Nintendo’s full E3 2011 presentation
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Miyamoto Wii U interview: concept behind the system, Apple talk, more
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Shigeru Miyamoto on the influences for Wii U’s creation…
“There was nothing external that influenced us. What really brought about the idea for it stemmed from our original concept for the Wii. We talked about it as the system that would never sleep, using something like Wii Connect 24–meaning, people would be able to access the system very quickly at any time. But, what we found was that as people started getting larger TVs, turning on the TV began to take more and more time than it used to. It was no longer instantaneous. So that became a barrier for people, and people who were watching TV would essentially make the system unavailable for somebody who wanted to play a game or see what was new with the system that day.
And so, with those challenges in mind, we started to look at what we wanted to do for the next system, and started to think that if we can’t continue to always rely on the TV, we need to create a dedicated screen just for the system so people can quickly and instantly interact with it, regardless of what was happening on the TV.”
Off-screen Luigi’s Mansion 2 footage
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Off-screen Metal Gear Solid: Snake Eater 3D footage
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LEGO City Stories image
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Off-screen Super Mario 3D footage
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GameTrailers Reggie interview part 3
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Off-screen Mario Kart 3D footage
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Nintendo’s Upcoming Wii U Console Features Controller with 6.2-inch Screen
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
Nintendo 3DS Continues its Evolution with Mario Kart, Super Mario and the Nintendo eShop as Nintendo Celebrates the 25th Anniversary of The Legend of Zelda
LOS ANGELES–(BUSINESS WIRE)– At the E3 Expo, Nintendo introduced a new paradigm for video games and home entertainment: Wii Uâ„¢, a new console that includes a controller with a 6.2-inch screen. Adding a second screen to the living room creates a multitude of new video game experiences while offering families a variety of options to customize their entertainment.
Previously, video games played on a home console have been confined to the TV and offered identical viewpoints to each player in a multiplayer environment. Furthermore, watching TV and playing console games have been completely separate experiences. The new controller removes these boundaries, creating a more dynamic and fluid gaming and entertainment experience. Visitors to the E3 Expo will see firsthand the type of gaming experiences made possible by Wii U and the new controller such as: