything!
Though, as I said, I will try the best I can to satify you Nintendo Nerds with Nintendo related stories.
Late.
YouTube enterting the gaming business
Posted on 16 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Although YouTube is aspiring to make itself known in the video game industry, the company does not have plans to become a game developer or publisher. Rather, the company is taking steps to become a video game distributor. A new YouTube set up will allow its visitors to buy video games through its website. An Amazon link will be added to some YouTube pages, in which, granted you click, you will be redirected to Amazon to buy the title in an instant. YouTube is looking for that extra revenue push, and knowing how many gamers flock to YouTube, I wouldn’t be surprised if this move assists the company in the end.
Prey the Stars for Nintendo DS ships to retailers across North America
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
KOEI’s fun-filled puzzle action romp lets players indulge in fun without the guilt
Burlingame, CA— October 8, 2008 – KOEI, recognized worldwide as the premier brand of strategy and action games, today announced that Prey the Stars™ for Nintendo DS is available at retailers throughout North America.
Prey the Stars serves up an incredible world where nearly anything from food to whole buildings can be devoured. Players must bite, lick, and suck their way to victory as one of the game’s four insatiable and customizable creatures: GABU, BARI, CHUCHU, and PERO. The more the characters eat, the bigger and more voracious their stomachs become. It’s an engaging and addictive game for anyone with a taste for fun!