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As you can see above, Nintendo Power is teasing “one of the year’s biggest action games for Wii.” Based on the sword alone, a good guess would be Red Steel 2. But NGamer was also apparently going to have the scoop but that never fell through.

Source


Jeff Mills
Director of Production
Red Fly Studio

Tools of the trade

Since Ghostbusters Wii follows the storyline written by Dan Aykroyd and Harold Ramis, a specific stockpile of gadgets and devices are required to match the dialog and story elements. The default Ghostbusters gear (proton pack, trap and PKE meter) were a no-brainer, but some of the newer, cool gadgets developed by Terminal Reality and Dan Aykroyd for the Xbox360/PS3 version weren’t specifically tailored for the Wii. Therefore, we decided to focus on the Wii’s one-of-a-kind controller that offers more natural-feeling control options not only through a few simple, well-placed motion-based gestures but also by aiming directly into the game with an on-screen targeting reticule.

Standard equipment
Of course we couldn’t make a Ghostbusters game without the most basic tools in the paranormal investigators toolset. Anyone who has seen the movies will recognize the proton beam, the default tool for any Ghostbuster. Its signature orange and blue lightning spills uncontainable from the tip of the Neutrona Wand and destroys just about everything it hits. Against ghosts, it weakens their spectral energy. Once the ghost’s energy is exhausted, the beam wraps around it like a lasso, giving the player a chance to wrangle the ghost into a trap.


The Conduit screenshots

Posted on 15 years ago by (@NE_Brian) in News, Wii | 5 Comments


“It is mostly for that reason [loss of game quality during split-screen]. When we set out, management handed us a box that had the things that we must incorporate, and one of those things was “Best looking game on the Wii” so, we were very concerned with loss of graphics quality – to basically double render the game on the box. As you can see, we’ve really pushed things with the bump mapping, the shading, the lighting and so forth. But again, it’s something that our in-house technology group is looking into, seeing if there is a way that we can milk the system for more. So that possibly in future titles we can manage that. But for The Conduit, that was the main reason.” – Lead Game Designer Rob Nicholls

Personally, I don’t mind the loss of split-screen in The Conduit. It would have been nice obviously, but like Mr. Nicholls said, it’s something that could be implemented in the future. Considering everything the development team has managed to cram into the game, the lack of split-screen won’t turn me away from making a purchase.

Source


“Nintendo holds the publishing rights to ‘Fatal Frame Wii,’ which was developed by Tecmo LTD. and Grasshopper Manufacture and released in Japan on July 31, 2008. Nintendo of America has since then decided not to publish the title in North America – consequently, the title will not be released in this territory. As the owner of the IP, Tecmo feels very unfortunate that the fans of the series in North America will not have a chance to play the game, but respects the final decision made by Nintendo of America.” – Tecmo spokesperson

Looks like something fishy is going on here. You may remember that Reggie Fils-Aime stated a few months back that Nintendo “is not the publisher” of Fatal Frame IV in North America. But apparently, the onus is all on them to see the game come stateside. All I can say is – There will be some very disappointed Nintendo fans if this game doesn’t see a North American release – myself included!

Source


Famitsu review scores

Posted on 15 years ago by (@NE_Brian) in News, Wii | 1 Comment

Killzone 2 (PS3 – Dengeki) -?80/85/80/90
Little Anchor (PS2 – Dengeki)?85/100/75/90
Phantasy Golf Pangya Portable (PSP) – 7/8/8/7
Katekyoo Hitman Reborn! DS Fate of Heat II – Unmei no Futari (DS) -?5/5/6/6
Phantasy Golf Pangya Portable (PSP – Dengeki)?85/85/75/70
Pokemon Fushigi no Dungeon: Sora no Tankentai (DS) -?9/9/8/9
The Godfather 2 (PS3/360) -?8/8,7,8
You’re in the Movies: Mezase! Movie Star (360) – ?6/6/6/7
The Godfather 2 (PS3 – Dengeki)?85/85/85/70
Nantama: Chronicle of Dungeon Maker (PSP – Dengeki)?90/80/85/75
DECA SPORTA 2 (Wii) -?7/7/7/7


It was announced a few months ago that the Wii would soon be receiving a video service from the big N. Now Nintendo President Satoru Iwata has expressed possible interest in extending the service to the DS and has reaffirmed that it may arrive in overseas territories.

“If the Wii and the DS are connected, it should be possible to download video through the Wii and take it with you on the DS…When the service begins, you’ll see how we’re going to do it differently in a Nintendo-like way. There are a lot of on-demand video services, so there’s no reason to do the same thing, so we’re going to do something different. We’ll start the service in Japan, and if it does well, we’d like to take it overseas. [Nintendo wants to make the Wii] something that people will turn on even if they don’t have a purpose in mind. We’re not there yet though, and there are a lot of things we have to do to achieve that.”

Thanks to Jake for the news tip.



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