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Everyone’s Nintendo Channel, a channel that has been out several months in Japan, will be available for download when WiiWare launches next month, renamed as “Nintendo Channel.” As with Japan, the channel will be free to download and will provide users with with DS demos and trailers. Also, those who download WiiWare titles will be able to review them once they play at least an hour of a particular title.

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“There has been no announcement of ANY home version for SFIV, Wii or otherwise. This “mag” is speculating, not reporting news.” – Seth Killian, Senior Community Manager of Capcom

Even though it seems as though there was a publication mistake with the magazine, at least there still is a chance that Street Fighter IV could end up on Wii.

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brawlcake.jpg

A few days ago, we showed you some Smash shoes. This time, we bring you a Brawl cake. A number of Brawl’s most popular characters can be seen on this delicious treat, including Pikachu and Kirby. The top portion of the cake seems to be a representation of the Pokemon stadium. I wonder if that Pikachu is edible…


Monopoly announced for Wii

Posted on 16 years ago by (@NE_Brian) in News, Wii | 0 comments

REDWOOD CITY, Calif.–(BUSINESS WIRE)–The Casual Entertainment Label of Electronic Arts Inc. (NASDAQ:ERTS) today released additional details on MONOPOLY (working title), the first Hasbro-branded video game set to launch on next-generation consoles including Wii™ and the Xbox 360™ video game and entertainment system. MONOPOLY will also be appearing on the PLAYSTATION®2 computer entertainment system as well as mobile phones and Pogo.com™. The multiplatform video game is inspired by Hasbro’s highly anticipated MONOPOLY HERE & NOW: The World Edition board game. Currently, the MONOPOLY video games are set to release this fall simultaneously with the global launch of the new board game.

The MONOPOLY video games promise a fresh take on the timeless classic with accessible gameplay for players of all ages and skill levels. The all-new digital gaming edition brings a party twist and features 4-player simultaneous play, ensuring that everyone is engaged and allowing the whole family to get involved in the fun and play together. Faster gameplay eliminates downtime freeing up players to wheel and deal their way through some of the most recognizable cities and landmarks from around the world. Families can fill up their passports as they try to unlock new and never-before-seen game boards or challenge each other to fun interactive mini-games like breaking out of the jail cell and running away with all the loot. Play in offline single or multi-player mode and compete to own it all and win!

“EA is taking MONOPOLY’S core gameplay and bringing it to life in a way never before imagined,” said Chip Lange, Vice President and General Manager of EA’s Casual Label. “With this dynamic take on Hasbro’s classic board game, we’ve accelerated the pace of play, added new interactive mini-game sequences and integrated multi-player moments designed to make MONOPOLY a non-stop party for the whole family.”

“It promises to be a very exciting fall for MONOPOLY fans worldwide,” said Mark Blecher, General Manager of Digital Media and Gaming at Hasbro. “EA has done a tremendous job of re-imagining the world’s most popular board game by remaining true to the traditional gameplay that millions of consumers have come to love while also creating new digital twists that can only be achieved in an interactive world. Rolling the dice and passing go will never be the same.”

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theconduit.jpg

The announcement of The Conduit and its graphical capabilities made a splash around the Internet. The developers have been pushing their Quantum3 engine to the max in order to achieve visuals that could boast graphics similar to the Xbox360 and PS3. What exactly can the Quantum3 engine generate? Many known effects of the engine can be seen below:

Real-time effects

– Reflections
– Refractions
– Shadow casting
– Dynamic environment mapping
– Shadows

Bump-mapping

– 1-4 stage texture composition (for surface detail)
– RGB gloss maps
– Cyclic, linear translation/rotation (material effects)
– Standard tangent space normal maps with real-time adjustable bump intensity
– Bump lighting

Other graphical effects

Global illumination
Per-vertex lightmapping
Dynamic omni, directional, point, spot and projected texture lights

Skeletal, keyframe based animation
Morphing

Motion blur
Heat distortion
Bloom
Alpha masking

Specular and Fresnel effect

Interactive water

*More graphical effects can be produced through the Quantum3 engine, but the entire specifics of its capabilities have not been revealed.

So, can the Wii even partially mimic PS3 or Xbox360 visuals? That’s up for you to decide.


Famitsu news, review scores

Posted on 16 years ago by (@NE_Brian) in DS, News, Wii | 0 comments

News

World Destruction (Sega/DS)
-RPG, summer release date
-Scenario is by Masato Kato
-Character designs by Kunihiko Tanaka
-Music by Yasunori Mitsuda

Imabikisou -Solution Compilation- (Wii)
-2008 release date
-Additional scenarios

Review scores

DS

Keikishi Gunzou Presents: Monoshiri Bakumatsu-Ou (DS) 7/7/6/7
Hitman Reborn (DS) 7/6/6/6
Emblem of Gundam (DS) 6/8/7/8

Wii

Link’s Bowgun Training (Wii) 9/7/7/7
Pro Baseball Family Stadium (Wii) 8/6/6/6

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IGN’s Mario Kart review

Posted on 16 years ago by (@NE_Brian) in News, Wii | 0 comments

IGN’s review of Mario Kart Wii went live a few days ago. Although I’m sure that 97% of you have already read IGN’s the review, for those who missed out on it, you can read an except below. The review on IGN was one of the first to pop up on the Internet.

“With Mario Kart Wii, Nintendo has delivered one of the most accessible and fun console Karts in years. The trick system and bike support offer a fresh take on the series, and online play is the best we’ve seen from the company thus far. Kart may have its downsides, centering mainly on the single-player aspects of the game, but the overall effort features a great multiplayer experience, making the game a must play for both newcomers to console gaming, as well as seasoned Mario Kart veterans. We gave it an 8.5, and our Editors’ Choice award. ”

Source, rest of the review here


– Sci-fi shooter
– Up to 4 players can play
– “50 levels of space track”
– Weapons/power-ups available
– Wii/Wiimote + nunchuck controller set ups
– Score important to the game
– 480p, 16:9
– No price as of yet

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WHAT: Video game icon Mario™ treats unsuspecting New Yorkers to a free cab ride. Mario is in New York to promote Mario Kart® Wii, the new Nintendo racing game that features Mario and all of his Mushroom Kingdom buddies. He’s helping commuters race through the city before they get racing with Mario Kart Wii.

Mario Kart Wii launches April 27 and will be packaged with the Wii Wheel accessory, which lets players control the action on the screen just like they were steering a real car. The game also introduces a host of new courses, vehicles and eye-popping battle arenas, plus the ability to compete online with drivers from around the world using Nintendo® Wi-Fi Connection.

WHO: Mario, everyone’s favorite Italian plumber, and excited (and grateful) New York commuters

WHEN: Thursday, April 24/8-10 a.m. and 12-2 p.m.

WHERE: Sheraton Hotel

NEWS/VISUALS:

* Mario hailing down cabs for New York commuters
* New Yorkers queuing up for a free cab ride
* Mario costumed character

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Top VC titles of the week

Posted on 16 years ago by (@NE_Brian) in News, Wii | 0 comments

1 (1) Super Mario Bros 3
2 (2) Super Mario Bros
3 (3) Mario Kart 64
4 (5) Super Mario World
5 (6) The Legend of Zelda: Ocarina of Time
6 (8) Cruis’n USA
7 (-) Punch-Out!! Featuring Mr. Dream
8 (19) The Legend of Zelda
9 (10) Super Mario Bros 2
10 (4) Super Mario 64
11 (-) Kirby 64: The Crystal Shards
12 (-) Star Fox 64
13 (-) Donkey Kong Country
14 (14) Pac-Man
15 (-) Pokemon Snap
16 (13) Paper Mario
17 (-) Donkey Kong
18 (-) Bases Loaded
19 (11) The Legend of Zelda: A Link to the Past
20 (18) Kirby’s Adventure



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