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3DS

Capcom on the launch of their 3DS titles…

“We announced Resident Evil Revelations and Super Street Fighter IV 3D Edition at E3, but these are not included in our plan for this fiscal year. At present, it’s (timing for 3DS game releases are) to be determined.”

Capcom on development costs of the 3DS…

“If we use our internally developed engine MT Framework, it is possible to share the basic development process with other platforms, so we don’t think [development costs] will see extreme rises.”

Capcom on whether or not 3DS games using the MT Framework means it will be a part of a multiplatform strategy…

“We decide platform by considering the type of game and other areas. It’s not the case that we’ll simply release one game on all platforms.”

Source


This information comes from a recent GameSpot news article…

“Nintendo has confirmed to Bloomberg Japan that the 3DS is coming out in the island nation this quarter and that pricing and an exact release date will be revealed on September 29. Nintendo had previously announced that the handheld would be out in America some time in 2011 after confirming at this year’s Electronic Entertainment Expo it would be out this fiscal year. No dates for other regions have been confirmed.”

Nintendo has confirmed that an event will be taking place on September 29, but I highly doubt that they’d say that the 3DS is going to launch in Japan this quarter. In any case, we’ll see what happens in about two months.

Source


Here’s what UK marketing manager James Honeywell said about the price of the 3DS. Keep in mind that, of course, he was mentioning UK prices of the DSi/XL.

“Price, we haven’t made any kind of announcement at the moment, but the Nintendo DSi is available for around 129.99. The Nintendo DSi XL, with the larger screens, is around 159.99. So obviously it’s going to fit, somewhere, kind of, within that kind of architecture.”

Well, that sounds pretty interesting. It doesn’t sound like the 3DS will cost consumers too much. At least we should finally find out for sure in about two months!

Thanks to Stephen E for the tip!

Source


Things to note:

– Xenoblade is listed for North America as “TBA.” However, you can probably tell that the game is still called Monado: Beginning of the World. I’m not sure if it’ll be given that name or Xenoblade overseas, but we’ll find out eventually!
– Kirby’s Epic Yarn is listed as “CY2011/Q1” for Europe. Unfortunately, this means our European friends won’t be able to play Kirby until early next year.
– Don’t get confused by the 3DS listing. It still is expected to be released sometime by the end of March 2011. We’ll find out the exact date in September.
– The Last Story is still expected to be released in Japan this year.


Even though the 3DS had a full blowout at E3, there are still two extremely important details about the system that have yet to be shared – A launch date and price. Retailers and analysts have made their own predictions, but nothing has been officially announced by Nintendo. Strangely, Nintendo of America president Reggie Fils-Aime said that the handheld will launch next year on an episode of Late Night with Jimmy Fallon, though other representatives have been hesitant to confirm that information.

All will be revealed on September 29 in Japan, however. Nintendo PR manager Yasuhiro Minagawa recently stated that in addition to revealing the price and release time frame, target shipments for this fiscal year will be announced. It’s possible that the 3DS will be just one of many products Nintendo will feature, as a “fall conference” has become a tradition for the company.

Thanks to Robert and Thomas N for the tip!

Source 1, Source 2


Two videos of the 3DS

Posted on 13 years ago by (@NE_Brian) in 3DS, Videos | 1 Comment


3DS pictures

Posted on 13 years ago by (@NE_Brian) in 3DS, News | 6 Comments


– Yoshinori Ono said Capcom considering bringing the game to the DS or PSP, but that wasn’t a viable option
– When the 3DS was announced, Ono thought they could use the system to make something that showed the enjoyment of having Street Fighter in your palm, wanted to use wireless functionality
– Team has a number of ideas about using 3D
– Considering 3D for visual effects
– Players won’t be able to move into and out of the stages, or anything that will effect play
– Game won’t be tailored for kids: “Rather than that, we’d like to make it into a title that makes kids grow.”
– Team is seeing if they can do anything with the touch screen and slide pad
– Special buttons could end up on the lower screen, special attacks on the slide pad
– Want to keep all of the modes from the console version, including wireless play
– Hoping to include original content
– Might have arranged costumes
– All 35 console warriors are available
– Saving Attack, Ultra Combo, other systems will be in the game
– Only 10% complete
– Ono wants to release the game following the arcade version’s release

The following quotes come from Yoshinori Ono…

“We thought about a DS or PSP port when we were considering porting SSFIV to a portable system, but neither system would’ve been able to produce a port that I would be satisfied with. That’s around the time when the 3DS was announced to us, and we decided that we could produce Street Fighter on that system well enough that everything fun about the series would shine through. There was also the fact that we could use all of its network abilities to help gamers communicate with each other.”

“We’re in the midst of a trial-and-error process, throwing ideas around the development team for things that’d be neat to work with in 3D. The system itself is still purely SSFIV — we’re thinking about ways 3D can be used in the visuals instead.”

“We don’t have any intention of pandering to children here. We’d rather make a game that a kid wants to strive to become better at. Of course, we’d like to make it a little more accessible since it’s not on a home console, but we’re not thinking about kids so much as people who stopped playing SF after the Super NES version… We have no intention of rebalancing the strength of the moves. We are conducting trials, though, to see how we can use the bottom screen and Slide Pad. Maybe we could use the screen to simulate multiple button presses and the pad for special moves, or the like.”

“We don’t know exactly when yet, but I would like to see it out while the original version is still popular in arcades. Releasing a simple upgrade to arcades would whittle down our audience, but getting the game out on lots of different platforms will hopefully help expand it instead.”

Thanks to Thomas N for the tip!

Source 1, Source 2



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