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Nintendo has bluntly admitted – more than a few times – that Project H.A.M.M.E.R. was shelved. Because of this, people have given up on what appeared to be a unique title. However, an updated European release date listing shows that Project H.A.M.M.E.R. is still alive, and oddly enough, still on track for this year. It’s difficult to believe that the game is still in development and even has a chance of coming out this year based on the facts, but knowing that Project H.A.M.M.E.R. is on this release list is an encouraging sign.

Also worthy of note on the list is Animal Crossing, Disaster, Wii Music, and Pokemon Platinum for the Nintendo DS.


Famitsu review scores

Posted on 16 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

Front Mission 2089: Border of Madness (NDS, Square Enix): 7 / 7 / 7 / 7 – (28/40)
Mugen no Frontier: Super Robot Taisen OG Saga (NDS, Banpresto): 8 / 7 / 8 / 7 – (30/40)
Pro Yakyuu Team o Tsukurou! (NDS, Sega): 9 / 8 / 8 / 8 – (33/40)
13-Sai no Hello Work DS (NDS, Digital Works): 6 / 7 / 8 / 7 – (28/40)
Fushigi? Kagaku: Nazotoki Quiz Training – NazoTore (NDS, Beneese): 7 / 7 / 7 / 5 – (26/40) Kagaku: Nazotoki quiz Training – NazoTore (NDS, Beneese): 7 / 7 / 7 / 5 – (26/40)
Deep Aquarium: Kiseki no Shinkai (NDS, Ertain): 5 / 6 / 6 / 5 – (22/40)

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While Beautiful Katarmai was never actually confirmed to be coming to Wii (strong hints pointed at a release, however), we now know that any possible project involving Katarmari is no longer in existence. Walmart sent out emails to its customers, informing them that the game has been canned. It’s a shame, since the type of gameplay found in Beautiful Katamari would work very well on Wii.

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Virtual Console

1 (1) – Super Mario Bros. 3 (NES)
2 (2) – Super Mario Bros. (NES)
3 (4) – Super Mario World (SNES)
4 (3) – Double Dragon (NES)
5 (8) – Punch-Out!!! (NES)
6 (7) – The Legend of Zelda (NES)
7 (9) – Super Mario Bros. 2 (NES)
8 (6) – Mario Kart 64 (N64)
9 (10) – The Legend of Zelda: Ocarina of Time (N64)
10 (5) – River City Ransom (NES)
11 (11) – Super Mario 64 (N64)
12 (12) – Pokemon Puzzle League (N64)
13 (14) – Donkey Kong Country (SNES)
14 (13) – Pac-Man (NES)
15 (16) – Donkey Kong (NES)
16 (17) – Paper Mario (N64)
17 (18) – Star Fox 64 (N64)
18 (15) – Kirby 64: The Crystal Shards (N64)
19 (19) – The Legend of Zelda: A Link to the Past (SNES)
20 (20) – Kirby’s Adventure (NES)

WiiWare

1 (3) – Defend Your Castle
2 (1) – Final Fantasy Crystal Chronicles: My Life as a King
3 (2) – Lost Winds
4 (4) – TV Show King
5 (5) – Pop
6 (6) – V.I.P. Casino Blackjack
7 (N) – Star Soldier R
8 (N) – Critter Round-Up


Wii Fit
– No multiplayer

We Ski
– 4 player multiplayer, but only one can use balance board
– Wii Fit mini-game of skiing better than Wii Ski
– $30

Rock Revolution (DS)
-Choose one instrument (out of 4)
-Not too much praise given – forgettable

International Track and Field
-IGN team thinks it’s a good game
-Tons of movement with stylus

Castlevania DS
-Weren’t able to play it
-Wii Connectivity basically confirmed in interview
-Not sure if there’s actually a Wii game coming


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On the whole, the Wii is a very approachable and entertaining console. Compared to that of the GameCube, Nintendo has made considerable strides to improve its stance in terms of online features. However, even though the online functionality of the Wii is far more superior to the GameCube and Nintendo DS, there are still some lingering online feature issues. Here are the top five issues that Nintendo desperately needs to approach for a more seamless online experience.

5) Lack of a hard drive

Although this is more of an indirect issue with Nintendo’s online functionality, the lack of a hard drive is an extremely significant flaw. Satoru Iwata recently noted that only a small number of Wii owners are discontent with the Wii’s memory situation. That is a huge understatement, as many have complained about the inconveniences the Wii’s limited flash memory create. Now that WiiWare has been released a hard drive is more necessary than ever. People are growing rather tired of cleaning out their virtual fridge, and are also growing increasingly impatient. Losing some accessibility in order to improve the frustrations gamers face with downloads is well worth the sacrifice.

4) Wii Shop Channel issues

A voting channel? And a weather channel? These Wii features are pleasant, temporary distractions, but more useful/gaming related channels would be warmly accepted. The Nintendo Channel was the biggest step in the right direction, as gamers finally were finally given access to gaming related material. At the same time, however, there still are many avenues that Nintendo could travel down for ideas. The most obvious is a Wii demo channel, a DVD channel, and perhaps even an instant messenger channel. In addition to mostly useless channels though, the Virtual Console games don’t fare much better. The numbers of games that have been put up for download on the shop channel have decreased in both quality and quantity over the weeks. People are beginning to grow tired of the one-title-per-week cycle with the quality of the games comparable to that of China Warrior.

3) Better use of WiiConnect24

Remember when Nintendo promised new content such as a new level or vehicle when you wake up in the morning? Well, players have not really been seeing anything in terms of new content. Some games have been offering light use of WiiConnect24, but not to its fullest extent. In Super Smash Bros. Brawl, for instance, players can only obtain new levels, images, and videos by manually connecting to the Nintendo Wi-Fi Connection. No games are offering true original content though, which is a shame because adding something such a feature to a game can extend the life of the title tremendously. Oh, and where are the automatic Mii updates?!

2) Voice chat

We know, we know Nintendo. You love making sure that little Johnnie is not kidnapped by some random guy on the Internet. Voice chat is an essential inclusion in online gaming these days, however, and Nintendo needs to grow up. The lack of communication functionality in online games makes arranging matches and choosing options a very arduous task. Also, not being able to trash talk your buddies online stinks. Nintendo has added voice chat on the DS, so there is no reason as to why something similar could not be arranged on the Wii.

1) Friend codes

When Nintendo finally entered the world of online console gaming in 2007, expectations for the Nintendo Wi-Fi Connection on Wii were rather high. After all, Nintendo was able to take a crack at an online system with the Nintendo DS. Fans, however, wanted more from Nintendo’s service than the offerings on the DS – Removing friend codes for each online compatible game was definitely on the top of many wish-lists. In spite of the vociferous cries from Nintendo fans who were clamoring for a more seamless online experience, Nintendo did not deliver, and still hasn’t. Friend codes, just as they were on the DS, are still a dominant issue with the Nintendo Wi-Fi Connection. It is undeniable that having to write down codes for all online games is a nuisance. On the other hand, games such as Mario Kart Wii will do all the hard work for you, as long as you have your friend registered on your Wii console. However, this should be an option with all games, and it does bring up the question as to why such a feature was not implemented sooner.


Amazon top 10 charts

Posted on 16 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

All

01. Mario Kart w/ Wii Wheel—Nintendo (Wii)
02. Grand Theft Auto IV—Rockstar (360)
03. Grand Theft Auto IV—Rockstar (PS3)
04. Age of Conan: Hyborian Adventures—Eidos (PC)
05. We Ski—Namco Bandai (Wii)
06. Wii Play w/ Remote—Nintendo (Wii)
07. Guitar Hero III Bundle—Activision (Wii)
08. Petz Catz 2—Ubisoft (Wii)
09. Super Smash Bros. Brawl—Nintendo (Wii)
10. Ninja Gaiden 2*—Tecmo (360)

Wii

01. Mario Kart w/ Wii Wheel—Nintendo
02. We Ski—Namco Bandai
03. Wii Play w/ Remote—Nintendo
04. Guitar Hero III Bundle—Activision
05. Petz Catz 2—Ubisoft
06. Super Smash Bros. Brawl—Nintendo
07. Wii Fit—Nintendo
08. Dance Dance Revolution Hottest Party Bundle—Konami
09. Rock Band Special Edition—MTV
10. Boom Blox—EA

DS

01. New Super Mario Bros.—Nintendo
02. Crossword DS—Nintendo
03. Mario Kart DS— Nintendo
04. My Word Coach—Ubisoft
05. Brain Age—Nintendo
06. Professor Layton and the Curious Village—Nintendo
07. Brain Age 2—Nintendo
08. Mario Party DS—Nintendo
09. Pokemon Mystery Dungeon: Explorers of Darkness—Nintendo
10. Touchmaster—Midway

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Melbourne Australia, 20 May, 2008 – Now the Wii Shop Channel offers Wii™ owners more, with today’s launch of WiiWare™.

WiiWare is a new game download service, accessible via the Wii Shop Channel, where users can download a variety of new games in exchange for Wii Points. The Wii Shop Channel is free to access and is where WiiWare and Virtual Console games can be downloaded.

Whereas Virtual Console allows consumers to download classic games, WiiWare offers brand new titles, and is also an opportunity for video game developers to create new games for Wii. Developers, no matter how big or small, will be able to create new downloadable games to be sold through the Wii Shop Channel. Changing the way developers create Wii games and how players access them, WiiWare will make it possible for smaller, creative titles to take centre stage. The combination of low development barriers and unique game experiences, through use of the Wii remote, will enable developers to try new ideas with lower risk in a quicker, more creative and affordable way.

WiiWare games will come from celebrated developers such as Square Enix, creators of FINAL FANTASY® CRYSTAL CHRONICLES: My Life as a King™; as well as up and coming developers such as Frontier, creators of the unique platform adventure Lost Winds™, and other independent developers with great game ideas.

The first WiiWare games available include:

Lost Winds™
Star Soldier R
Dr. Mario & Germ Buster™
Toki Tori Take 2
TV Show King
FINAL FANTASY® CRYSTAL CHRONICLES: My Life as a King™

WiiWare also empowers consumers to determine with their Wii Points which games have the ability to become the next big thing. Consumers will assist in the creative process as their choices will directly determine the success of current projects and direct the plans for future ones.

There will be something for everyone on WiiWare with a wide range of games from varying genres, concepts and price levels.

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“Every time you go through localization you then have to put it through a test, which involves making sure that you recorded the proper voice, and that the proper voice is being activated with the proper trigger, at the proper time…So it’s not just a case of swapping over some words, it requires some proper extra development processes. And so it takes time. I realize that from time to time we have still been disappointing some people, but in general we have also been able to bring to them games which would have never been available before in a European market, and the time frame is slowly decreasing, so I’m positive for the future. We know that we are still not reaching the expectations of all the people, but we’re really doing our best to resolve this.” – Laurent Fischer, Nintendo of Europe

Knowing that Nintendo of Europe is not completely satisfied with the delay in game releases might give people some hope. Having to wait four months for such an anticipated game is definitely difficult. However, could localization really have delayed the game four months?

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