Gabrielle’s Ghostly Groove: Monster Mix screenshots
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
First Rune Factory 4 screenshots/art
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Nintendo not localizing Japanese Wii titles for North America, cause for concern in the future
Posted on 14 years ago by Brian(@NE_Brian) in Features, News, Wii, Wii U | 0 comments
Yes, Nintendo’s initial response about possibly bringing Xenoblade, The Last Story, and Pandora’s Tower to North America was lame. It was short and uninformative. Although they promised an update in the near future, it was not at all worth the wait.
This response, too, is useless and basically confirms what most Nintendo fans have feared: Nintendo of America is not bringing any of these desired titles stateside. Looks like Operation Rainfall is going to have a long, tough battle ahead of them…
Xenoblade Chronicles bundle officially announced for Europe
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
28th June 2011 – In preparation for the launch of the new epic RPG, Xenoblade Chronicles on Wii in Europe on 2nd September 2011, Nintendo has created an exclusive pre-order bundle for Xenoblade Chronicles. The bundle will consist of the critically acclaimed game along with a red Classic Controller Pro and features a reversible cover including the alternative cover artwork chosen by fans in our recent online poll. Fans will also receive three exclusive posters electronically signed by the founder of Monolith Software, Tetsuya Takahashi.*
Xenoblade Chronicles takes you to the stunning lands of Bionis and Mechonis. The landscapes are vast, offering over 100 hours of immersive gameplay. Whatever you see in the distance can be reached, giving you real freedom to explore and plot your way around quests. Combat is in real time and you are free to roam the seamless universe without having to endure random encounters, making Xenoblade Chronicles a real departure from traditional RPGs.
Gargoyle’s Quest screenshots
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
First Heroes of Ruin trailer to be released “very soon”
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Although Heroes of Ruin was fully playable at E3, n-Space and Square Enix have yet to publish a single second of footage. I found that to be rather odd, since I thought that we’d at least see a full-blown trailer before the trade shown ended. Fortunately, those who are interested in the game won’t have to wait much longer to see some in-game action.
According to Square Enix’s Mike Oldman, a trailer is on the way. Oldman told fans on the site’s official forums that “We’re working on a trailer right now. Expect to see some gameplay very soon guys.” He also added on Twitter earlier today, “So I watched a cut of our gameplay trailer for #HeroesOfRuin today. Not long to wait now guys. It’s looking pretty sweeeet.”
Capcom responds to Resident Evil: The Mercenaries 3D save data controversy
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
The situation with the inability to remove saved data in Resident Evil: The Mercenaries 3D has kind of gotten out of control. Initially, GameStop had no intention of letting consumers trade in their games before reversing their decision yesterday. GameFly won’t let users rent the game while HVM outlets in the UK will be denying all trade-in requests.
Clearly this has become a significant issue. As a result, Capcom has responded to the controversy that has essentially escalated in just 24 hours. Here’s what they had to say…
Hi everyone. I know there are a lot of questions about the save data for Resident Evil: The Mercenaries 3D, and we’ll try to answer as best as we can.
First, here’s the official statement:
‘In Resident Evil: The Mercenaries 3D, all mission progress is saved directly to the Nintendo 3DS cartridge, where it cannot be reset. The nature of the game invites high levels of replayability, encouraging fans to improve mission scores. The save mechanic ensures that both original and unlocked game content will be available to all users. Secondhand game sales were not a factor in this development decision, and we hope that all our consumers will be able to enjoy the entirety of the survival-action experiences that the game does offer. ‘
Second, here’s the gist: