Punch-Out!! played with GCN bongos
Posted on 16 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 0 comments
The real reason behind Wii stock issues: Factory to store travel
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
It’s still difficult to believe that in a handful of retail outlets, it’s close to impossible to find a Wii. The situation is definitely improving, but people still wait outside their store of choice on Sunday mornings, hoping for a chance to finally get their hands on the system. There have been all sorts of ideas as to why there aren’t enough Wii units on store shelves, some of which include conspiracy theories. However, the problem may be much simpler than we imagined. There has been a discovery (based on a bit of an investigation) that Wii consoles take approximately 14 weeks to build the Wii and have it traveled to a specific retailer. It isn’t an entirely snail-paced process, however, it’s not incredibly speedy either.
Wild West Guns detailed
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Wild West Guns initially appeared on the ESRB ratings website, although we finally have nailed down what exactly the game is. Essentially, the game seems to be a basic third-person shooter with the focus being – of course – the wild west. The new WiiWare game will support four player co-op and competitive play, and as an added bonus (or not), Zapper support. Wild West Guns will cost 1000 Wii points and is scheduled to release in Japan July 22.
Tales series to continue on Wii with “mothership” game
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
Yesterday, we got the word on a new Tales title for the DS, Tales of Hearts from a Namco conference. However, this was not the only Nintendo-related news item that comes from the event. The latest Tales game has yet to be released in America – and just came out in Japan – but more Tales Wii news is up and about. Yet another Tales Wii game is expected to release in fiscal 2009; the most encouraging news about the title is that the game won’t be a port or remake of a previous game, but a new, original entry in the Tales series.
Animal Crossing Wii as good as confirmed for E3
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
In the latest issue of the Official Nintendo Magazine, there was a small snippet on the preview page for what seemed to be Animal Crossing Wii. Now, we have a further confirmation of the game; furthermore, it looks like the game will be at E3 as well. Says ONM, “Those of you who have read the new issue of Official Nintendo Magazine should already know that Animal Crossing Wii will be unveiled at the conference.” We still don’t know 100% that the game will be at E3, but based on the latest news from ONM, I think we can safely believe the game is real and will be present at E3.
No Dead Rising Wii, why Monster Hunter 3 went to the Wii, Dead Phoenix won’t be rising from the ashes
Posted on 16 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 3 Comments
Christian Svensson, Capcom’s Sr. Director of Strategic Planning & Research has been providing Nintendo fans with tons of details about the company and possible upcoming details the past few weeks. Today was no exception, as Svensson once again divulged quite a bit of new information. First, some of you may remember Dead Phoenix, a game that Capcom showed off for the GameCube years ago. The game drew many comparisons to Kid Icarus, but eventually, the game slid under the radar and was canned. A good portion of the gaming community hoped for the revival of the game, perhaps by partially remolding the game as we knew it. Unfortunately, it looks like not even this is possible. Said Svensson, “As far as CEI resurrecting it, frankly, we have enough things on our plate at the moment and enough ideas in the pipeline that we don’t need to be going back to that well.”
Additionally, we found out a few months back that Monster Hunter 3 was canceled for the PS3 and moved to Wii. The main reason that we heard about seemed to be relate to high development costs of creating a PS3 title, yet Svenson has noted, “It was a strategic decision set by the team and our Japanese management to address an emerging market on the Wii. At the time the decision was made, it was in reference to the Wii market in general, no particular sub-segement thereof.” So, the idea of saving money was definitely a motivating factor, but the fact that the Wii has been a dominant force in the gaming market seemed to influence the decision significantly, too.
The last bit of information concerns Dead Rising. Many fans of the game were enamored with the game since literally everything in the environment is capable of becoming a tool for destruction. Don’t get any quick ideas that the game will be coming to the Wii, however. Unlike Okami, there are no plans for a Dead Rising remake for the Wii (or any news on the game at all for that matter). Although, it is interesting to know that there would be no legal issues with releasing Dead Rising on a different platform, as Christian Svensson explained on the Capcom community forums.
Nintendo Voice Chat podcast summary – Episode 15
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Facebreaker
– “Party version of Fracebreaker,” but title is misleading (not really minigames)
– Graphics look great – art style is impressive, moves nicely
– Gameplay has a lot of promise also, but Matt wasn’t able to play it long
– Shot from the sideview, still a 3D boxing game
– Very fast, arcadey
Skate It
– Still not a lot of gameplay available in the version Matt + Daemon played
– Will be a learning curve, but it’ll be a “cool” way to play a skateboarding game – Daemon
– Programmed intuitively
– Grinding all about timing
– Visually not too impressive
– Framerate needs to be up and running – lag won’t be good for the game
DS Version of Skate It
– Developed by Exient
– Looks very, very good for the DS
– Draw all tricks on the touch screen, drawings are similar, so you might do a trick by mistake
– Looks promising
Order Up!
– Latest version more polished, somewhat enjoyable
– Kind of like Cooking Mama/Diner Dash, more control of what you’re doing
– Won’t blow anyone away, but Matt would rather play it than Cooking Mama
Updates to the Nintendo Channel
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Developer’s Voice – Final Fantasy Crystal Chronicles: My Life as a King
SPOGS Racing Info Video
Get Wii Fit with Alyson: Strength Training
LEGO Indiana Jones Info Video
Little League World Series 2008 Info Video
Final Fantasy IV Info Video (DS)
Soul Bubbles Info Video (DS)
Demo
Trauma Center: Under the Knife 2
Definitive Pool and Snooker Title Coming July 18th
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Pool Party is a fully-featured pool and snooker simulation featuring a diverse range of game modes and settings and, of course, will make the best possible use of the Wii’s control system.
Grab your stick and go head-to-head in Pool Party for WiiTM. With 13 different types of pool, including 9-Ball, 8-Ball, Rotation, Black Jack and Snooker, there’s a game of billiards to satisfy any pool shark. You’ll be hustling pros in a range of environments, from the seediest dive bars to opulent mansions and supremely luxurious yachts. Pool Party includes competitors with intelligent AI and tables with real-world physics. With shot placement, targeting and adjustments mediated through the Wii’s motion-sensing control system, Pool Party represents the
most definitive pool simulation yet seen on Nintendo hardware.Game features:
• 13 different game modes
• 10 different rooms and tables
• Your choice of cue and balls
• Supports single player and multiplayer games
• Full 3D environments and characters with stylized graphics
• Immersive sound environment that enhances the gameplay experience
• Competitors have intelligent AI and the tables have a realistic physics engine.
One WiiWare Game and One Virtual Console Game Added to Wii Shop Channel
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
This week’s additions to the Wii™ Shop Channel are bigger, stronger and faster. It’s all about excess with these electrifying titles. A new WiiWare™ offering puts you behind the wheel of a high-octane racer with no regard for speed limits. A classic Virtual Console™ game transforms you into a larger-than-life beast with a massive appetite for mayhem. Whichever you choose, there will be no skimping on the action.
Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are: