Injustice: Gods Among Us footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Ed Boon has demonstrated new footage of Injustice: Gods Among us during Spike’s “E3 All Access” show. We recorded the video for you, which you can find above.
John Romero not impressed with Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
John Romero, best known for his work on Wolfenstein 3D, Doom and Quake, isn’t really intrigued with what Wii U brings to the table.
Romero was asked for his thoughts surrounding the console in an interview with GamesIndustry. However, he eventually said that the system “doesn’t look like it is innovative, and to me the Apple ecosystem is the place I like to live in and the Nintendo ecosystem has stopped their innovating ways.”
Romero explained:
Splinter Cell: Blacklist screenshots emerge
Posted on 12 years ago by Brian(@NE_Brian) in News, Screenshots, Wii U | 0 comments
The first screenshots from Splinter Cell: Blacklist have emerged. Ubisoft is expected to fully unveil the game later today during its E3 2012 conference.
I’m mainly posting this here because of the rumored Wii U version, which has gained more traction as the original speculation was correct. If it doesn’t happen, you can visit Gaming Everything for future developments on the game.
Shin’en bringing downloadable game to Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Art of Balance and Jett Rocket developer has an origin Wii U title in the works. It will be released as a downloadable title near/at the console’s launch.
Shin’en has confirmed a few elements thus far. Gamers will be able to experience the game fully on the Wii U GamePad. Additionally, players can switch between the television and the controller at any moment.
The mystery project will include a multiplayer mode in which one person uses a Wii remote and another plays on the GamePad.
More details will be provided in the third quarter of 2012.
Demiurge Studios the main developer behind Aliens: Colonial Marines for Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Aliens: Colonial Marines is, for the most part, being developed by Gearbox Software. The studio is handling roughly 80% of the work. Other teams such as Demiurge, Nerve and Timegate are also involved.
Interestingly, Gearbox president Randy Pitchford has now been confirmed that Shoot Many Robots developer Demiurge Studios is the main creator of the Wii U version. While this may raise a red flag for some, Gamasutra says that “Pitchford sees it regularly, and while he says confidentiality agreements prohibit him from talking about the pros and cons of developing for the system, he’s extremely bullish on what Demiurge is putting together.”
Pitchford went on to say:
“When I play with the controller, I immediately realize that for the types of games I like to play and make, this is the best controller I’ve ever had from Nintendo. For Aliens: Colonial Marines, it’s really exciting to have that screen there because I can do things that are very unique to this universe. For instance, we have a motion tracker in this universe. Now our motion tracker can literally be in our hands and we can see and hear it –and scan the room in 360 degrees, since it’s a motion device.”
Wii U Console Details Revealed in Nintendo Direct Video
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
REDMOND, Wash.–(BUSINESS WIRE)– Nintendo released a global Nintendo Direct video revealing new information about the upcoming Wii U game console, including details about the system’s touch-screen controller, the Wii U GamePad. In the video, which can be viewed online at http://www.youtube.com/nintendo, Nintendo Global President Satoru Iwata illustrates how Wii U will revolutionize how people connect with games, each other and entertainment through the system’s unique and integrated second-screen controller. The Nintendo Direct video included information about:
New ways to play: With the television and the Wii U GamePad working as two integrated screens, Wii U creates unique possibilities for gaming, allowing “asymmetric” game play where each player can have different goals, challenges and views within the same shared gaming experience.
Iwata/Nintendo were listening to your comments during Nintendo Direct
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Random, Wii U | 0 comments
Project Cars completely confirmed for Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
We’ve pretty much known about a Wii U version of Project Cars for a fairly long time. Its existence was hinted at earlier this year, and we later came across some apparent Wii U-specific details.
Now the game’s developer has outright confirmed Project Cars for the platform. Creative director Andy Tudor also seemed to hint about news coming at E3.
Speaking about the Wii U version of Project Cars, Tudor said:
“So yeah, I can’t really talk about that at the moment. But there’ll be some stuff at E3 about the Wii U. Next question!”
Full Nintendo Direct pre E3 2012 presentation
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Wii U | 0 comments
Video: Iwata talks Wii U menu, Miiverse
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments