RUMOR: Kid Icarus concept art, details
Posted on 16 years ago by Brian(@NE_Brian) in Rumors, Wii | 2 Comments
– artwork comes from early 2008 pitch document, art style has since evolved
– Nintendo showed interest in Factor 5 developed project, but no confirmation of green lit project has been announced
– early Factor 5 pitched storyline involves Pit being “cursed for thousands of years for a crime and becomes a ‘fallen angel’.” He sports a tattoo on his arm to mark his crime
– Nintendo has “no comment” on all art and information presented
As is the case with most unannounced information, I would consider this a rumor for the time being. At this point in time, however, it seems tangible that we could see Kid Icarus at E3 this year.
Tony Hawk only coming to the DS this year?
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
The Tony Hawk series seems to be taking a break until at least April of 2009 with the DS being the only exception. Not having to worry about releasing a game for each console this year means that more time and effort can be used to provide the series with, as some say, a major reboot. Mark Griffith of Activision noted, “This title will have two years in development to deliver the kind of breakthrough that the franchise needs.” Fans who are interested in the only Tony Hawk game this year will be happy to know that the game “utilizes new technology not yet seen on the DS.”
Miyamoto sheds light on Link’s Crossbow Training, Zelda in general
Posted on 16 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Link’s Crossbow Training may have launched way back in November of last year, but today, an Iwata Asks interview of the game has been posted on the official Wii website. The Iwata Asks interviews typically consist of interviewing key members of a particular first-party title. In this case, only Shigeru Miyamoto was interviewed, but interesting facts were presented. First off, Miyamoto explained that originally, Miyamoto posed the idea of the game being in the third-person perspective. However, once the idea of a young/adult Link concept came into play, a third-person perspective seemed to be the best idea. Also noteworthy is that “Link’s Crossbow Training” was decided instead of the typical “The Legend of Zelda:…” title so that gamers would not be mislead into thinking that the game is an original, grand-scale Zelda title. Link’s Crossbow Training was initially going to receive a storyline, but Miyamoto’s intention was to create a side-story to Twilight Princess with this game, not an epic game – Thus, the concept of including a storyline was scrapped.
Read the interview here, which includes the origins of the Wii Zapper (And more!)
Sierra Entertainment’s Video Game The Mummy: Tomb Of The Dragon Emperor To Rise This Summer on Wii and DS
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
MARLOW, UK (8th May, 2008) – Sierra Entertainment, a division of Vivendi Games, today announced the development of The Mummy™: Tomb of the Dragon Emperor, a video game based on one of Summer 2008’s most highly anticipated movies from Universal Pictures. The game, which will mirror the fast-paced action and adventure depicted in the film, is being developed by Eurocom Studios for the Wii™ home video game console and PlayStation®2 computer entertainment system and by A2M for Nintendo DS™.
The Mummy: Tomb of the Dragon Emperor game was created through a licensing agreement with Universal Pictures Digital Platforms Group.
“Sierra Entertainment is pleased to partner with Universal to deliver an exciting extension to this popular film franchise,” said Al Simone, senior vice president, Global Marketing, Sierra Entertainment. “Developed in collaboration with the film’s creative talent, The Mummy: Tomb of the Dragon Emperor video game will add another opportunity for players to experience the thrill and excitement of this adventure favourite.”
“The Mummy is one of the most distinctive and expansive franchises in Universal’s portfolio, and there is inherent gameplay in the property,” said Bill Kispert, Vice President and General Manager, Interactive, Universal Pictures Digital Platforms Group. “The new film amps up the action, introduces a ruthless new villain and takes our heroes to incredible new locations. We are thrilled to bring all these attributes to life in this game.”
In the third-person action-adventure game The Mummy: Tomb of the Dragon Emperor, players will take on the roles of Rick O’Connell and his son, Alex (played by Brendan Fraser and Luke Ford, respectively, in the film). Gamers will follow the lead characters on their harrowing journey – across exotic locations from ancient Chinese catacombs to beautiful, but dangerous, Himalayan peaks – to defeat the revived servants of the Dragon Emperor (Jet Li). The Mummy: Tomb of the Dragon Emperor allows players to switch seamlessly between gunplay and hand-to-hand melee attacks, and also features a fast and fluid combat system and an arsenal of weaponry that can be used to vanquish the many bone-chilling enemies players will face during their journey. Fans of the upcoming Universal Pictures film, directed by Rob Cohen and set to hit cinemas this 1st August, will fight their way through The Mummy universe by utilising combat, puzzle-solving and hieroglyphic decoding gameplay elements.
The Mummy: Tomb of the Dragon Emperor video game is expected to be available from UK retailers on 8th August, 2008. For more information, please visit the game’s official Web site at www.mummyvideogame.com.
Source: GamesPress
ESRB updates – PictoImage rated
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
DS
Mega Man Star Force 2 Zerker X Saurian
Mega Man Star Force 2 Zerker X Ninja
PictoImage
Pet Adoption Center
Wii
SPOGS Racing™
Space Invaders
LostWinds
In hopes of attaining the success of Wii Fit, Peter Moore has publically noted that EA has a balance board games in the work, mainly focusing on western cardio workouts.
“We’re watching very closely what the Wii Fit board does. We think we have to have a role to play with that mum – the kids have gone to school, she’s got 45 minutes on her own, the Wii is there, it’s the first console she’s ever liked because she can do things herself. And we’re working on stuff, trying to work out how we can use EA Sports applications there. I need to have a point of difference. We also need to make sure we’re delivering something that’s truly exercise. I’ll call [Wii Fit] more eastern fitness, where it senses weight and balance, like Tai-Chi. It’s more about holistic fitness. I don’t think the board is going to take a pounding. We need to look more at western fitness in which I can actually be moving and start to sweat a little bit, and that’s what we’re working on right now. It can’t feel like a workout The team has to figure out, how do I smile while I’m doing this? You play soccer for 90 minutes; if I say you’re going to run five miles you’re not gonna want to do that. But you run for five miles playing soccer and you’ve had a good time. The difference is you’re distracted. We need to distract people and not make this exercise feel like work, but like they’re having fun. So mini-games, things where you’re actually laughing out loud, that’s the stuff we’re working on. It’s something I’ve always been passionate about, and who better than us to go and play in that market?” – Peter Moore, EA
Japanese software sales (4/28 – 5/4)
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
1. [WII] Mario Kart Wii (Nintendo) – 173,000 / 1,120,000
2. [PSP] Monster Hunter Portable 2nd G (Capcom) – 102,000 / 1,909,000
3. [WII] Link’s Bowgun Training (Nintendo) – 93,000
4. [WII] Wii Fit (Nintendo) – 52,000 / 1,986,000
5. [NDS] Taiko no Tatsujin DS: Adventure of 7 Islands (Bandai-Namco) – 42,000 / 98,000
6. [NDS] Pokemon Ranger Batonage (Pokemon) – 31,000 / 508,000
7. [NDS] We’re Fossil Diggers (Nintendo) 27,000 / 84,000
8. [PS3] Senjou no Valkyria (Sega) – 24,000 / 102,000
9. [WII] Deca Sporta (Hudson) – 24,000 / 186,000
10. [WII] Wii Sports (Nintendo) – 22,000 / 2,959,000
Nintendo Channel: Bizarre restriction in place based on sharing settings
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
One of the more welcomed features of the newly released Nintendo Channel is the ability to download DS games from the Wii straight to the Nintendo DS. While this function is appreciated, those who have sharing settings disabled will unfortunately miss out on downloadable DS content. For some strange reason, if you do not allow Nintendo to access your Wii data, DS Downloads will not be available on the channel. It’s questionable as to why Nintendo would do this, considering no information seems to be collected by Nintendo when downloading DS data. On Is data so important to Nintendo that they must bribe Wii owners in exchange for DS downloads?
Famitsu release dates
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
DS
Pet Shop Monogatari – 7/10
Metal Slug 7 – 7/17
Hello Kitty’s Panda Sports Stadium – 7/17
Kuwagata Tsumami Kuttsuke Tsumami Hako – 7/24
Touch de Retreat! Yawaraka Tank – 7/24
Kung Fu Panda – 7/24
Sim City DS (EA Best Hits) – 7/24
Kirarin Star Revolution 5 – 7/24
Windy x Wyndham – 7/24
Yokojiku de Learn World History – 7/XX
SIMPLE DS Series Vol. 40 THE Gaikai – 7/XX
Wantame Variety Channel – 8/7
Sangokushi Taisen: Ten – 8/7
Sangokushi Taisen: Ten Arcade Pack – 8/7
Mamegoma 2 ~House Child is Number One!~ – 2008
Tetsudou Musume DS – 2008
Dr. Slump Ararechan – 2008
Professor Layton and the Last Time Trip – 2008
The Conbini DS: Adult Management Training
Avalon Code – 2008
Wii
Biohazard 4 Wii Edition Best Price! – 5/29
Boom Blocks – 7/17
Samurai Spirits Ichiban Shoubu – 7/24
Jikkyou Powerful Pro Baseball 15 – 7/24
Kung Fu Panda – 2008
Suzumiya Haruhi no Yuutsuu – 2008
Suzumiya Haruhi no Yuutsuu DX Pack – 2008
Famitsu news, review scores
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
News:
Avalon Code (DS)
– published by Marvelous and developed by Matrix
– 3D action RPG
– Fantasy
– Action takes place on the top screen, the bottom screen is book-like, but represents the inventory as well
Review scores
Luminous Arc 2 DS – 7777
Dungeon of Windaria DS – 5656
Famicom Wars (Battalion Wars 2) Wii – 7876