Warren Spector quiet about Epic Mickey 2 on Wii U
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Unlike the original, Epic Mickey 2 is coming to practically every major platform. The game is in the works for the Wii, PlayStation 3, and Xbox 360. There’s even a unique project in development for the 3DS.
Rumors were swirling about Wii U support prior to Epic Mickey 2’s official announcement. The speculation indicated that the title would either get its own version for Nintendo’s new console, or it would make use of the console’s tablet in some form.
We still don’t actually know if there’s a Wii U version is on the way following the reveal for Epic Mickey 2. Disney Interactive simply hasn’t commented on the matter… and neither has Warren Spector.
Spector was quizzed about a Wii U version in an interview with GT.TV’s Geoff Keighley, but he never really addressed the question.
Spector said:
“Whatever system you have, Wasteland will be there, Mickey Mouse will be there, the fun of Disney Epic Mickey: The Power of Two will be there.”
So we still don’t have an official comment/denial that Epic Mickey 2 isn’t in development for Wii U…
First Epic Mickey 2: Power of Illusion details
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
The first Epic Mickey 2 details have arrived from the latest issue of Nintendo Power. We learn that Dreamrift is making a sprite-based follow-up to the first Epic Mickey, and it appears to be a spiritual successor to Castle of Illusion for the Sega Genesis.
For the first bits of information, read on below.
– Game is a follow-up to Epic Mickey as well as Castle of Illusion (classic Sega Genesis game)
– Heavy use of the stylus
– Tap item icons that are in every level to “paint” (trace) items into existence
– This includes cliffs, cannons, floating platforms
– Better tracing will cause better things to happen
– Flawlessly-painted canon will only damage Mickey’s enemies
– Messing up the painting can result in danger to everyone in the area
– Sometimes have to erase objects
– Erase with thinner by using the stylus
– Hand-drawn sprites
– Every level is based on an animated Disney adventure
– This includes “Sleeping Beauty”, “Peter Pan”, and “Tangled”
– Each character Mickey saves will take up residence in the fortress that Mickey uses as his home base
– This fortress is a hub
– Characters will decorate the fort
– Witch from Snow White is the main villain
– Worlds from all eras of Disney
– Scrooge Mcduck, Oswald, and Minnie is in the game
Kid Icarus: Uprising AR card photos – round 3
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
There are a couple of benefits to scanning these cards in your game. You’ll get more hearts, and you’ll be able to add some virtual figures to your collection.
I’m sure we’ll be seeing more card scans/photos pop up soon, but here’s the latest batch:
Photos of the Club Nintendo 3DS pouch: Luigi Edition
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Iwata Asks: Spirit Camera: The Cursed Memoir
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments

A few days ago, Nintendo of Europe added the Iwata Asks: Spirit Camera interview to their website. Keisuke Kikuchi, Toshiharu Izuno, Kozo Makino, and Satoru Iwata participated in the discussion.
I’ve finally had a moment to read through and transcribe a number of points from the interview. You can find all of the details below. The group goes into the project’s development process including how the first pitch was essentially Fatal Frame ported to the 3DS, title ideas, and more.
Reminder: Kid Icarus: Uprising weapon gems being sent out through SpotPass
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
A quick reminder to the Kid Icarus: Uprising players out there.
Nintendo has started to transmit SpotPass gems for the game (this actually began a couple of days ago), which can be used to acquire new weapons. Be aware that all gems can be found in the StreetPass menu – even ones acquired through SpotPass!
2 hours of Kid Icarus: Uprising footage
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
I highly suggest checking out the videos below if you have mixed feelings about purchasing Kid Icarus: Uprising. It’s excellent!
5 minutes of Kingdom Hearts 3D footage
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Four Ubisoft studios working on Assassin’s Creed III
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Four different Ubisoft development studios are contributing to Assassin’s Creed III. We already heard about Annecy working on the game’s multiplayer, but Montreal, Quebéc City, and Singapore are involved as well. Ubisoft Montreal is the main developers behind the project.
Assassin’s Creed III creative director Alex Hutchinson isn’t willing to discuss Québec’s role with the title for now:
“Annecy is still doing an evolution of the multiplayer. There’re a few things that are being done in the Québec studio. So there’s an evolution there. We cannot talk about specifically what they are working on.”
Hutchinson also commented on how Ubisoft Montreal has been focusing on Assassin’s Creed III for well over two years:
“80 percent of our team have come through from AC1, AC2. A lot of them didn’t do ACB or ACR ’cause they were working on AC3. The turnover has actually been scarily low for a franchise that’s been going for seven years. You still have the same lead writer who wrote the first words on AC1, you have the same guy doing the navigation that did AC1.”
“At its core, it is a Ubisoft Montreal game. The thing with other studios is that they have different skill sets. At the end of the day, it’s what makes it sometimes harder to manage the game, but it also makes the game richer.”