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Wii

1. Ryu Ga Gotoku 3 (Yakuza 3) PS3
Launch: 2/26/09
March Period Sales: 459,786 units
Life-To-Date Total: 459,786 units

2. Resident Evil 5 PS3
Launch: 3/5/09
March Period Sales: 428,545 units
Life-To-Date Total: 428,545 units

3. Shin Sangoku Musou MULTI RAID PSP
Launch: 2/26/09
March Period Sales: 355,784 units
Life-To-Date Total: 355,784 units

4. Mario & Luigi RPG3!!! DS
Launch: 2/11/09
March Period Sales: 189,227 units
Life-To-Date Total: 467,891 units

5. Super Robot Taisen K DS
Launch: 2/30/09
March Period Sales: 169,547 units
Life-To-Date: 169,547 units

6. Musou OROCHI Z PS3
Launch: 3/12/09
March Period Sales: 161,259 units
Life-To-Date: 161,259 units

7. Monster Hunter Portable 2nd G (PSP the Best) PSP
Launch: 10/30/08
March Period Sales: 125,891 units
Life-To-Date: 555,422 units

8. 7th Dragon DS
Launch: 3/5/09
March Period Sales: 115,485 units
Life-To-Date: 115,485 units

9. Resident Evil 5 Xbox 360
Launch: 3/5/09
March Period Sales: 101,874 units
Life-To-Date: 101,874 units

10. Wii Fit
Launch: 12/1/07
March Period Sales: 89,807 units
Life-To-Date: 3,268,906 units

Source


rabbids

SAN FRANCISCO – April 9, 2009 – Today Ubisoft announced that the Rabbids will receive their own standalone brand with the Holiday 2009 release of the comedy-adventure Rabbids Go Home. Developed by Ubisoft Montpellier, the team behind Beyond Good & Evil®, Peter Jackson’s King Kong: The Official Game of the Movie and the original Rayman Raving Rabbids®, the game will benefit from a new engine designed specifically for the Wii(TM) home video game system from Nintendo, offering the Rabbids a hilarious adventure in a brand new universe.


A bunch of horror games have been announced for Wii as of late and now it’s time to chalk up another one for the genre. Famitsu has scans of the tentatively named “Feel.” The game comes from AQ Interactive and is based on the movie “Ju-On.” Players will be exploring ruins and picking up a battery which is needed for a torchlight. The torchlight will assist you in your journey.

Source 1, Source 2


An official notice from Telltale Games puts to rest any doubt that gamers were holding back on purchasing WiiWare/VC titles due to a lack of space. The company claims that sales of the Strong Bad series have doubled since the Wii storage solution was released.

SAN RAFAEL, April 9, 2009 – Telltale has announced that WiiWare™ sales of Strong Bad’s Cool Game for Attractive People, the first monthly episodic series on a console, have more than doubled since Nintendo’s new storage solution was unveiled at the Game Developer’s Conference in March. The Strong Bad series began releasing episodically on WiiWare in August 2008.

“Nintendo’s new solution really opens the door for players to add to their collection of downloadable games, which is critical for a series with multiple installments,” says Telltale CEO Dan Connors. “This is a major step forward for episodic gaming. We’re looking forward to even greater success on WiiWare with Strong Bad, as well as other projects.”


Confirmed details (new/old)

– Ubisoft Montpellier is developing the game
– The BG&E team seems to be working on the title
– Development started about three years ago
– It’s based on the LyN engine, the technology behind BG&E2
– The game is considered to be AAA
– Run on a new engine
– Comedy adventure with unique scenario
– Rabbids think the moon is their true home. They want to go back “home” and do to it, they make a mountain with trash to climb to the moon. This stupid venture will terrorize humans and unleash a race to gather as much items as possible
– For the first time, Rabbigs get their own game
– Ubisoft Montpellier (Beyond Good & Evil®, Peter Jackson’s King Kong : The Official Game)

Unconfirmed details

– Ancel himself is the development lead
– BG&E2 remains in pre-production/ was put on hold until RGH is done
– Ubisoft sees lots of potential in this game, considers it highly important
– The game is really unconventional and strange

Source


John McEnroe, Roger Federer and Serena Williams Featured on North American Packaging

REDWOOD CITY, Calif. – April 9, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that tennis stars John McEnroe, Roger Federer and Serena Williams will be the North American* cover athletes for its new tennis franchise, EA SPORTS™ Grand Slam® Tennis. Eight different regional player partnerships will be announced soon. McEnroe, one of the sport’s most recognizable figures, was recently confirmed as exclusive to the game. Federer and Williams are among the biggest names in tennis and the most accomplished; having won 23 Grand Slam singles titles between them. Williams becomes the first woman to grace the cover of an EA SPORTS simulation product.

“It’s very exciting to be on the cover of EA SPORTS Grand Slam Tennis. This game not only shows EA’s enthusiasm for tennis but for also women’s tennis,” said Williams. “I know from experience how tough and gratifying it is to win all four Grand Slams so I hope people will enjoy the Grand Slam experience that is offered in this game.”


In 2007, a job posting was discovered a job posting on Gamasutra for Big Huge Games. It was related to the hiring of a concept artist that would help the team on a new title. The game was described as being “incredibly fun and quirky.” Unfortunately, it looks as though this project has been confirmed to be canceled.

Word has it that this particular project was called God: The Game. The game combined familiar elements from The Settlers, Animal Crossing, and even Zelda. Concept art below…

Source 1, Source 2



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