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Rayman Legends Challenges App was Ubisoft’s way to tide over Wii U fans who had been waiting patiently for the full game. When it launched, the company said that the service would be shutting down once the full game arrived.

That day has now come, and the Rayman Legends Challenges App is a thing of the past. As of yesterday, it went out of service. Challenges are still a thing in the full Rayman Legends experience though, so you can still get in your daily dose of entertainment.

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Sword ‘N’ Board

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Sword ‘N’ Board, a new “puzzle oriented adventure RPG” that just secured funding on Kickstarter, will be coming to Wii U. Creator Robert Busey shared the news in an update last week, in which he wrote:

So, after a few weeks of going through things, getting access to a Wii U Dev kit, and Scirra the creator of the Engine that Sword ‘N’ Board is built in announcing a Wii U exporter I decided to contact Dan Adelman at Nintendo at the urging of Antonio Garcia, and see what all was involved in becoming a Wii U dev.

As it turns out It’s incredibly simple as Nintendo is really making it incredibly easy to become a Wii U developer!

So it is official! Sword ‘N’ Board will be coming to the Wii U!

I’ve been a Nintendo fan my entire life, and this is incredibly exciting and a dream come true, to have a game on a Nintendo platform!

You can find a bunch of details about Snow ‘N’ Board over at the official Kickstarter page.



Mighty No. 9 and Mega Man are two similar characters. Both are robots. Both are from creator Keiji Inafune. Who’d he pick in a fight?

That would be Mighty No. 9, as he explained to Kotaku:

“Unfortunately Mega Man is an older robot and uses the older parts. A little bit too old school. I don’t know if he would be able to compete with the newer, shinier version of Beck.”

Continuing on the topic of similarity, Mighty No. 9 and Mega Man offer comparable gameplay elements, but Inafune feels both franchises can co-exist.

“Yeah. If the question is just, ‘Can they exist as two different franchises at the same time?’ then my answer is yes, of course. Capcom should be doing things with the Mega Man franchise just like we are with this original game.”

“Ultimately, it would be great for the fans because then they would be able to play even double the content that they otherwise could,” he continued. “So, in this perspective, yes, please, let both games exist.”

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Most know Bertil Hörberg as the creator of Gunman Clive. He’s now hard at work on a brand new title for the 3DS eShop, but is also an official Wii U developer.

Hörberg announced on Twitter earlier today that he’s now in possession of a Wii U dev kit:

Don’t expect any Wii U titles from Hörberg in the immediate future. His next title is only slated for 3DS, he confirmed.


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Ghost Song: A Journey of Hope’s Kickstarter ended last night successfully. The game had already reached its funding goal long before the campaign’s conclusion.

Nintendo fans were hoping that the Kickstarter would manage to raise a total of $60,000 to secure a Wii U version of Ghost Song, but funds fell roughly $6,000 short. Still, as mentioned previously, creator Matt White said he’d be looking to bring the title to Nintendo’s console even if the stretch goal wasn’t met, and that’s something he reconfirmed following the campaign’s end a few hours ago.

White wrote in a new update:

“To those who may be lamenting about the Wii U goal — I’m working to make this happen anyway. That’s not official, but it’s a desire of mine and I hope to have that out at some point, if not at release, then following release.”

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