Splinter Cell: Blacklist screenshots/art
Posted on 12 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Splinter Cell: Blacklist – Spies vs. Mercs, co-op details
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Update: Added co-op details.
Ubisoft recently held a press event to show off the latest from Splinter Cell: Blacklist. Along with a main Spies vs. Mercs multiplayer mode, the game will also offer a “Classic” alternative. Details about both of these items can be found below.
Spies vs. Mercs
– Play as a spy in third-person view or merc in first-person
– Player count doubled
– Four mercs against four spies
– Includes customization
– Three terminals spread out across a map to be hacked or protected
– Still has the split between the hunters and the hunted
– Can create loadouts from scratch
– Unlock the ability to create these loadouts
– Also a number of presets spread across recognizable classes
– Spies have a saboteur who can disrupt enemy equipment, an intel scout who can tag enemy’s whereabouts and a predator who can disappear out of sight thanks to a digital ghillie suit
– Mercs have a hunter who’s access to a UAV drone that’s got the ability to detonate on demand, a powerful peacemaker who’s in the tank role and a disruptor who can deactivate the spy’s own electronic devices
– Spies vs. Mercs Classic takes away customization
– Also brings the player count down to two-on-two encounters
– Has a larger emphasis on the play between light and shadow as well
Ubisoft Shanghai working on Splinter Cell: Blacklist for Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Splinter Cell: Blacklist is primarily developed by Ubisoft Toronto. But for the Wii U version, Ubisoft pegged its Shangai studio, the same team behind Pandora Tomorrow and I Am Alive.
Blacklist creative director Maxime Beland wouldn’t discuss the Wii U version during a recent press event, but did say the following:
“We have amazing brands, and if we make great games on all the platforms people will be happy. As long as the quality’s there and the game is fun it’s going to work or have a chance of working.”
Beland added:
“What I like about what we’re doing with the Wii U is that Splinter Cell’s always about gadgets, and with the controller it’s a natural extension. It’s interesting on that side for sure, because we didn’t have to invent new ways of interacting with the game to support the hardware. It just makes sense.”
While Ubisoft Shangai will devote a good chunk of its resources to Blacklist’s Wii U version, it is also wkring on the game’s co-op modes for all versions.
Video: Denis Dyack talks Shadow of the Eternals
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Bethesda not saying if Wolfenstein: The New Order is coming to Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Bethesda announced Wolfenstein: The New Order earlier today. The game is heading to the PlayStation 3, Xbox 360, PC, and next-gen platforms.
Could the Wii U be included in the latter group? Bethesda’s Pete Hines wouldn’t say when asked on Twitter, noting:
@crecenteb @polygon we (intentionally) aren’t being specific on what platforms “next-gen” covers. Stay tuned.
— Pete Hines (@DCDeacon) May 7, 2013
Bethesda hasn’t been keen on supporting Nintendo in the past, so I wouldn’t count on this one coming to Wii U. Still, it is interesting that Hines didn’t say “no” outright.
Injustice: Gods Among Us DLC looking unlikely for Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
At this point, you can pretty much forget about any kind of Injustice: Gods Among Us downloadable content for Wii U. Warner Bros. was asked about Wii U DLC just ahead of the game’s launch last month, but continues to offer up the following comment:
“We don’t have any more specific details to release about the Wii U version that haven’t already been made public. If we do have new details to discuss, we’ll release them publicly.”
What makes this particularly strange is that Nintendo had said Injustice would support DLC during a previous Nintendo Direct. The game’s box also mentions the ability to download additional content.
DLC itself shouldn’t be an issue. We’ve seen plenty of games support the functionality, including Assassin’s Creed III and Warriors Orochi 3 Hyper.
Resident Evil: Revelations Wii U trailer
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
UK software sales (Week ending 5/4) – Wii U/3DS-specific charts
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
This week’s Wii U/3DS-specific UK software sales are as follows:
Wii U
1. Sonic & All-Stars Racing Transformed – SEGA
2. LEGO City: Undercover – Nintendo
3. Nintendo Land – Nintendo
4. New Super Mario Bros. U – Nintendo
5. NBA 2K13 – Take-Two Interactive
6. Monster Hunter 3 Ultimate – Capcom
7. Injustice: Gods Among Us – Warner Bros. Interactive
8. Assassin’s Creed III – Ubisoft
9. Sports Connection – Ubisoft
10. ZombiU – Ubisoft
3DS
1. LEGO City Undercover: The Chase Begins – Nintendo
2. Luigi’s Mansion 2 – Nintendo
3. Fire Emblem: Awakening – Nintendo
4. New Super Mario Bros. 2 – Nintendo
5. Mario Kart 7 – Nintendo
6. Super Mario 3D Land – Nintendo
7. Monster Hunter 3 Ultimate – Capcom
8. Sonic & All-Stars Racing Transformed – SEGA
9. Professor Layton and the Miracle Mask – Nintendo
10. Paper Mario: Sticker Star – Nintendo
Source: Chart-Track
GameStop ad (5/8 – 5/14)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
This week’s GameStop ad has gone live. It’s another mostly boring week, but we do once again see that the retailer will be giving out a medal with the purchase of Sniper Elite V2.
The full lineup of deals can be found in the circular below:

Assassin’s Creed IV: Black Flag scriptwriter talks story, says Edward is “raucous and bawdy”
Posted on 12 years ago by Austin(@NE_Austin) in News, Wii U | 0 comments

– Lead Scriptwriter Darby McDevitt
McDevitt also said that the game should end up being “more open and free than ever before”, which makes sense given the location and setting of the game. An open-world pirate game wouldn’t be terribly good if it weren’t free and open!