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3DS

Uh, yeah… that was interesting!


The first major 3DS update will be live in about 24 hours from now. However, you should be aware of the fact that the update can cause Ridge Racer 3D to freeze.

The bug may pop up before starting a Single Play or Grand Prix race. But it can be avoided if you simply abstain from pressing the “B” button on the Machine Select and Race Select screens.

Another firmware update will be offered in mid-June to patch the issue.

Source


The image below has been circulated around the net as a “leaked” off-screen shot of Super Mario 3DS from a Spanish magazine. However, the rumor has already been debunked. As you can see below, the first image was “recreated” using a photo from a different title.


01. / 00. [3DS] One Piece: Unlimited Cruise SP (Bandai Namco) {2011.05.26} – 80.488 / NEW
02. / 00. [PS3] Warriors: Legends of Troy (Koei Tecmo) {2011.05.26} – 31.428 / NEW
03. / 00. [WII] Pandora’s Tower: Until I Return to Your Side (Nintendo) {2011.05.26} – 21.445 / NEW
04. / 01. [PSP] Akiba’s Trip (Acquire) {2011.05.19} – 16.582 / 74.732 (-71%)
05. / 00. [PS3] Nobunaga’s Ambition: Way of Heaven with Power-Up Kit (Koei Tecmo) {2011.05.26} – 15.456 / NEW
06. / 00. [NDS] Treasure Report: Kikai Jikake no Isan (Bandai Namco) {2011.05.26} – 14.304 / NEW
07. / 03. [NDS] Dragon Quest Monsters: Joker 2 – Professional (Square Enix) {2011.03.31} – 13.974 / 508.767 (-28%)

08. / 05. [PSP] Patapon 3 (SCE) {2011.04.28} – 9.134 / 104.475 (-20%)
09. / 00. [PSP] Iza, Shutsujin! Koisen (QuinRose) {2011.05.26} – 9.008 / NEW
10. / 07. [PSP] Pro Baseball Spirits 2011 (Konami) {2011.04.14} – 8.394 / 168.460 (+5%)
11. / 08. [WII] Wii Party (Nintendo) {2010.07.08} – 7.925 / 1.899.249 (+57%)
12. / 00. [NDS] Battle & Get! Pokemon Typing DS (Pokemon Co.) {2011.04.21} – 6.443 / 108.377

13. / 00. [PSP] Memories Off: Yubikiri no Kikou (5pb.) {2011.05.26} – 6.310 / NEW
14. / 00. [NDS] Red Stone DS: Akaki Ishi ni Michibikareshi Monotachi (GameOn) {2011.05.26} – 6.062 / NEW
15. / 00. [360] Akai Katana Shin (Cave) {2011.05.26} – 5.603 / NEW
16. / 09. [NDS] Pokemon Black / White (Pokemon Co.) {2010.09.18} – 5.197 / 5.187.179 (+9%)
17. / 02. [3DS] Dead or Alive: Dimensions (Koei Tecmo) {2011.05.19} – 5.072 / 28.150 (-78%)

18. / 00. [PS3] Atelier Totori: The Alchemist of Arland 2 [PlayStation 3 the Best] (Gust) {2011.05.26} – 4.660 / NEW
19. / 16. [WII] Mario Kart Wii (Nintendo) {2008.04.10} – 4.518 / 3.232.917 (+27%)
20. / 04. [PSP] Gungnir: Mayari no Gunshin to Eiyuu Sensou (Atlus Co.) {2011.05.19} – 4.515 / 20.870 (-72%)


For the most part, I don’t put too much stock into release lists. You guys probably shouldn’t either, since it may just lead to disappointment! But I do admit that it is interesting to see Super Mario Wii 2 on there…

Source


This information comes from Capcom’s Christian Svensson…

“It’s still not [greenlit]. It’s green lit for prototype, it has not been green lit for production. The distinction is an important one in that the prototype green light allows the team to spec out what they’re going to build and put together a prototype, a playable version of the game to show internally. In this case we’re sharing the prototype publicly with everyone to collect feedback to then go back into the production cycle. Production would imply more headcount put against it and the other part is the full plan for what are we building the final product.

Part of that was supposed to be a collaborative effort between the development room and the fans in a very public, transparent display of what goes on behind the scenes. Part of that transparency is, and making clear to fans, is that we’re not in production. The pins and needles feeling that the team has every day of, “Is this game ever going to come out?” is in some ways shared by the fans who’ve put their blood, sweat, and tears into this thing, too. It’s an ambitious experiment in many ways and that community outreach and transparency is something I’ve been pushing more and more for years. When the team came forward with the approach they wanted to take with this title, I was extremely supportive of providing that level of visibility and input. It’s listening to the market in ways that a lot of Japanese developers don’t do.

The challenge with this of course is that you’re opening the kimono very early on and sharing details on a game we hope comes to market. All of our games start this way. It’s rare when something enters production that it doesn’t come out at that point.”

Man, could you imagine if Mega Man Legends 3 never made it to retail? What is we only received the Prototype Version? I think a lot of fans would be incredibly upset if that happened…

Source


Tetris Company announced today that Hudson’s new Tetris title will be released for the 3DS in October. Once known as Tetris Axis, the project will now simply be titled “Tetris”. It’ll be playable at Nintendo’s E3 booth next week.

Source



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