Pikmin and Olimar confirmed for new Smash Bros., first screenshots
Posted on 11 years ago by Brian(@NE_Brian) in News, Screenshots, Wii U | 5 Comments
The official Smash Bros. website has given us a bit of a treat. Typically, the page has offered a new screenshot from the Wii U and 3DS games. But today, Nintendo chose to show off a brand new character (well, characters actually): Pikmin and Olimar. You can find the first screenshots in the gallery above.
Two more Splinter Cell: Blacklist videos
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
LEGO Marvel Super Heroes adds Sabretooth
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Sabretooth has been confirmed for LEGO Marvel Super Heroes, thanks to a new blog post on LEGO’s official website. It’s unclear how he’ll play at the moment, but we do have one screenshot showing the character in action. We’ll likely be hearing more about Sabretooth in the coming weeks.
Splinter Cell: Blacklist puts an emphasis on stealth
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Splinter Cell: Conviction, the last game in the series, didn’t emphasize stealth as much as previous titles. Longtime players won’t have to worry about a dearth of stealth elements with Splinter Cell: Blacklist, however.
Speaking with VideoGamer, creative director Maxime Béland assured fans that Blacklist primary focus is indeed stealth, stating:
“The [game’s] economy system is balanced to push you towards [playing stealth]. If you play Assault, or if you play clumsy, you’re going to make some money and if you play Panther, you’re going to be making more and be rewarded more.” Béland said.
“If you play Ghost, it’s harder: not being detected is really hard. You need to be conscious of the environment, you need to listen well… but you’re going to be making a shit load more money if you’re playing [that way]. I’m hoping regardless what your play style you’ll come in and [start] gravitating towards Ghost.”
Splinter Cell: Blacklist videos
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Pikmin 3 details
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
New Pikmin 3 press previews are starting to go live. Among them is a new report from IGN, which includes some new details. For a summary of what was shared in the site’s article, check out the summary below.
– The planet Koppai needs its resources
– Resources are needed at the expense of species on planet PNF-404
– Meet each explorer and each Pikmin type separately
– You’ll learn how to move between your lead characters, to multi-task your various unit types, watch your overworld map on the GamePad and even set waypoints for your Koppai crew members and their assigned legion of creatures
– Hints and tips are scattered throughout the land in the form of Explorer’s Notes
– New abilities include highlighting an enemy with the Wii Remote and pressing Z to create a locked-on camera perspective and allow you to shake your Nunchuk to send your entire Pikmin army rushing at your target
– Narrative involves sacrificing something for the greater good
– Koppai need your help and things like fruit juice, which you must extract/steal
– Also need to sustain your three commanders off that same resource
– Can do what you want, explore where you want and do any of it how you want so long as you stay alive
– Every day your team must drink some of the juice you’re trying to collect
– You’ll lose if you run out
– Can spend a day just collecting and stockpiling fruit
– If you run out of daylight during a boss battle, you can escape from your foe and return the next day
– Any damage done will remain,
– The same goes for any items you’re moving around – your progress remains
– At the end of a day, you’ll be shown a line graph tracking yor total Pikmin count
– Can revisit past days, provided you’re willing to lose any progress to that point
– Ex: if you’re on Day 7 and want to move back to Day 3, you can, but will erase Das 4, 5, and 6
– Take in-game photos with the GamePad and share them on Miiverse
Nintendo remains quiet on European release of Scribblenauts Unlimited
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
The situation surrounding Scribblenauts Unlimited’s European release is incredibly bizarre. For unknown reasons, the Wii U and 3DS games remain unavailable in the continent.
Despite this week’s news that Scribblenauts Unmasked – the series’ latest game – will be hitting North America in late September, there still isn’t any news on Unlimited’s European release.
Nintendo’s statement about the situation is the same as before, which states that “some changes need to be implemented within the game before we launch them across Europe.” Unlimited will be out “very soon” according to the company – somehow I doubt that.
“We are sorry to announce that Scribblenauts Unlimited, a game developed by Warner Bros. Interactive & 5th Cell and published by Nintendo of Europe for both Nintendo 3DS and Wii U, will be delayed in Europe. It has come to light that some changes need to be implemented within the game before we launch them across Europe. We are very sorry for any inconvenience this may cause and we hope to make further announcements on the European launch of these games very soon.”
Ubisoft explains Sam Fisher actor change for Splinter Cell: Blacklist
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Splinter Cell: Blacklist is introducing a brand new actor for Sam Fisher.
Michael Ironside, involved with the series since the first game, will not be returning. Ubisoft has instead decided to bring in Eric Johnson.
What led to the change? Splinter Cell: Blacklist creative director Maxime Béland explained to IGN: