More off-screen Bayonetta 2 footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nintendo explains how David Wise came on board for Donkey Kong Country: Tropical Freeze
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
David Wise hasn’t worked with Nintendo in a few years. And it’s been a really long time he contributed to a Donkey Kong Country game. So you might be wondering, how’d Nintendo get Wise on board for Donkey Kong Country: Tropical Freeze?
Producer Kensuke Tanabe explained:
“I worked with David, many, many years ago, and have stayed in contact ever since. He’s actually a friend of mine. So, as we approached this particular project, he became available.”
“So I picked up the phone and said ‘Hey David! You have some time? Would you like to help us out with Tropical Freeze?’ And he jumped at the chance. It was a coincidence that he was available at the time… he wasn’t prior [for Donkey Kong Country Returns] and we couldn’t be happier.”
Tropical Freeze’s music will be completely original, but Tanabe teased: “Yet, there will be some familiarities… you can hear that it is David Wise.”
Get double the coins for NSLU on Club Nintendo, chance to win Luigi pin
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories, Wii U | 0 comments
Those who download New Super Luigi U from the Wii U eShop will earn twice the amount of coins on Club Nintendo. Fill out a survey by August 1 and the points will be yours.
Nintendo will also be holding a Club Nintendo contest to promote the DLC. Download the game and complete the aforementioned survey to be entered for a chance to receive a Luigi pin – pictured above. 980 winners will be selected.
You can find more details here
Video: Nintendo’s Scibetta on Wii U third-parties, system is next-gen, biggest misconception, indies
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos, Wii U | 0 comments
Joystiq conducted an interview with Charlie Scibetta, Nintendo of America’s head of corporate communications, at E3 2013 last week. Check out the video above for Scibetta’s comments on a wide array of comments.
Why multiplayer naval battles won’t be in Assassin’s Creed IV
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Ubisoft has reconfirmed that Assassin’s Creed IV: Black Flag won’t have multiplayer naval battles.
Previously, the game’s open-world pirate nature was cited as the main reason behind the non-inclusion. Now game director Ashraf Islamil says that the development team actually did attempt to implement multiplayer naval battles, but didn’t think they’d be able to get it “get it to a good enough level for this iteration.”
Islamil stated:
“Naval multiplayer, unfortunately, we don’t have it. It’s something we tried at the beginning, but we didn’t feel we can get it to a good enough level for this iteration.”
More off-screen Mario Kart 8 multiplayer footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Batman: Arkham Origins could tie into digital comic
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Batman: Arkham Origins could feature in-game connection to DC2 Multiverse digital comic
There’s a comic in the works for Batman: Arkham Origins, which will be produced by DC Comics. One noteworthy point is how the game could connect back to the comic.
Senior producer Ben Mattes told Polygon that the interactive comic will “definitely tie in narratively,” with the possibility of “something a little bit deeper” on the table.
“There [are] talks that are under way right now to see whether or not there’s an opportunity to do something a little bit deeper than that. It’s definitely on the radar, to see if we can put some interesting hooks in there, but we’ll see if we can get it done in time, really.”
Off-screen Zelda: Wind Waker HD footage with audio
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Aonuma on learning from Zelda: Wind Waker HD for Zelda Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
There’s a lot of Zelda on the horizon. Zelda: Wind Waker HD is hitting Wii U in October, followed by Zelda: A Link Between Worlds for the 3DS in November.
Of course, fans are also looking forward to Zelda’s first original Wii U outing. Series producer Eiji Aonuma won’t say much about it, but he did discuss with Kotaku how Wind Waker HD is preparing Nintendo for the big project, and how it’s a” kind of testing ground”:
“Wind Waker HD is kind of a testing ground for us. With Wind Waker we were able to accomplish, for the first time, to create a seamless experience. You traveled a great sea… also [we are adding] the Miiverse communication of playing with others virtually. So we’re going to take things like this and add to those so the Wii U [new Zelda] experience should be one that is satisfying to players.”
Aonuma also confirmed that the Wind Waker HD will merge with the new Zelda Wii U team once the project is done. It will be a “super-team!”