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Wii U

Wii U Miiverse trailer

Posted on 12 years ago by (@NE_Brian) in Videos, Wii U | 0 comments


In making the Wii U GamePad, the development team had to start from somewhere. There was a period of time when the controller was in a very early state and hadn’t come together, so Miiverse UI designer Kazuyuki Motoyama made a cardboard mockup model.

One of the points of the model was to see how the GamePad would feel in a person’s hands. It features a lid, a grip on the back, and you can even insert pieces of paper in the top for a different display.

In the latest Iwata Asks, Motoyama said that in the middle of the night, he “cut pieces of cardboard and glued them together.”

Source



Okay Nintendo… this is getting out of hand. Two Iwata Asks in the same day? Believe it, folks!

A second discussion focusing on Wii U’s Miiverse can be accessed here. This time around, Iwata speaks with the developers behind the functionality.


Warriors Orochi 3 Hyper, Ninja Gaiden 3: Razor’s Edge, and Romance of the Three Kingdoms XIII will all be released in Japan next month. Tecmo Koei has confirmed that digital versions of each title will be made available on the same day as the physical release.

Warriors Orochi 3 Hyper (December 8 ) will cost 7,140 yen at retail and 6,300 on the eShop with tax. The same goes for Ninja Gaiden 3: Razor’s Edge (December 8). Romance of the Three Kingdoms XIII (December 13) pricing is set at 9,240 yen at retail and 8,000 yen on the eShop, also including tax.

This is yet another case in which games on the Wii U eShop will cost less than their retail counterparts. Tekken Tag Tournament 2: Wii U Edition is expected to be receiving the same treatment.


There is more information about a few Wii U topics below. The roundup covers SD cards, how the console can be turned on, the mode used to access Wii content, and the lack of print material included with the console.

SD cards

– Up to 2GB SD cards supported
– Up to 32GB SDHC cards supported
– Won’t support SDXC or “UHS-type” cards
– Need an adapter for a Micro or Mini SD card
– Larger SDHC cards may work

Turning on the system

– Can turn on the Wii U without turning on the TV
– Press the power button on the GamePad to enable the system
– Then access content without the TV on
– TV Remote integration will let you then turn on the TV through the Pad itself
– Can access the GamePad and turn on your Wii U through the controller’s touch screen
– There’s a button within the remote interface that says “Play Wii U”
– Touch this to turn the system on
– Can also press the power button on the system itself

The Wii application

– System goes into a mode dedicated to running Wii software
– Need to access the Wii application from the Wii U interface
– Will need to use the Wiimote to navigate
– WiiConnect24 doesn’t work

Manuals

– Wii U doesn’t have a huge manual
– Does come with some printed instructions
– Most “how to” info is stored in a digital manual on the console itself
– Can access this through the home screen

Source


“What we added to our Privacy Policy for Wii U players is very nearly the same as existing terms for Xbox Live and PlayStation 3 users concerning the need to register for an Origin account if you want to play EA games with online features and content. That’s no different than the user experience of the past several years of Internet-connected game consoles and online services for games. To play the online features of our games, users need to create a user ID and account with EA. Since Origin was launched in June 2011, creating an EA account means you are creating an Origin account.” – EA Senior Director of Corporate Communications John Reseburg

This is somewhat in response to that Terms of Service change we read about a while back, but it’s also just a clarification from EA: Their goal for Origin on Wii U is the same as on other systems, and we should expect no more nor less.

Via Polygon



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