Nintendo Q1 FY15 results – beats analyst expectations
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 28 Comments
Nintendo’s latest financial results are in. The company reported its latest data today, which covers April 1 through June 30.
Here’s a quick look at how Nintendo performed during the most recent quarter:
– Generated more than $729 million (90 billion yen) in sales
– Up from $603 million (75 billion yen) during the same period last year
– Operating income of $9.3 million (1.1 billion yen)
– Major improvement from the loss of $76 million (9.5 billion yen) the company reported during Q1 2015
– Outpaced analyst estimates in this area as well
– Wall Street and financial experts around the world were expecting the company to report a loss of around $1 million
– Nintendo also reported an earnings per share of 56 cents
– Q1 2016 wasn’t only a decent quarter for Nintendo in comparison to 2014
– In terms of net sales, Nintendo hasn’t made this much money since its fiscal 2012
– First positive operating income for a Nintendo Q1 since its fiscal 2011
– Even though the company generated more revenue in fiscal 2012, that was the year it spent a serious amount of cash on research and development for the Wii U
– Splatoon sold 1.62 million copies
– This even helped push a few extra Wii U systems, according to Nintendo
– Nintendo still expects to generate $4.6 billion in sales and $404 million in operating income for its entire fiscal 2016
– Those estimations are in line with what the company previously predicted at the end of fiscal 2015
– Wii U has now sold over 10 million units
Market Expectations for Q1 were as followed:
EARNINGS FORECAST: Net loss of ¥125 million is the consensus of four analysts surveyed by Nikkei, compared with a year-earlier loss of ¥9.9 billion.
REVENUE FORECAST: Revenue of ¥89.17 billion is the market forecast, compared with ¥74.7 billion a year earlier.
Nintendo Q1 FY15 Results:
Net Sales: ¥90.233 billion yen
Operating Income: ¥1.149 billion yen
Net Income: ¥8.284 billion yen
Hardware & Software Q1 Results:
3DS HW: 1.01 million
Wii U HW: .47 million
3DS SW: 7.92 million
Wii U SW: 4.55 million
Nintendo FY15 Guidance:
Net Sales: ¥570 billion yen
Operating Income: ¥50 billion yen
Net Income: ¥35 billion yen
Hardware & Software FY15 Guidance:
3DS HW: 7.6 million
Wii U HW: 3.4 million
3DS SW: 56 million
Wii U SW: 23 million
Additional Information Q4 (Software/Hardware Shipments, Digital Sales, Cash & Equivalents):
Splatoon: 1.62 million
Digital Sales: ¥12.0 billion yen
Cash & Equivalents: ¥882.808 billion yen
LTD Figures:
Pokemon XY – 13.99 million
Pokemon ORAS – 10.27 million
Super Smash 3DS – 7.04 million
Super Smash Wii U – 3.83 million
Mario Kart 8 – 5.43 million
Japanese 3DS themes (7/29/15)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
A bunch of new 3DS themes are out now in Japan. There are also ones based on One Piece and more.
Here’s the full list of the latest themes:
One Piece – 200 yen
Thomas the Tank Engine – 200 yen
Go Princess PreCure – 200 yen
BlazBlue (x2) – 100 yen each
fripSide ‘only my railgun’ – 200 yen
MAYU ‘Yoshiwara Lament’ – 200 yen
More: 3DS themes, Japan
Code Name: S.T.E.A.M. update out now, patches for Fire Emblem, One Piece, Ace Combat in Japan
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Code Name: S.T.E.A.M. has received an update. Version 1.2.0, which seems to be available in all territories, appears to add support for the 3DS NFC Reader/Writer accessory.
Along with Code Name: S.T.E.A.M., there are also patches for Fire Emblem Fates, One Piece: Super Grand Battle! X, and Ace Combat Assault Horizon Legacy+ in Japan. This should add the same accessory support.
More: Code Name: S.T.E.A.M, title update
European Animal Crossing: Happy Home Designer boxart
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images | 1 Comment
We previously posted Animal Crossing: Happy Home Designer’s North American boxart. Now you can have a look at the European packaging above.
Dragon Quest XI for 3DS launching simultaneously with the PS4 version in Japan
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Square Enix is planning two versions of Dragon Quest XI. There will be a home console release, plus the handheld version. Both games feature similar stories but are quite different in many aspects.
When Square Enix is ready to ship Dragon Quest XI, fans in Japan can rest easy knowing that the game will be available on both 3DS and PlayStation 4 on day one. This was confirmed by Square Enix’s Ryutaro Ichimura. Of course, we don’t know how things will play out with NX.
More: Dragon Quest XI, Japan, Ryutaro Ichimura, Square Enix
Square Enix doesn’t have much to say about possible Dragon Quest XI localization
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 1 Comment
Square Enix finally announced Dragon Quest XI earlier today. That was most definitely good news, but fans want to know if the company has any plans to bring the game west.
Unfortunately, Square Enix doesn’t have much to say on that front at the moment. The publisher provided Eurogamer with the following statement:
“We don’t have a concrete plan at the moment. However, we will consider it as we’ve done in the past for other Dragon Quest titles. We don’t have further information to share at the moment.”
Dragon Quest XI seems to be heading to Japan next year. If the RPG were to come west, it probably wouldn’t come out until 2017.
More: Dragon Quest XI, Square Enix
European LBX: Little Battlers eXperience boxart
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images | 0 comments
Nintendo has released the European boxart for LBX: Little Battlers eXperience. Take a look at it above.
Monster Hunter X details – Hunting Style, Gamut, Hororo-Horuru
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Monster Hunter X is once again featured in this week’s issue of Famitsu. Some of the included information has already leaked out, including details about the Hunting Style feature as well as the monsters Gamut and Hororo-Horuru. We’ve rounded everything up in the summary below.
Hunting Style feature
– Guild Style: a well-balanced and basic Hunting Style
– This Style is the closest to how you’ve played in past Monster Hunter titles
– Striker Style: an attack-minded Style that specializes in Hunting Arts
– Not as technical, but it will allow you to set up to three Hunting Arts
– Aerial Style: a Style that lets you freely attack in mid-air
– This is done by using the monster as a platform to pull off a special jump attack
– Bushido Style: evade monster attacks for a chance to perform powerful counter moves
– It can turn a dangerous moment into an opportunity, but isn’t recommended for beginners
Gamut
– Fanged Beast monster
– Gamuts are aggressive herbivores
– Long trunks and large bodies are used to attack their foes
– Gamuts can suck you up with their trunks, use breath attacks that cover a wide area, and launch rocks with precision
“Hororo-Horuru”
– New Bird Wyvern-type monster
– Prefers being in the dark
– Uses its sharp claws of its wings and feet to strike enemies from above
– They also have special scales inside their feather that puts you in an unconscious state upon inhaling, which temporarily unable to move
– The Hororo-Horuru can shoot giant laser-like sound wave attacks
– If you’re hit with this, you’ll be in a “Pinch” status
– Unclear what the status means currently
Other
– Yian Garuga will be in the game
More: Capcom, details roundup, Famitsu, Japan, Monster Hunter X
Famitsu review scores (7/28/15)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
This week’s Famitsu review scores are as follows:
Nom Nom Galaxy (PS4) – 8/9/9/8
Luminous Arc Infinity (PSV) – 8/8/9/8
Gal*Gun Double Peace (PS4/PSV) – 8/8/8/7
Nobunaga’s Ambition 2 (3DS) – 7/8/8/8
Romance of the Three Kingdoms 2 (3DS) – 7/7/8/8
Reel Fishing: Master’s Challenge (PSV) – 7/7/7/7
Orc Attack (PS3) – 7/7/7/7
Cube Creator 3D (3DS) – 7/6/7/7
Bonbonribbon Tokimeki Coorde KiraKira Dance (3DS) – 6/6/6/7
More: Famitsu, Famitsu scores
Dragon Quest XI announced, coming to 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 5 Comments
Square Enix announced today that Dragon Quest XI is in development, and it’s coming to 3DS in addition to the PlayStation 4.
Producer Yosuke Saito said during a presentation held in Japan that the game will be a “standalone single-player game”. The 3DS version of Dragon Quest XI features the same story as the PlayStation 4 release.
Toy Logic, who assisted with the development of Super Smash Bros. for 3DS and Kid Icarus: Uprising, is handling Dragon Quest XI for 3DS. Takeshi Uchikawa is directing. Akira Toriyama is handling character designs, and Koichi Sugiyama is working on the game’s soundtrack.
The 3DS version of Dragon Quest XI naturally looks quite a bit different to its PS4 counterpart. The top screen featured 3D images while the touch screen has sprites. Battles take place in both 2D and 3D.
Take a look at the first gameplay of Dragon Quest XI on 3DS below.
Square Enix is targeting Dragon Quest XI for release within the franchise’s 30th anniversary, which is in May of next year.