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Wii

– Releasing in January 2010 in North America
– Releasing in February/March in Europe


Marvelous release dates

Posted on 16 years ago by (@NE_Brian) in DS, News, Wii | 1 Comment

Little King’s Story

NA Feb 2009
Europe March 2009
Japan TBA

Muramasa: The Demon Blade

2009 TBD

Valhalla Knights Wii

2009 TBD

Source


THE RHYTHM IS GOING TO GET YOU AS Wii MUSIC LAUNCHES ACROSS EUROPE

– Get ready to broaden your musical horizons and perfect that inner beat as Wii Music beats onto Wii across Europe on 14th November. Making sure everyone is a member of the band no matter what their musical or gaming experience, Wii Music reveals the hidden musician allowing them to play a vast array of differing musical instruments like a true professional!

Discover the sweet sounds of over 60 instruments and experiment to recreate any one of the 50 included tracks. Featuring music of all styles, from the best of the classics to cult pop, and even some gaming tunes like Super Mario Bros; and instruments including steel drums, bass guitar, the saxophone and even a barking dog, Wii Music lets everyone easily re-create and perform their own interpretations in a way the whole family can enjoy.

‘Jam’ is the main game mode in Wii Music for creating your musical masterpieces. Split into ‘Improvise’, ‘Quick Play’ and ‘Custom Jam’, play as part of the six-member band, with the remaining instruments controlled by the Wii as ’Tute’ characters.


Leading peripheral maker Talismoon announces the WiiDiva, an incredibly stylish and improved WiiTM remote strap which features some serious sparkle and a special locking mechanism.

FRANCE –October 9th, 2008 – Talismoon, a highly innovative and leading video game video game accessory provider has announced today announced the release of the WiiDiva. Carefully constructed from comfortable leather, and decorated with polished chrome hardware, the WiiDiva brings greater style and physical improvements to any Wii ™ remote. Not only is the WiiDiva stronger than the OEM Wii strap but it also features a special locking mechanism that is adjustable to any size wrist.

“As the saying goes, if everybody looked the same then we would get tired of looking at each other, and the respective phrase is fully relevant to the tens of millions Wii™ remotes out there which all look identical. Thus, Talismoon is delighted to release the WiiDiva to all the gamers out there who not only desire a more unique looking Wii ™ wrist strap but also one which contributes to a safer and more comfortable gaming experience,” said George Paras, chief product development officer of Talismoon.


Basic
A – Decide
B – Cancel
Dash Nunchuk Z button
On ground – button ? Underwater – Dash
1 – Use Item (maybe a shorcut to use selected items)
2 – Menu
– Button – Change map size
+ Button – Signal

Use Items
– Hold C button and press A to use. Scroll left or right should be using the directional pad on the wiiremote

Camera
– Rotate camera using Wiiremote directional pad
– Reset camera C button on Nunchuk

Actions
– A or shake nunchuk to dig, pick, etc

Basic Actions On Ground
– B button to stand or crouch
– Dash + B button to evade

Basic Action Underwater
– While moving + B button to evade
– Hold wiiremote straight up + B to swim upwards
– B to swim downwards

Weapons
+ button draw/keep weapons or Shake remote to draw
– While moving shake remote/+ button to draw attack
– Press A button to attack, and twist Wii remote to change directions of attack
– Z + – button = Special attack?

Big Sword
A – Attack
B – Evade
Z – Guard

a) On Ground
– Wii remote flat + A = Slash
– Wii remote twist left/right = Different directional attack
– 3 hit combo = Wiremote flat + A X 3 or shake X 3 (See video for more details)
– Charge attack = hold A
– Plus one action which I dunno what it is

b) Under Water
– Same except no 3 Hit combo

Small Sword
A – Attack
B – Evade
Z – Guard

a) On Ground
– Wii remote flat + A X 3 = Attack A
– Wii remote twist left/right + A X 2 = Different directional attack
– During combo, press a direction on the analog + A for a Swing attack
– Button = Swing attack
– Button while moving = Up attack
– Jump Attack = Shake Wiiremote or hold wiiremote straight up + A -> A to connect combos

b) Under Water
– Same with only no up attack and attack 3 cannot press A twice.

Hammer
A – Attack
B – Evade
Z – Charge

a) On Ground/Under water
– Z + analog to move around during charge
– Let go of charge Z for a charge attack (3 Levels)
– Z + 1 Button = Draw weapon + Charge
– Hammer swing = Charge to Max + time A button for different attacks
– Wii remote flat + A X 3 = 3 Hit combo
– Wii remote twist left/right + A = Different directional attack

Light/Heavy Bowguns (No IR pointing:()
A – Attack
B – Evade
– Button = Reload
Shake Remote = Draw Weapon
+ Button = Keep Weapon
Z – Click = Scope/Dot Sight Mode(?)

a) Scope Mode
– Analog to aim
– D pad Up = Zoom In
– D pad down = Zoom Out
– B scope cancel evade

b) Dot sight mode (?)
– Wiiremote dpad to aim


Exclusive Version of the Highly Anticipated Action Sports Game Hits Shelves This Winter

MINNEAPOLIS, Minn. – Oct. 8, 2008

Snowboarding phenomenon and Target athlete Shaun White will be riding his way into Target stores this Winter with an exclusive edition of Ubisoft’s newest action sports title, Shaun White Snowboarding.

The special Target edition of the game, available on Xbox 360®, PLAYSTATION®3 and Wii™, will have exclusive extended content and features that consumers won’t be able to find anywhere else, including the Target Mountain – an entire mountain environment found only in the Target exclusive edition. Gamers will also be able to take advantage of exclusive jibs, additional scenes and more characters. Additionally, players will be able to cozy up in the game’s virtual version of the Target Chalet, the real-life mountainside home where Shaun and his fellow Target athletes hang out with friends and family at the annual Winter X Games in Aspen, Colorado. Among other exclusive features, the Taget Chalet is the only indoor environment anywhere in the game.

Target guests are now able to purchase a $5 pre-sell card to ensure they’ll be shredding the mountain as soon as the exclusive version hits shelves.
“Shaun has been riding for Target for nearly seven years, so this exclusive version of Shaun White Snowboarding was a natural fit for our relationship with him,” said Troy Michels, Target Lifestyle Marketing. “It’s great to see the Target brand brought to life alongside Shaun in the game and we’re confident that Target guests and gamers will be eager to see what has come from our collaboration in the Target edition of Shaun White Snowboarding.”



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